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> Ship in a bottle., An Sr3 Recrutment
Lindt
post Mar 20 2006, 03:29 PM
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Ok, here we go. Rules first:

123 points
Avil cap will be set at 6(so go change that setting in your NSRCG).
Im accepting donations for your starting boat (its not a ship, yet). If by chance you all dump a ton of money on me, Ill either upgrade it nicly, or refund it.
While Id love a huge back story, Im more interested in a general character sketch, who is he, why is she, what will ze do in times of great personal trial?
I will be starting off with a GmPC to kick the plot in the ass, but just to get the ball moving.
Please post your charcter here when ready, and feel free to use the spoile tag a lot.

This will be an ocean going game, but think more Port Royal and less Sid Miers Pirates. (aka this is going to be pistols and cutlasses, its going to be a lot of port to port traveling)

I do request at least one person with a VCR, at least one Shamen, and at least one person with diving experance.

Once we get a good collection Ill fire up a free form thred for you to hash out your charcters in before we start the real game on April 3rd (we hope).
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Chance359
post Mar 20 2006, 07:14 PM
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Are Rayguns weapons allowed? I was thinking about a G-36 for my guys main weapon.
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Wounded Ronin
post Mar 20 2006, 11:25 PM
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Hmm, SR3; on that basis alone I am interested. I can burn through 123 points almost from memory, especially if I only buy crappy gear. Never done a seafaring campaign before, though. Perhaps there's room for some Douglas Fairbanks jokes.
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Lindt
post Mar 21 2006, 12:32 AM
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Ahh right.

No Rayguns, but Ill accept style weapons as long as they arnt over powered.
Example: A 2 round break action heavy pistol that is trying to look like an old flint lock. If anyone trys to get a costom assult rifle with 7 points of recoil comp past me I hit them with a cow.
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Wounded Ronin
post Mar 21 2006, 12:42 AM
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So, what's the time period, then? 1500s? 1700s?
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Jaid
post Mar 21 2006, 01:13 AM
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QUOTE (Wounded Ronin)
So, what's the time period, then? 1500s? 1700s?

with a VCR? what are you going to rig, exactly?
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Wounded Ronin
post Mar 21 2006, 01:17 AM
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QUOTE (Jaid)
QUOTE (Wounded Ronin @ Mar 20 2006, 07:42 PM)
So, what's the time period, then?  1500s?  1700s?

with a VCR? what are you going to rig, exactly?

The aforementioned break action heavy pistol which presumably is something from the 1500s or 1700s.
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Jaid
post Mar 21 2006, 01:22 AM
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so you're going to rig your pistol? not sure that works out too well.

i think you might try pulling the trigger instead, and rigging the boat. you might get better results that way.

if you're wondering, i'm referring to this:
QUOTE (Lindt)
I do request at least one person with a VCR, at least one Shamen, and at least one person with diving experance.
what would you need a vehicle control rig for in the 1700s, let alone the 1500s?

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Wounded Ronin
post Mar 21 2006, 01:25 AM
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Let me put it this way. References to old pirate games and break action pistols as well as VCRs has confused me.
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Lindt
post Mar 21 2006, 01:58 AM
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It was my example of a style weapon.
And it wouldnt have been break action in the 1500s it would have been a muzzle loader (and have the rough penetrating power of an angry flea compaired to a Browning Max power).

2067, starting in the port of Miami.
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Wounded Ronin
post Mar 21 2006, 05:59 AM
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Since I don't have any sourcebooks with me I'll probably make a physad from memory, not spend any points on resources, and just take extremely basic gear. If someone can just remind me how many points being a physad costs, I'll whip up a nice human physad right away.
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Kanada Ten
post Mar 22 2006, 12:41 AM
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25 points.
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HMHVV Hunter
post Mar 22 2006, 07:20 AM
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Holy crap, talk about timing...

I just made a character intended for a pirate game. Yeah, I based him off Malcolm Reynolds, but oh well - I'd love to play him. He's a fish shaman, but he's got enough gunslinging skill to do well for himself in a firefight.

Is this gonna be smuggling-heavy? If so, I'm interested.

Are we gonna work out crew arrangements (who's the captain, etc) during character creation or when?

I'm VERY interested in joining this.
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Lindt
post Mar 22 2006, 03:10 PM
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No problem HH. Its not exactly a piraty game, but I wont ever turn away a shaman from anything. So yes to the much smuggling as well.

I have a Gm-NPC Im going to carry as Capt. for a little bit. Its a spoiler, but I fully intend to remove him and let you all sort captain-ship in game.
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Sicarius
post Mar 22 2006, 03:29 PM
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i'm still very interested. my character is ready, I'm just having some trouble transporting him from my home computer to my work computer (where i have internet)
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HMHVV Hunter
post Mar 22 2006, 03:42 PM
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I'm in then. Soon as the character thread goes up, I'll post him, though I'll have to retool him a bit (I designed him with 130 BP).
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Lindt
post Mar 22 2006, 06:36 PM
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consider this the charcter thread. You managed to miss the "hey is anyone interested?" thread =p
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HMHVV Hunter
post Mar 22 2006, 06:39 PM
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Ah. Alright, I'll re-tool it and then put the stats up here.
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Wounded Ronin
post Mar 22 2006, 09:34 PM
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QUOTE (Kanada Ten)
25 points.

Thanks! I'll probably prepare a character over the weekend. (I'm a day ahead of the continental US, so that means it will probably appear on the continental US sunday.)
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HMHVV Hunter
post Mar 23 2006, 01:29 AM
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Alright here's my character:

[ Spoiler ]
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Lindt
post Mar 23 2006, 01:55 AM
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Man I can tell I have been sick. One other little house rule I have, is you speak one language as native (aka free up to as well as you can type). I just like to have people be able to speak more then one language, realism be dammed. (it also means that I can use languages more for your boon/bane.)

So you have 6 more language points to throw around HH.
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HMHVV Hunter
post Mar 23 2006, 02:14 AM
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Done and done.
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Musashi Forever
post Mar 23 2006, 12:49 PM
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I'm lost, is the game closed or can I still submit a character. Thanks. :cyber:
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Tashio
post Mar 23 2006, 02:34 PM
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Ugh would help if I was looking at the correct page. *whaps self*
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Lindt
post Mar 23 2006, 02:34 PM
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Nope, go ahead and submit.
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