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> cyber psychosis
Edward
post Apr 7 2006, 04:44 AM
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i think SR3 mentioned authoskin having reduced sensitivity, I know it was incompatible with the sensitive skin cosmetic biowear.

Edward
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Ankle Biter
post Apr 9 2006, 01:44 AM
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QUOTE (Azralon)
QUOTE (Rotbart van Dainig @ Apr 6 2006, 11:37 AM)
QUOTE (Azralon @ Apr 6 2006, 04:08 PM)
Ortho still decreases touch sensitivity, IIRC.

Not really, it is just only virtually indistinguisable from normal skin.

Musta been my Prior-Edition Bleedover Syndrome acting up. I sit corrected.

I always thought orthoskin reducing touch sensetivity was a bit odd. It's not like bioware eyes can see worse or bioware kidneys filter less effectively, if you are having your skin replaced I see no reason not to be able to increase touch sensetivity.

Note that skin actualy has four senses, touch, hot, cold, and pain. It should be possible to ramp up the sensetivity of touch, hot, and cold, and tweak pain so that it only triggers at a level that would damage otrhoskin, rather than a level that would damage normal skin. Presto! you need never use oven gloves again, and can tell by holding a beer whether it is cool enough. 8)

Cyberpsychosis always annoyed me too, fair enough if you have an arm that is superhumanly strong you may begin to delude yourself into thinking that you are superhuman, but to be honest most people not constantly tearing open bank vaults and punching through people as part of their lifestyle would not notice any increase in their strength unless the force-feedback system was knackered.
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ronin3338
post Apr 9 2006, 02:10 AM
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My understanding of the psychosis was the you no longer felt human. You felt detached, like an observer in a shell.

I saw a description of cyber-eyes that compared it to watching your world through a TV instead of your eyes. The quality was the same, the perspective was the same, but it didn't feel like you wree there. i can imagine the same thing for tactile response. You still feel touch, but it's being interpreted by a machine, so it doesn't feel "natural"
Fo rthe cyber-psychotic, none of his sensory perception feels human anymore, and so it erodes his sense of self, until he goes mad. Not necessarily killing everyone, perhaps just quietly drooling in the corner...
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Glyph
post Apr 9 2006, 02:23 AM
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The thing to remember is that the division between mind and body common to Western thought is not really accurate. The mind and body are a synergistic whole. Our thought processes can be affected by being tired, being hungry, by hormones, by pain, and many other ways that our body affects our mind. So replacing someone's arm with a metal one should affect someone's mind.

It shouldn't turn someone into a raving psychopath or a drooling, catonic basket case, though. I personally think that it should remain in the realm of roleplaying. Especially since people will probably react in extremely different ways to cyberware. Some will freak out, some will feel like something is subtly out of sync, and others will hardly even notice it.
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Voran
post Apr 9 2006, 03:24 AM
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I kinda agree, if just the nature of having cybergear made you a raving psycho, it kinda takes the glamor of a cybered out dude who is in fact a raving psychotic :)
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Glyph
post Apr 10 2006, 12:54 AM
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I could totally see his sleazy defense lawyer using that at his trial, though.

"It wasn't him! The cyberware made him do it!"
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Voran
post Apr 10 2006, 02:33 AM
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Finally tracked down a copy of System Failure, interesting stuff. I could see cyber going the way of ghost in the shell, since it appears possible that you can survive (sorta) detached from your meat body. If that's the case tho, I think it makes it more possible to just do away with a large part of the cyber psychosis, even essence kinda stuff. Maybe in SR 5 or so. Or sooner, if there aren't any issues about taking ideas from GitS.
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Grinder
post Apr 10 2006, 08:43 AM
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Deltware already allows to create a near-complete cyborg...
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