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> Supra Experemental Caracters, This is a test.....
Brahm
post Mar 4 2006, 01:42 PM
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QUOTE (Frackula @ Mar 3 2006, 11:38 PM)
QUOTE (b1ffov3rfl0w @ Mar 3 2006, 11:08 PM)
QUOTE (emo samurai @ Feb 23 2006, 12:59 PM)
The thing is, you can't reach Ares's research servers from within your Barrens apartment anymore; you have to move in. So you'd pretty much have to live on a comlink that your friends carry in to the building before you can be useful.

Sounds like McCoy Pauley (aka Dixie Flatline, from Neuromancer).

:cyber:

Didn't he ask to be erased at the end?

[ Spoiler ]
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ludomastro
post Mar 5 2006, 06:11 PM
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Back in the time of SR2 the oddest character would be a toss up between the shapeshifting ferret who was also a Ferret shaman (based on Fox IIRC) and the Pimp mage with five hookers (friends for life) who were all adepts. It was one of the strangest groups I played in but it was a lot of fun.
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hobgoblin
post Mar 5 2006, 06:58 PM
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about the wireless age and the "decker-in-a-box":

remember that even tho things are all wireless and supposedly mesh based, the big corps still need a way to link their buildings together. i dont think they would rely on the comlinks of the people walking by to carry it, so therefor i expect there to be high signal rating nodes around that you can "hijack" to get to nearly anywhere in the world.

if i ever GM a SR4 game i would just allow a matrix search for the hacker to locate any active node in the world (if he knows what he is searching for, the more specific, the less hits needed). passives and hiddens are something else...

ok, so there is the ever-present offline node, but those was allso a problem in SR3 and older, so i dont see that as something related to the new wireless matrix.

hell, given that a drone can act as a routing point now, its even simpler to compromise those kinds of systems. just have two microdrones link each other with a fiber cable, and have them string that cable thru the door leading into the "shielded" area. then you have another drone piggyback on one of the runners ;)
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KB12
post Mar 5 2006, 06:59 PM
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This is one concept that I was toying around with, along the lines of the previously mentioned ghost in the machine concept. depending on how you want to GM it this would either be two different player characters highly linked together or one player character with essentially two game characters.

The concept is that there were two twins before the crash. One of them was an otaku, very good decker or hacker, whatever pleases you. When the crash happened this twin was in the Matrix and their meatbody died. After the dusk settled it was found, however, that this twin was 'stuck' within the machine. The character quickly made contact with their twin, who had thought their sibling long lost. As a consequence the living twin got a simrig with the RAS override disabled. This allows the lost twin to occasionally 'jump' into the body of the living twin to interact with the real world. For some reason this duo is shadowrunners.

As you can see, this could either be played by two players or just one. The benefit of this over the simply ghost in the machine is that the ghost character can design a full character in creation with non-Matrix skills and still be able to use these when the jump into the living twin. I suggest that it be required the twins be identical, meaning they must take the same physical attributes, and very similar mental attributes.

Note that i'm not 100% sure a simrig with the RAS override disabled is the proper piece of ware but it should be something similar to that. It may be that you simply need whatever is required to play back a personafix chip and disable the RAS override on that.
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nick012000
post Mar 5 2006, 10:37 PM
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Simrigs don't have RAS overrides; they're simsense recorders.

I think the bit of ware you're thinking of would be a 'Snake Eyes system'.
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KB12
post Mar 5 2006, 11:18 PM
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Not looking at any of the books:

1. I thought that Snake Eyes system was to allow someone to see as if they were a person equiped with the Snake Eyes system, most commonly to make them part of a spotter drone network or something like that...

2. I totally forget what book Snake Eyes was in, but I'm pretty sure its not in SR4, true we could convert, but my previous point still stands.

3. I agree that simrig isn't the proper ware, I was thinking about it the wrong direction, that would allow the 'ghost' twin to feel as if they were the living twin...
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Chrome Shadow
post Mar 6 2006, 03:23 PM
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I actually made me an Phisical Adept Eagle Shapeshifter for third edition, but never got to use it...

The adept powers only worked on the human body, and I also had to divide the Building points on the two bodies (human/animal), so I din't thought it would be overbalancing...

I really wanted to fly...

And to appear naked in front of peopple...
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