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> Attribute Max BP, What do you use?
ludomastro
post Mar 7 2006, 08:23 AM
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It is late - early - depends on how you look at it so my search-fu may not be working ...

The RAW says to limit BP spend on atributes to 1/2 of the total BP alloted for the characters. In RAW that is 200BP. Has anyone else noticed that the sample charaters ignore this limit?

Being an engineer means I can be a little annal at times. I did a quick statistical look at the sample characters and came up with the following:

Median: 220 BP
Mean (Average): 213.4
Standard Deviation: 20.1

Rounding to the nearest 5 BP we get:

Attribute BP of 215 +/- 20.

So if you don't use RAW, what do you use in your games?
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Dv84good
post Mar 7 2006, 08:30 AM
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I believe they include special attributes edge and magic. Try taking that out and seeing if the calculation work.
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Glyph
post Mar 7 2006, 08:32 AM
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This has been brought up before. The 200 build point limit is for physical and mental attributes, and does not include special attributes such as edge, magic, or resonance.
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ludomastro
post Mar 7 2006, 08:42 AM
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Well, I'll be... I missed that. Thanks!
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Thanee
post Mar 7 2006, 11:42 AM
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QUOTE (Alex @ Mar 7 2006, 09:23 AM)
Has anyone else noticed that the sample charaters ignore this limit?


Hehe, yeah, I had also wondered about this, but then realized the ranks in Edge/Magic. :)

Oh yes, and we do use the standard 200 BP limit for physical/mental attributes.

Bye
Thanee
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Ryu
post Mar 7 2006, 12:44 PM
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I shall nevertheless answer that question.

We use the official cap on attribute bp, but I try to stay below as much as possible. The more skills the better.
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