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May 14 2006, 11:51 PM
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#101
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Why oh why didn't I take the blue pill. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,545 Joined: 26-February 02 From: Gloomy Boise Idaho Member No.: 2,006 |
I belive it has both. And they are very good about running scripts for us.
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May 15 2006, 01:44 AM
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#102
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Why oh why didn't I take the blue pill. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,545 Joined: 26-February 02 From: Gloomy Boise Idaho Member No.: 2,006 |
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May 15 2006, 02:05 AM
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#103
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,430 Joined: 10-January 05 From: Fort Worth, Texas Member No.: 6,957 |
It's working, but the formatting went insane after I posted a reply, and I'm getting a parse error:
Parse error: syntax error, unexpected '}' in /home/shadowga/www/manapunk/forums/includes/template.php(127) : eval()'d code on line 25 |
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May 15 2006, 02:10 AM
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#104
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Why oh why didn't I take the blue pill. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,545 Joined: 26-February 02 From: Gloomy Boise Idaho Member No.: 2,006 |
Yeah it is a work in progress. It is viewable right now.
We are customizing it and working on a logo and such. |
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May 15 2006, 02:16 AM
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#105
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,430 Joined: 10-January 05 From: Fort Worth, Texas Member No.: 6,957 |
No prob.
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May 15 2006, 02:46 AM
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#106
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Target ![]() Group: Members Posts: 13 Joined: 9-May 06 Member No.: 8,541 |
Thanks again all you guys!.
I was trying to use the Exponent CMS [www.exponentcms.org] it seems really nice. Update:: I have 2 artists, they are local friends of mine. I'm trying to get them up on the forums. |
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May 15 2006, 03:53 AM
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#107
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,000 Joined: 17-November 05 From: Halifax, Canada Member No.: 7,975 |
What kind of design software have we decided on yet?
So I can start working on some sample art. I could start designing the environment, vehicles, maybe drones.. maybe even some character art - though I don't do that much freehand drawing these days.. |
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May 15 2006, 03:56 AM
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#108
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Target ![]() Group: Members Posts: 13 Joined: 9-May 06 Member No.: 8,541 |
Dranem:
I'm pushing for RealmCrafter and gameSpace, and some 3rd party plugins from gameSpace [level editors and such]. But that is only because those are what I've seen, and they seem to be really good. Btw: Official Game Forum is: http://manapunk.shadowgames.us/forums/index.php |
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May 20 2006, 06:40 PM
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#109
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,013 Joined: 30-December 02 From: Boston Member No.: 3,802 |
Have you read the site? Realm Crafter proudly announces that its scripting language is "loosely based on BASIC, with C influences". Blitz3D is based around BASIC. BlitzPlus uses a BASIC/C hybrid. Seriously, how many warning signs do you need? I'm all for fan development, but this engine looks like it'll turn away developers (non-free and single-platform) and provide a horrible working environment. Contrary to belief, I only naysay when there is something valid to naysay about. Unfortunately, that's nearly all the time. Also, since I noted it came up various times, note that while it has not been tested in court (in other words, don't stick your neck out :) ), copyright law suggests that game mechanics cannot be copyrighted. ~J |
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May 20 2006, 07:43 PM
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#110
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Why oh why didn't I take the blue pill. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,545 Joined: 26-February 02 From: Gloomy Boise Idaho Member No.: 2,006 |
This is what I said. But the choice I think has been made to not use SR3 game mechanics. Sadly.
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Lo-Fi Version | Time is now: 25th June 2026 - 08:22 PM |
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