IPB

Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
> Long Bursts, Full Bursts and Multiple Targets, Interpretation
Divine Virus
post Jun 7 2006, 02:55 AM
Post #1


Moving Target
**

Group: Members
Posts: 801
Joined: 13-March 06
Member No.: 8,374



I am running a game, in which a player and I have a disagreement about rule interpretation.
It is my impression that only Full Bursts can have multiple targets, however he beleives that both Long and FUll Bursts can have multiple targets.

Your thoughts on this matter?
Go to the top of the page
 
+Quote Post
Demon_Bob
post Jun 7 2006, 03:48 AM
Post #2


Moving Target
**

Group: Members
Posts: 511
Joined: 24-March 05
From: On a ledge between Heaven and Hell
Member No.: 7,226



Do yoou want the official rules?

As a GM you may change, add, or clarify, any rules that you wish.
The important part is to be fair.

Will have to reread rules and edit post later, but I would say that both Long and Full Bursts may have multiple targets.

Also Shotgun shot may have multiple targets, but it affects AP and DV.
Go to the top of the page
 
+Quote Post
Abbandon
post Jun 21 2006, 09:23 PM
Post #3


Shooting Target
****

Group: Members
Posts: 1,711
Joined: 15-June 06
Member No.: 8,716



sr4, pg143-144 Technically you can only fire FULL burst's at multiple targets for a COMPLEX action. Each target has to be within a meter of the last target. It uses 10 bullets. You treat each target like it got hit by a small burst. (either one long and one short burst, or 3 short burst. )

house rule....

A long burst is 6 bullets. If a character fired a long burst as a COMPLEX action instead of the simple action it normally is, i'd probably allow them to shoot at two targets. (a short burst each).

But thats pushing it. Full burst atleast has some bullet wastage.
-----------------------------------------------------------------------------

Using a burst fire weapon to try and spray multiple targets is just dead wrong though. It specifically says that trying to spread a shot wide just makes it easier to hit somebody. Giving them a - dice pool mod.
Go to the top of the page
 
+Quote Post
Lagomorph
post Jun 21 2006, 11:10 PM
Post #4


Moving Target
**

Group: Members
Posts: 834
Joined: 30-June 03
Member No.: 4,832



If you want to hit multiple targets, suppressive fire is the way to go. You can walk full bursts as abbadon stated with the rules, but 3 people each with in a meter of each other is pretty tough to find.
Go to the top of the page
 
+Quote Post
Shrike30
post Jun 21 2006, 11:49 PM
Post #5


Runner
******

Group: Members
Posts: 2,556
Joined: 26-February 02
From: Seattle
Member No.: 98



Doorways or cars (or stupid runners bunching up somewhere :vegm: ) are about the only times you see that.

Per the rules, only Full bursts, suppressive fire, and shotgun blasts can hit multiple targets, if you're talking stuff that slings lead and not explosives.
Go to the top of the page
 
+Quote Post
Squinky
post Jun 22 2006, 12:48 AM
Post #6


Running Target
***

Group: Members
Posts: 1,479
Joined: 6-May 05
From: Idaho
Member No.: 7,377



I made the mistake of lining up my security guards on a run I ran a while back. They were 2 rows of three in a hallway, one row kneeling, the second standing behind them. The things the sammy did to them with her shotgun was suprising.
Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 18th April 2024 - 03:16 AM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.