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> OOC: Ship in a bottle
hyzmarca
post Jun 9 2006, 08:33 PM
Post #151


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Perception Test
10 04 04 05
Low Light Vision but Colorblind.

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Callidus
post Jun 9 2006, 10:40 PM
Post #152


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yup I believe I've earnt a total of 12 so far and have 5 left so I'll go with gaining Car 1 (1 Karma) (should cover wheeled drones iirc) and Mechanical Arm 2 (4 Karma) if that's okay by Lindt.

Perception (once he wakes up again):

5, 11, 4, 4, 4, 3, 5, 15, 2
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Lindt
post Jun 12 2006, 06:12 PM
Post #153


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Fine by me.

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HMHVV Hunter
post Jun 12 2006, 06:13 PM
Post #154


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Still trying to decide what to spend mine on.

And unfortunately my gorram character sheet seems to have been thrown out in the apartment cleanup over the weekend...I think I've got a substitute in the recruiting thread, but still...
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Lindt
post Jun 12 2006, 06:35 PM
Post #155


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Fine by me.
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Glyph
post Jun 13 2006, 07:34 AM
Post #156


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Got an 11 on the perception test.

Not quite enough Karma for my next expenditure yet.
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HMHVV Hunter
post Jun 15 2006, 02:34 AM
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I'm spending 12 karma on increasing my Sorcery to Level 6.

This leaves me with 0 Good Karma remaining.
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HMHVV Hunter
post Jun 15 2006, 09:05 PM
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bump
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Lindt
post Jun 16 2006, 02:35 PM
Post #159


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Ok, decision time:

For a mirad of reasons, including but not limited to the afor mentioned smelling like girl, the fact that I have been roped into running a real game for some college kids, and work has been kicking my ass royal-like; Im either going to let this die, or give you an option.

I was always planning on migrating this into a much more player driven game once things got settled, and insted to dropping it all tougther, I just cut you all loose to go and have merry adventures.

Ill still be around, but acting more as damage control and answering questions then giving you all a major earth shattering cool stuff (which is why I changed the start date, as this was going to involve some of the fun times from system failure.).

So its your call.
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Callidus
post Jun 16 2006, 03:12 PM
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Sorry to hear that Lindt and hope the RL game goes well *8-> I'm good either way although I'd prefer to keep playing I'm not certain how it'll go with no GM.... had some verrrrry odd un-gm'd games before *8-> If we end up breaking up it's been a pleasure and hope to game with you all again soon (never know I might get time to read the 4ed book at some point) and Lindt you been great *8-> Otherwise I'll see you all on the board as soon as we get posting in the IC thread *8->
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Chance359
post Jun 16 2006, 08:53 PM
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I agree with Callidus, I would like to keep playing, but I've never done a GMless game and I'm not sure I want to see how it goes. I've had a good time and wish all the best should the group deciede to not continue.
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HMHVV Hunter
post Jun 16 2006, 09:03 PM
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I'd love to keep playing this. I was always hoping one of us would take the role of captain, so maybe this would be the perfect time for that.

My only question is, who's going to create the opposition for us on whatever adventures we do? Would you still do that?
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HMHVV Hunter
post Jun 17 2006, 12:57 AM
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C'mon guys, think of the fun we could have with this! Going on our own smuggling runs to wherever we want.

I think this could be a lot of fun.

I've never played a mostly-GM-less game before, but I vote we try it.
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HMHVV Hunter
post Jun 17 2006, 01:41 AM
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Also, to anyone else that wants to go along with a mostly GM-less game, I've got an idea: in the event we don't get everyone on board, why don't we do a recruitment thing on this board but roleplay it out? There's gotta be other people on these boards that would be interested; let's make a roleplaying session out of it (like we're picking up new crew in a port).
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Callidus
post Jun 19 2006, 10:02 AM
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Sounds good hmhvv *8-> What the hey I'm in *8->
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hyzmarca
post Jun 19 2006, 02:22 PM
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I'll do it.

You do understand that this is going to turn completely and totaly wacco, right? 'Tis the nature of a GMless game to do so.
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Lindt
post Jun 19 2006, 03:47 PM
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Heheh, Waco or wacko?

Im going to put a post up to get some plot finished before I hand it over to you folks.
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hyzmarca
post Jun 19 2006, 03:58 PM
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Both.
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Callidus
post Jun 19 2006, 04:12 PM
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Yup it can do *8-> Depends on the players' self control *cough* or usually lack thereof *cough* *8-> So no PACs appearing ya hear..... well unless i can easily miji the drone before it fires *8->
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HMHVV Hunter
post Jun 19 2006, 06:51 PM
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Are we going to get more of a GM sendoff than the timestamp?
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Lindt
post Jun 19 2006, 07:30 PM
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I accedently hit post with out having anything else written. Go check now.
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HMHVV Hunter
post Jun 19 2006, 07:35 PM
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Checked it. Posted a reply that should provide a good idea of where Mal is. If you need more info, lemme know.
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Lindt
post Jun 19 2006, 07:40 PM
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No problem. Im going to put another one of those nifty diagram thingies up before I hand it over to you all.
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Glyph
post Jun 21 2006, 07:20 AM
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Ziptide is on deck - you can put him about anywhere you want if you need more specifics, but he will probably be on the side that gives him the best view of the approaching ships.

I think I'll stick around and see how it goes. Might be fun if we can start having the characters interact more, now that most of the setup/exposition has been taken care of.
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hyzmarca
post Jun 23 2006, 06:53 PM
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Sam is standing at the door to her cabin.

Is she aware of any high explosives anywhere on the ship?
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