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Deggial
post Jun 21 2006, 04:57 PM
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Hi everyone,

I am about to begin a Shadowrun 4th edition campaign for the first time. While reading the core rule book on character creation, there is an issue about skills and skill groups that was not clarified properly.

According to the rules, a player can spend karma points during the campaign so as to increase a single skill that previously belonged to a skill group that now "breaks".

Can the same thing be done during character creation? For instance, let's say that a magician spends 40 points to the Sorcery skill group to 4, then wants to "break" the skill group and raise Spellcasting on its own to 6, spending an additional 8 points.

Do you think this is feasible during character creation? Is there any official FAQ or errata that clarifies this?
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Posts in this topic
- Deggial   Character Creation: Skill Groups Question   Jun 21 2006, 04:57 PM
- - Geekkake   No, sir! And curse you for even thinking it...   Jun 21 2006, 05:00 PM
- - mdynna   The RAW are silent on this but I have ruled: no. ...   Jun 21 2006, 05:01 PM
- - Jaid   i think the general consensus has been that there ...   Jun 21 2006, 06:01 PM
- - mdynna   QUOTE (Jaid)violating the spirit of the law in fav...   Jun 21 2006, 06:54 PM
- - James McMurray   LOL. I think many woul disagree, but you're en...   Jun 21 2006, 06:57 PM
- - stevebugge   Spirits of the Law: Anyone got stats for those? ...   Jun 21 2006, 07:19 PM
- - Nim   QUOTE (stevebugge @ Jun 21 2006, 02:19 PM) Sp...   Jun 21 2006, 07:21 PM
- - Butterblume   I want to put in a vote for "breaking up skil...   Jun 21 2006, 08:40 PM
- - Xenith   I go with the ability to break up skills at charac...   Jun 21 2006, 09:21 PM
- - Geekkake   QUOTE (Xenith) Game balance in SR is theoretical i...   Jun 21 2006, 10:19 PM
- - Grogs   Reading the paragraph on upgrading skill groups on...   Jun 22 2006, 12:50 AM
- - Derek   Here's an example of why I think you should be...   Jun 22 2006, 01:46 AM
- - James McMurray   A banishing expert (espcially with banishing at 6)...   Jun 22 2006, 01:54 AM
- - Xenith   About as much as a Counterspelling Expert. Some pl...   Jun 22 2006, 03:01 AM
- - Jaid   a banishing expert = a spellcasting mage with a fo...   Jun 22 2006, 04:04 AM
- - wind_in_the_stones   Build Points aren't spent consecutively, they...   Jun 22 2006, 04:57 AM
- - NightmareX   QUOTE (wind_in_the_stones) Build Points aren't...   Jun 22 2006, 08:43 AM
- - Derek   QUOTE (Jaid) a banishing expert = a spellcasting m...   Jun 22 2006, 12:13 PM
- - booklord   I'd allow it. From a background developme...   Jun 22 2006, 12:43 PM
- - Samaels Ghost   Where can rules for Ally spirits be found?   Jun 22 2006, 01:36 PM
- - James McMurray   Nowhere in SR4. IIRC they're in Magic in the S...   Jun 22 2006, 01:38 PM
- - Ryu   Word on the german fanpro-forum has it that it sho...   Jun 22 2006, 02:47 PM
- - Nim   I think that's Magic in the Shadows, James. I...   Jun 22 2006, 03:24 PM
- - James McMurray   With or without skill groups that's impossible...   Jun 22 2006, 03:29 PM
- - Nim   QUOTE (James McMurray) If you've got a copy of...   Jun 22 2006, 03:33 PM
- - PH3NOmenon   QUOTE (Butterblume) I want to put in a vote for ...   Jun 22 2006, 04:06 PM
- - James McMurray   Can you buy skill groups up with karma?   Jun 22 2006, 04:57 PM
- - Grogs   QUOTE (James McMurray) The primary effect of allow...   Jun 22 2006, 05:03 PM
- - Nim   QUOTE (James McMurray) Can you buy skill groups up...   Jun 22 2006, 06:27 PM
- - Geekkake   QUOTE (Nim) QUOTE (James McMurray @ Jun 22 20...   Jun 22 2006, 06:32 PM
- - Kyoto Kid   QUOTE (Geekkake)QUOTE (Nim @ Jun 22 2006, 01:...   Jun 22 2006, 07:28 PM
- - Ryu   Skill groups enhance the "basic knowledge...   Jun 22 2006, 11:05 PM
- - Abbandon   Hmmm i've had the very same thought as the ori...   Jun 27 2006, 02:04 AM
- - Samaels Ghost   I think it is because Heavy weapons isn't gene...   Jun 27 2006, 02:59 AM


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