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> Runner Havens on its way, Will be available for sale at Origins
Brahm
post Jul 18 2006, 03:15 PM
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QUOTE (JongWK @ Jul 18 2006, 10:00 AM)
Bingo. Anyone wants to guess Puck's NetRep, or how he bought his was into JackPoint?

My initial guess would be in trade for helping with setup/security? The concept of resonance/dissonance pools would seem to roughly fit in with this floating concept of Jackpoint. Although it could possibly be closer to providing security insurance. Basically good ol' extortion of "let me in or I'll burn the place to the ground"?

EDIT That actually makes a bit more sense by the rules because of that quirk where Techno created encryption is effectively uncrackable by mundane means. Although he's not offically confirmed a Techno.

P.S. Thanks for the link, that's what I thought.
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FanGirl
post Jul 18 2006, 04:05 PM
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Yeah, thanks for the link. Before, I was reading "Kay St. Irregular" as "Kay Saint Irregular" and not "Kay Street Irregular." (What can I say - I'm not oldschool like most of you guys. :) ) Now the name actually makes sense to me.
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James McMurray
post Jul 18 2006, 04:07 PM
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Don't feel bad. At least one of us Old School types saw it in your post and thghout Kay Saint Irregular was a stupid name, and wondered who would name a character that. :)
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Rotbart van Dain...
post Jul 18 2006, 04:27 PM
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QUOTE (Brahm)
You can quote it all you like, but it is still bullshit to expect that you can't have an amount of planning in character development.

That depends on the definition.
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Brahm
post Jul 18 2006, 04:44 PM
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QUOTE (Rotbart van Dainig @ Jul 18 2006, 11:27 AM)
QUOTE (Brahm @ Jul 18 2006, 02:34 PM)
You can quote it all you like, but it is still bullshit to expect that you can't have an amount of planning in character development.

That depends on the definition.

The defination of what? The word "in"? ;)

Seriously, thinking that having a 2 page list of characters doesn't mean that quality development of a character can not come out of it. To think that Hachetman couldn't have come out of him being on a 2 page list with a one sentence description of "headbanger muscle that is looking to chrome up"? But had to come out of nowhere with no planning? Bullshit.

That being said are there any relatively blank slate characters on that list? Or do they all have a lot of canon background? Obviously Frosty, Kane, etc. do. But some of those names don't seem familiar to me. Then again I'm not a total SR geekout.

P.S. I do get the impression that this is the big leagues, and the story about a nobody from nowhere up and coming would be told in the 3rd person rather than directly. Or perhaps a 3rd person submission of a first person text. Like, IIRC, the last words we heard about Hachetman were.
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Demonseed Elite
post Jul 18 2006, 05:04 PM
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QUOTE (Brahm)
That being said are there any relatively blank slate characters on that list? Or do they all have a lot of canon background? Obviously Frosty, Kane, etc. do. But some of those names don't seem familiar to me. Then again I'm not a total SR geekout.

There are, yes.
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Rotbart van Dain...
post Jul 18 2006, 05:04 PM
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QUOTE (Brahm)
Seriously, thinking that having a 2 page list of characters doesn't mean that quality development of a character can not come out of it.

If you haven't noticed, it was a play of words:
Development as in planning vs. development as in growth.
The latter, if unexpected/accidental/random is what makes a character truely 'feel alive'... because life isn't deterministic. ;)
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Brahm
post Jul 18 2006, 05:23 PM
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QUOTE (Rotbart van Dainig)
QUOTE (Brahm)
Seriously, thinking that having a 2 page list of characters doesn't mean that quality development of a character can not come out of it.

If you haven't noticed, it was a play of words:
Development as in planning vs. development as in growth.

I missed the play on words.
QUOTE
The latter, if unexpected/accidental/random is what makes a character truely 'feel alive'... because life isn't deterministic. ;)

That is where I'm calling bullshit.

Even improv has outline scripts. Check out Who's Line Is It Anyway for example. Sometimes they have audience members call out words. But for a lot of it they've got seed scripts, and those parts feel just as "alive". Even the audience callout words are then plugged into a preplanned seed script.
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SL James
post Jul 18 2006, 07:04 PM
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QUOTE (Brahm @ Jul 18 2006, 06:34 AM)
QUOTE (Rotbart van Dainig @ Jul 18 2006, 02:33 AM)
QUOTE (SL James)
Character development isn't something you do. It's something that happens when you're not looking, and instead focused on pushing everything else forward.

That's quote material. ;)

You can quote it all you like, but it is still bullshit to expect that you can't have an amount of planning in character development. :P Otherwise why have metaplots and internal documents on it?

Where in the Hell did you ever get that idea? God almighty. That's probably one of the dumbest assumptions ever made about something I've said on DS.

QUOTE (JongWK)
Bingo. Anyone wants to guess Puck's NetRep, or how he bought his was into JackPoint?

The more important question is why would he want to do it.
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Brahm
post Jul 18 2006, 07:33 PM
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QUOTE (SL James @ Jul 18 2006, 02:04 PM)
Where in the Hell did you ever get that idea? God almighty.

Rotbart van Dainig seemed to get that impression too, or maybe not. So please expound on what you meant.

QUOTE
That's probably one of the dumbest assumptions ever made about something I've said on DS.

Well claiming that character development only happens "when you're not looking" isn't the dumbest thing you've ever said on DS, but mostly only because of the incredibily stiff competition it is up against. :P
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Rotbart van Dain...
post Jul 18 2006, 07:39 PM
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QUOTE (Brahm)
That is where I'm calling bullshit.

If you miss that experience, too, that's not suprising. ;)

Two of my characters developed a life on their own out of completly unplanned situations - to an extend they became more like NPC.
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Brahm
post Jul 18 2006, 07:48 PM
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QUOTE (Rotbart van Dainig @ Jul 18 2006, 02:39 PM)
QUOTE (Brahm)
That is where I'm calling bullshit.

If you miss that experience, too, that's not suprising. ;)

Which experience? The calling out words? Because, as I said, it still has a framework. And the people in the audience are in on it because they know roughly what they are going to get used for. Those words aren't actually randomn at all. Plus more than one word gets called out and Drew then selects which one he wants to use. So, like many things, the randomness is an illusion.

Or you like the feeling of the slightly more frequent duds (though that's pretty rare on that show because it is well run) that the callouts tend to give.

EDIT
QUOTE
Two of my characters developed a life on their own out of completly unplanned situations - to an extend they became more like NPC.

That's fine. However that doesn't mean it is the only way things can happen. Or that such things are more likely without some planning. Indeed setting up (planning) a collision that'll have a high chaos factor is something that tends to promote such things happening. Having that list doesn't actually preclude such a thing happening, and the later means that having a list like tthat can actually encourage it in some ways.
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Rotbart van Dain...
post Jul 18 2006, 07:57 PM
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QUOTE (Brahm)
Which experience?

The one you commented in your edit - the point when 'development' ultimatly shifts from 'planning' to 'growth'.
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Brahm
post Jul 18 2006, 09:10 PM
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QUOTE (Rotbart van Dainig @ Jul 18 2006, 02:57 PM)
QUOTE (Brahm @ Jul 18 2006, 09:48 PM)
Which experience?

The one you commented in your edit - the point when 'development' ultimatly shifts from 'planning' to 'growth'.

So exactly how does having that list act against that? I'm not saying a slow transition of plan to realization doesn't exist, or that the realization is entirely predictable or comes out exactly as envisioned when planned. Far from that. But thinking that having a 2 page list of characters to help coordinate co-authors somehow kills that is ludacris.
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Rotbart van Dain...
post Jul 18 2006, 09:43 PM
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QUOTE (Brahm)
So exactly how does having that list act against that?

Where did I say it does? :|
Just commented on the play with word which caused a dejavu.
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Brahm
post Jul 18 2006, 09:49 PM
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QUOTE (Rotbart van Dainig @ Jul 18 2006, 04:43 PM)
QUOTE (Brahm @ Jul 18 2006, 11:10 PM)
So exactly how does having that list act against that?

Where did I say it does? :|
Just commented on the play with word which caused a dejavu.

DOH! Ok, now I'm picking up what you are laying down. :wobble: I not only missed the word play, I missed that your point was the word play.
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TW
post Jul 19 2006, 08:47 AM
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Anyways..... I'd be interested what the impressions are regarding the other minor hot spots covered in Runner Havens (Capetown, Istanbul, Hamburg..). So, let's hear 'em, please.
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Witness
post Jul 19 2006, 09:16 AM
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I like Hamburg a lot- the whole polluted venice thing gives it quite a character.
The other three are subtler affairs without such overt scene-setting gimmicks, but Istanbul and Caracas have grown on me like a delicate wine. Cape Town, however, just didn't seem to have much to it. Either that or for some reason I just didn't 'get it'.
I think the main problem with these sections is that they are just too short, and that there isn't quite enough in the way of moodsetting. If you've already visited these cities IRL, or places like them, then I guess you'll be ok, but if not I don't think you really get a strong sense of 'being there', and you'll have to work that much harder to set the atmosphere for players if you want to set a game in those places.
There should have been maps for all four. There also (IMO) should have been a good cityscape and street-level picture/montage for each one. A well-chosen picture can be worth a thousand words.

This post has been edited by Witness: Jul 19 2006, 09:21 AM
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otaku mike
post Jul 19 2006, 10:28 AM
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I'm sure you'll be able to get a scan of Hamburg map at least, as there will be one in the extended Hamburg chapter of the German version.

Mike
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Witness
post Jul 19 2006, 10:29 AM
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That'd be good. Will it / can it be placed on the official website as a free download?
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JongWK
post Jul 20 2006, 03:44 PM
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So, who else is reading the book?
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Jagdcarcajou
post Jul 20 2006, 06:11 PM
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Heya,

Still waiting for hardcopy to reach my local shop... :(

Chris
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Masterofthegame
post Jul 20 2006, 06:45 PM
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QUOTE (Jagdcarcajou)
Still waiting for hardcopy to reach my local shop... :(

Me too, any chanced of an updated ETA? I had thought it was due out on the 17th, but alas, the FLGS still hasn't seen it.
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Moon-Hawk
post Jul 20 2006, 06:47 PM
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My local UPS man is holding mine hostage. Mine shipped from Amazon on the 17th, but the UPS guy didn't ring the buzzer when he came by yesterday and left with my package! AAARRGH!
So anyway, yeah, hard copies are out there.
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Adam
post Jul 20 2006, 07:11 PM
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QUOTE (Masterofthegame)
Me too, any chanced of an updated ETA? I had thought it was due out on the 17th, but alas, the FLGS still hasn't seen it.

It hit distributors as scheduled this week. Depending on shipping times to stores and when the store ordered copies, they should be getting it this week or next within the USA, and a little longer for Canada and overseas.
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