Grappl Gun, Am I missing something? |
Grappl Gun, Am I missing something? |
Apr 26 2006, 08:15 PM
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#1
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Shooting Target Group: Members Posts: 1,754 Joined: 9-July 04 From: Modesto, CA Member No.: 6,465 |
SR4 under the equipment description (sorry no page ref) mentions it can be used as a weapon, but I can't find a damage value or range for it anyplace.
Can someone help me out with this one? TIA, ~GTT |
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Apr 26 2006, 08:22 PM
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#2
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Running Target Group: Members Posts: 1,479 Joined: 6-May 05 From: Idaho Member No.: 7,377 |
It's on the bottom of the page. 328, under exotic ranged weapon.
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Apr 26 2006, 08:56 PM
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#3
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Running Target Group: Members Posts: 1,401 Joined: 23-February 04 From: Honolulu, HI Member No.: 6,099 |
C'mere! Get over here!
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Apr 26 2006, 11:51 PM
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#4
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Running Target Group: Members Posts: 1,479 Joined: 6-May 05 From: Idaho Member No.: 7,377 |
+10 cheesy points.
But really, the damage on that thing seems pretty unimpressive. Like-wise with the monofilament chainsaw. |
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Apr 26 2006, 11:54 PM
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#5
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Moving Target Group: Members Posts: 475 Joined: 13-March 06 From: dusty Mexican borderlands Member No.: 8,372 |
I also noticed that the monosaw is weak. Any suggestions from folks on a better damage code? |
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Apr 27 2006, 12:00 AM
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#6
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Running Target Group: Members Posts: 1,479 Joined: 6-May 05 From: Idaho Member No.: 7,377 |
An idea I thought of (as far as houseruling) was to change it's damage from 5p to str/2+5 if a character bought the exotic weapon skill. Could be overpowered, but it would still have that -1 die penalty for being unwieldly and be impossible to conceal or use in a stealthy manner.
Edit---It's got a -2 die modifier for attack and parry tests, so I think it would even out. |
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Apr 27 2006, 04:23 AM
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#7
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Shooting Target Group: Members Posts: 1,754 Joined: 9-July 04 From: Modesto, CA Member No.: 6,465 |
Character asking wants to cyber implant it, and see if he can add a shocker to it so he can shoot it at people.... /sigh |
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Apr 27 2006, 04:33 AM
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#8
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Great Dragon Group: Members Posts: 5,430 Joined: 10-January 05 From: Fort Worth, Texas Member No.: 6,957 |
Why not? Sounds like a fun and not overpowered idea to me. He could just carry a grapple gun on him when doing a run and have a holdout taser in his cyberarm for the same general effect.
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Apr 27 2006, 11:20 AM
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#9
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Mr. Johnson Group: Dumpshocked Posts: 3,148 Joined: 27-February 06 From: UCAS Member No.: 8,314 |
Uh ... use something that was actually designed to be a weapon? |
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Apr 27 2006, 11:28 AM
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#10
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Target Group: Members Posts: 16 Joined: 22-March 06 From: Salvador, Brazil Member No.: 8,395 |
well, chainsaw massacre in 2070!!!
imagine a big strong troll with a chainsaw using the rules said by Squinky?? the -1 penalty go to the trash because of the reach and the damage will be very high. Very scary for anyone to see a 2,50 meter meat wall with a chainsaw (even beter in a cyber arm) |
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Apr 27 2006, 11:38 AM
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#11
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Mr. Johnson Group: Dumpshocked Posts: 3,148 Joined: 27-February 06 From: UCAS Member No.: 8,314 |
Granted, there's a certain amount of coolness factor that goes with it, but I maintain that anyone who thinks to use a chainsaw as a weapon in any situation other than desperation has never actually used a chainsaw. Honestly, it's easier and more efficacious to wield a toddler. And just as intimidating, when you think about it.
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Apr 27 2006, 12:09 PM
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#12
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Shooting Target Group: Members Posts: 1,590 Joined: 11-September 04 Member No.: 6,650 |
worst part is you can't aply ya strength with a chainsaw, the chain jams
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Apr 27 2006, 12:26 PM
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#13
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Target Group: Members Posts: 16 Joined: 22-March 06 From: Salvador, Brazil Member No.: 8,395 |
looking for that angle, yes, you are right
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Apr 27 2006, 05:06 PM
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#14
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Runner Group: Members Posts: 2,556 Joined: 26-February 02 From: Seattle Member No.: 98 |
Grapples aren't exactly designed to punch holes in people... giving them an impressive damage code wouldn't make much sense.
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Apr 27 2006, 06:12 PM
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#15
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Moving Target Group: Members Posts: 314 Joined: 25-February 06 Member No.: 8,307 |
Hmmm... what would the damage be for wielding 2 dikoted toddlers in melee combat? Also, they could substitute as white noise generators, just tell them "No candy for you" and set them under your table. Also, they could function like a tougher watcher spirit... And to stay on topic, a toddler on the end of a long rope can function like a grapple gun, but only for lightweight items. :wobble: |
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Apr 27 2006, 06:24 PM
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#16
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Runner Group: Members Posts: 2,556 Joined: 26-February 02 From: Seattle Member No.: 98 |
Shoot the toddler full of a mix of Cram and Jazz, and you can use them for much heavier items. They just get harder to keep quiet.
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Apr 27 2006, 06:39 PM
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#17
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Shooting Target Group: Members Posts: 1,754 Joined: 9-July 04 From: Modesto, CA Member No.: 6,465 |
Oh I know, he's my one player that wishes SR functioned just like a comic book. I explained he'd have to either make the modifications himself, or find someone to do that for him. I just think of it as a large caliber taser, lol. |
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Apr 27 2006, 07:46 PM
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#18
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Moving Target Group: Members Posts: 314 Joined: 25-February 06 Member No.: 8,307 |
So their rating as a white noise generator goes up... Bonus! :D |
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