Cleremond's dedicated character page, My character ideas. What do ya think? |
Cleremond's dedicated character page, My character ideas. What do ya think? |
Jul 1 2006, 06:59 PM
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#26
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Target Group: Members Posts: 77 Joined: 30-June 06 Member No.: 8,813 |
Doh!!! Another rule I didn't read. |
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Jul 1 2006, 07:52 PM
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#27
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Moving Target Group: Members Posts: 393 Joined: 20-June 06 Member No.: 8,754 |
On top of that, you're going to get hurt really easily. Body and will are not attributes anyone should skimp on. If you raise your willpower to 3 and body to 3 you can wear an armor vest and you get an extra box of stun and physical in your damage tracks. I like to have at least a body of 4 in my characters so they can wear armor jackets, but I know you're kind of short on points. Maybe you can raise it when you get karma. Another thing to consider is platelet factories - IMO the best piece of bioware next to synaptic boosters. You can only have up to 35 points in qualities either way (so 35 negative and 35 positive). I wouldn't let lactose intolerance be common. I base the common/uncommon rating based on how often it will come up in the game, and food is generally something that happens in downtime roleplaying and not when the dice are rolling. And that's also asuming you don't eat mostly soy. You can only have one lifestyle by RAW, but some people dislike that rule. It's something your GM would need to houserule, but it shouldn't be hard to convince him. Safehouses normally cost 500 nuyen a day. You've spent only 14 of your 21 free points on knowledge skills ((logic + intuition) x3). Looking at your cyber ears, I think a select sound filter would be perfect for cracking safes, so you can hear the inner workings easier with any background noise. You might also want higher rating ears and eyes in case you want to add more stuff later during play. Also, I'm not sure if you included this or not, but the ear/eye recording units and image/sound links come free (capacity and nuyen) with your eye/ear systems. You can only start with up to a rating 4 sequencer. You can't start with the chameleon suit with thermal damping either (4 + 10 availability). Keep in mind that gear has to be 12 availability and under for starting gear. I think that's everything. |
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Jul 1 2006, 08:37 PM
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#28
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Moving Target Group: Members Posts: 984 Joined: 15-June 06 Member No.: 8,717 |
Good, you reposted :D . Here I go nitpicking... First the Knowledge skill Safe Houses doesn't make much sense IMO. If anyone were to just know the locations or how to find safe houses than so would the cops and the corps. Having contacts like Big Tony who doesn't neccesarily like Heist but whos does benefit from him sticking around (running that car lot that Big Tony no doubt gets a cut of and running a few safe manipulation jobs for Tony) it would be very likely that Big Tony would hook Heist up with a place to lie low just in case. That also brings up the low lifestyle that you bought. Big Tony or some other contact would cover that for a short period of time, IMO.
I tend to say this whenever I see that someone has put Cyber ears/eyes on their character: Check out the Vision Enhancments on pg. 324. Glasses, Contacts, Goggles, etc. are all Essence free solutions to sensory enhancement. Heres how I would go about getting exactly what you did above: Glasses with Image Link, Flare Comp, Low-Light and Thermo= 300 :nuyen: ; 12 avail Camera (Micro) with Thermo and Low-light mounted on Glasses frame. This camera will be used to give teammates a feed of what is going on at Heist's location and record images in place of the Eye Recording unit. = 300 :nuyen: ; 10 avail Microphone w/Spatial Recognizer. You have a Micro-Transciever so earbods are a no go. Have this microphone subcribed to and broadcasting to your Micro-Tranceiver. This will also record sounds in place of the Ear Recording Unit= 150 :nuyen: ; avail 6 Damper inner ear implant. This can't be duplicated by any other enhancement.= 750 :nuyen:; avail 4; -0.1 Ess Note: you may pay more for better quality ware and a lessened Ess hit. This isn't just min/maxing. Ess doesn't ever come back and most people know that. Permenantly getting rid of your lifeforce like that should be a serious decision. Think of it like getting a tattoo. Will you still want that thing when you're older? Consider adding the Select Sound Filter and Audio Enhancement to a Microphone and setting it to listen for Footsteps, Gunshots, Drone propellers, etc. That would run you = 950 for the best rating Select Sound and Audio UP 350 for the cheapest You do need to add Smartlink to your Cybereyes or something else in order to use Smartgun. Just buy a set of contacts w/Smartlink on them (550 :nuyen:). 200 rounds Gel/regular may not cost much but it is a little suspcious. Why do you need that much? The Viper Slivergun does use Burst Fire so having more ammo for that would be fine. Just seems odd. Don;t forget to buy programs for your Commlink I don't think the Sim Module has different ratings so you don't need to write that down. Where is your Industrial Mechanic shop located? That's all I can find. I wish all Pc's were this thought out. Bravo |
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Jul 1 2006, 10:42 PM
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#29
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Target Group: Members Posts: 77 Joined: 30-June 06 Member No.: 8,813 |
Thanks Ghost. Some really great suggestions here.
1st edition Shadowrun was pretty nondescript in terms of how stuff worked in the world. The only real way you could get a feel for things was by reading the novels. 4th edition is WAY more specific. I'm not really used to "HOW" stuff works in this new game. Lots of differernt components with lots of different little pre-reqs and so forth. Seems like EVERYONE in the game has to have a commlink/PAN and all the progs that go with'em even if they aren't hackers. In order to do it right.....you have to know how it all fits together. Its cool....but I've got a lot more to learn I guess. Anyway....I'll be posting another character for you guys to rip to shreds a little later. Thanks again for all the suggestions. **out** |
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Jul 1 2006, 11:10 PM
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#30
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Target Group: Members Posts: 77 Joined: 30-June 06 Member No.: 8,813 |
Hahahaha.....suspicious? Man, you should see how much ammo I have at my RL house. I'm a recreational gun owner and keep roughly 500 - 1000 rounds of .40 on hand most of the time for my Walther P99 I've got about 200 shots of 12ga for my Winchester 1300. So no.....I don't think 200 rounds of gel and 200 rounds of regular ammo for the Ares Predator IV on Heist is too much. That's enough of a small stock to last about 15 clips worth of shooting depending on ammo type. My concept is that Heist carries the Predator with his four clips (2 filled with gel, 2 filled with regular, with the pistol initially loaded with a clip of gel) during day to day biz. He carries the Ares Slivergun on runs (you're right, he's a bit low on flechette, but i figure once he starts running in a game, he'll be able to buy more). True, over the course of play, he'll prolly never use 200 throughout the life of his character......but, ya never know....my GM (if I ever find a good one) might decide to host a Combat heavy game. Never hurts to be prepared. Typically, my game sessions are more detective type stuff than never ending running gun battles....but....*shrug* |
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Jul 11 2006, 06:08 PM
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#31
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Target Group: Members Posts: 77 Joined: 30-June 06 Member No.: 8,813 |
Ok gang.....here's my second character concept. Keep in mind, the games I play in tend to be more detective and dramatic type runs than combat oriented. Also, In order to make my concepts work, I have to play pretty loosely with the qualities sections. And again, my math's not perfect. I think the character generator I'm using doesn't track BP spending as accurately as it should. If any of you guys want to check my math, be my guest.
As always....keep criticism constructive. I'm more concerned with your opinions on my character backgrounds than the numbers. Enjoy..... Name: Dr. Rachell Dances-On-Clouds (400BP) Archetype: Custom (Fox Shaman) Metatype: Human (0BP) Age: 31 Gender: Female Nuyen: ¥ (HIGH Lifestyle) Phys. Cond. Mon: 8+1/2 body = 9 Boxes Stun Cond. Mon: 8+1/2 willpower = 10 Boxes Total Karma: 0 Current Karma: 0 PHYS. ATTRIB. (50BP) Body: 2 (10BP) Agility: 3 (20BP) Reaction: 3 (20BP) Strength: 1 (0BP) MENTAL ATTRIB. (110BP) Charisma: 5 (40BP) Intuition: 4 (30BP) Logic: 3 (20BP) Willpower: 3 (20BP) SPEC. ATTRIB. (50BP) Edge: 3 (10BP) Current Edge Points: 3 Magic: 5 (40BP) Essence: 6 Initiative: 7 POSITIVE QUALITES (35BP) Focused Concentration 1 (10BP) Astral Chameleon (5BP) Magician (15BP) Mentor Spirit (5BP) NEGATIVE QUALITES (+70BP) Gremlins 1 (+5BP) Incompetent: Hacking (+5BP) Incompetent: Cybercombat (+5BP) Sensitive System (+15BP) Spirit Bane: Toxic Spirits (+10BP) Sensitive Neural Structure (+10BP) Simsense Vertigo (+15BP) SINer (+5BP) ACTIVE SKILLS (160BP) Counterspelling : 4 Ritual Spellcasting : 4 Spellcasting : 4 Banishing : 4 Binding : 4 Summoning : 4 Assensing : 4 Astral Combat : 2 Etiquette (Corporate) : 2 Perception : 4 Pistols (Semi-Automatics) : 2 Dodge : 1 Running: 2 Pilot Ground Craft : 1 First Aid : 1 KNOWLEDGE SKILLS Magic Background : 3 Biology (Parazoology) : 5 Literature : 2 History : 2 Corporate Politics : 1 Fine Cuisine : 1 LANGUAGE SKILLS English : N Sioux : 4 GEAR & LIFESTYLE (¥110,000) (22BP) Colt America L36 w/ Laser Sight Concealable Holster Spare Clips (For Colt America L36 pistol loaded with gel rounds) x5 Clothing (Chic) Armor Clothing Leather Jacket w/Fire Resistance (Rating 2), Insulation (Rating 2), Nonconductivity (Rating 2) Commlink : Sony Emperor w/ Renraku Ichi OS AR Gloves Sim Module Subvocal Microphone Trodes Programs: Analyze (Rating 1), Browse (Rating 1), Edit (Rating 1), Encrypt (Rating 1), Reality Filter (Rating 1), Scan (Rating 1) Certified Credstick (Silver) Certified Credstick (Standard) Fake License (Rating 4) For Colt America L36 Fake SIN (Rating 4) Glasses w/Low Light Vision, Flare Compensation, Image Link, Thermographic Vision Earbud w/Audio Enhancement (Rating 1), Select Sound Filter (Rating 1) DocWagon Contract (Gold - per Year) Magical Lodge Materials (Rating 4) Power Focus (Bound - Rating 2) Healing Fetishe (x2) Manipulation Fetishe (x2) Detection Fetishe (x2) Combat Fetishe (x2) Antidote Patch (Rating 4) x2 Stimulant Patch (Rating 4) x2 Tranq Patch (Rating 4) x2 Biomonitor Medkit (Rating 4) High Lifesyle (1 month) VEHICLES: Honda Spirit - "Hahaha, get it?" (Subcompact) SPELLS: Heal Increase Reflexes Improved Invisibility Magic Fingers Detox Detect Enemies Manabolt Confusion BOUND SPIRITS: "Goodsby" - Spirit of Nature (5 services) CONTACTS (9BP) University Professor - Dr. Owen Caldwell(L:2 C:2) Corporate Research Sponsor - "Mr. Corrigan" (L:1 C:4) Talismonger - "Lady Wanda" (L:2 C:2) BACKGROUND: Dr. Rachell Lynn Dances-In-Clouds was born February 7th, 2039 in the middle of the Night of Rage. Many, on hearing of her birthday, find it ironic that on a night when so many souls left the world that hers would chose to enter it. Rachell was raised in the corporate AA suburbs of Tacoma by her mother, Janice Riggs, an account manager for Universal Omnitech. Her father, Kyle Dances-On-Clouds, a full blooded Lakota Sioux Eagle Shaman, also worked for Universal Omnitech in special projects but was killed in a secret magical experiment gone awry, a victim of an extremely vengeful Toxic spirit named Draz'xx. This spirit was the subject of a ritualistic summoning that Kyle had been working on in hopes of havesting its essence and applying knowledge gained from it to create cures for various awakened diseases. The spirit could not be controlled when summoned and broke free from its wards. Kyle was killed, but not before the spirit learned of his awakened daughter. Rachell was 2 years old and barely had any chance to know her father. Even though Rachell's childhood was spent growing up in typical corporate sponsored fashion, at a very young age, she began receiving visions in her dreams. Visions of a horrible creature pursuing her and a kind, red fox always there to help her and show her how to hide. On her thirteenth birthday, Fox fully revealed itself as her spirit totem. Rachell's ensuing vision quest led her to the truth of how her father died and the true name of the spirit Draz'xx. A year later, Rachell's mother Janice inexplicably fell ill and drifted into a deep coma. Mundane doctors were baffled by what they saw. However, an astral sensing revealed that Janice's aura was dim, her soul taken. In a vision, Fox explained to Rachell that since she had become so good at hiding astrally, the vengeful Toxic spirit had resorted to taking her mother in an attempt to get Rachell to reveal herself. The time had come for a showdown. Rachell, angry and affraid, yet armed with the Fox's guile, was able to trick the spirit into imprisoning itself and releasing her mother's astral being. The imprisonment was to last "Seven by three, when the Moonshadow grows" at which time the bonds that hold Draz'xx will break. Rachell hopes that at that time, she and Fox will be strong enough to avenge her father and destroy Draz'xx. With her short respite earned, Rachell turned to focus on her schooling. Luckily unaffected by the Matrix crash of 2064, Rachell's records remained intact and she graduated in 2065 from Seattle University with a PHD in Biological Sciences, with a focus in Parazoology. Rachell has aquired a vast knowledge and wealth of experience with dealing with awakened beings and is deeply involved in several research programs dealing with the discovery and classification of awakened beings, creatures, and spirits. Commonly reffered to by her collegues as "Dr. Lynn", Rachell is currently one of the lead faculty researchers at the College of Thaumatergical Sciences at University of Washington in Seattle. Rachell is small, lean in stature, and quite beautiful to look at. Her keen, jade colored eyes, accentuated by her redish-auburn hair, only enhance her already striking features. Her demeanor is jovial, playful, and sly; a tell tale sign to her mixed Sioux heritage and her calling as a Fox Shaman. Though gifted magically, Rachell has problems with technology. She has little luck with gadgetry and requires a perscription strength motion sickness drug to overcome her simsense vertigo. She has a commlink, but tries to avoid using it unless absolutely necessary in her work, choosing instead to use a convential terminal for her dealings with the Matrix. Her spell list is geared much more toward information gathering and the more benevolent actions like healing than combat. Though not officially a runner working in the Shadows, Rachell has been known to act as magical support for runners requiring her special skills regarding the awakened world if their cause is just in the eyes of Fox. Rachell has managed to aquire a fake, mid rating SIN, to assist her with those endeavors. |
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Jul 12 2006, 12:58 AM
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#32
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Moving Target Group: Members Posts: 984 Joined: 15-June 06 Member No.: 8,717 |
Here's all the technical stuff I think you did wrong.
[ Spoiler ] and as for your background and concept. I'm not sure there is much that makes this character stand out. Though she has personality traits she doesn't seem to have personality. The quotes provided for Heist gave a good feel for who he was or how he acted. You've got history, but no real heart. That sounded corny, but whatever. Hope to see more. |
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Jul 12 2006, 01:40 PM
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#33
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Target Group: Members Posts: 77 Joined: 30-June 06 Member No.: 8,813 |
Yep, totally hear what yer saying. Rachell is much more of a supporting character. A character like Heist is very much a lead character that a whole campaign could revolve around. Rachell is my first attempt with making a mage type character with the 4th ed. And yeah, my thought with the tranq patches was to use them with the Magic Fingers spell. Once again my ingnorance of the rules shines through. I thought fetishes were expended as the spell was cast. I'll have to go back a read that section.
Yeah, I know using qualities that way is kinda cheap, just to get the extra BP. But, if it means that and getting the character that I want, as far as other areas like spells and skills that make sense for the character, I'm willing to play it cheap as long as my GM would allow the rationale behind it. I'm very well aware that alot of GM's wouldn't. The Power focus is bonded. The Spirit is bonded. The character generator I'm using doesn't account for BP spent with regards to bound spirit force ratings, so....that may not be factored in to the count. Anyway...thanks for the comments....they're appreciated. :) |
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Jul 12 2006, 01:43 PM
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#34
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Target Group: Members Posts: 77 Joined: 30-June 06 Member No.: 8,813 |
By the way....
How do you code [spoilers]? |
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Jul 12 2006, 01:51 PM
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#35
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Neophyte Runner Group: Members Posts: 2,453 Joined: 17-September 04 From: St. Paul Member No.: 6,675 |
[ Spoiler ] But without the spaces. |
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Jul 12 2006, 02:08 PM
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#36
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Target Group: Members Posts: 77 Joined: 30-June 06 Member No.: 8,813 |
Sweet! Thanks!
More characters for you guys to rip on coming soon.....a UCAS Special Forces expert gone rogue street samurai, a crippled Rigger, and a really smart troll to name a few. |
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Jul 12 2006, 02:25 PM
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#37
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Neophyte Runner Group: Members Posts: 2,453 Joined: 17-September 04 From: St. Paul Member No.: 6,675 |
Just don't name the Troll "Perfessur" and I won't have to send the drop bears after you...
[ Spoiler ]
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Jul 12 2006, 02:59 PM
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#38
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Target Group: Members Posts: 77 Joined: 30-June 06 Member No.: 8,813 |
[ Spoiler ]
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Jul 12 2006, 03:00 PM
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#39
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Neophyte Runner Group: Members Posts: 2,453 Joined: 17-September 04 From: St. Paul Member No.: 6,675 |
You then have my permission to proceed [regal nod]
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Jul 14 2006, 07:49 PM
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#40
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Target Group: Members Posts: 77 Joined: 30-June 06 Member No.: 8,813 |
Ok here's my troll hacker....
Stats are here: [ Spoiler ] BACKGROUND: Jonathan Douglas was born mundane in Bellevue, Washington to the awakened world of 2045. His father, Daniel, a highly respected freelance computer science engineer, earned a luxurious living developing system architecture for Fuchi as well as other corporate owned areas of the Matrix. The lucrative work provided the best for Daniel and his family. A ritzy Bellevue home, classy quisine, and the best cyberdecks and progsofts nuyen could buy. Jonathan had always been intrigued by his father's work, and expressed an interest in learning about the Matrix at a very early age. His father became more and more impressed with Jonathan's cognative abilities as he grew older. Even though Jonathan was small and weak, even by human standards, he was gifted when it came to memory and complex problem solving. Many times Daniel would allow his son to "jumpseat" during his work runs in the matrix and Jonathan became increasingly familiar with not only how to operate in the Matrix, but in learning the complex languages and coding techniques in which his father was so well versed. Daniel decided he would further encourage his son's interest in computers by getting him a Datajack for his 16th birthday so he could truely experience the Matrix as it was meant to be experienced....in full VR. Unfortunately, the surgery had a drastic affect on Jonathan's sensitive system and the insuing trauma triggered his Unique Genetic Expression (UGE). Over the course of a year, he struggled as his body and mind began to change. Becoming a troll was a harsh reality as his childhood friends and school chums began to shun him as his trollish features began to manifest. The strain on his family as they watched him suffer, both physically and socially, also took a heavy toll. His mother Lindsay, wracked with grief and blaming herself for her son's condition, slipped into a deep depression which inevitablely led to a tragic car accident resulting in her death when Jonathan was only 17. To escape his feelings of guilt and loneliness, Jonathan turned to the Matrix. In the Matrix he could be anyone and do anything. No one in the Matrix could see that he was a troll. No one would judge him based on his appearance. In the Matrix, he was free from the condescending eyes of others. In the Matrix he could find peace. Daniel, devestated by the death of his wife, did the only thing he could do. He focused on his son. Fearful that goblinization might cause Jonathan to loose his mental capacities, Daniel had his son undergo a new bioware related medical procedure. Jonathan received cultivated cerebral boosters as part of his mental reconditioning, and within only a few months of therapy was able to process information again as if he never had exhibited UGE. He even began exhibiting a near photographic memory. He used it all to his advantage. He redoubled his efforts to learn all he could about the Matrix and continued to join his father during "work runs" into the Matrix. Daniel used these opportunities to teach Jonathan all he knew. In March of 2063, after an evening hanging out at the local electronics supermart, Jonathan came home to find his father dead at his cyberdeck, the apparent victim of a Black IC attack. Before he could react, a team of unknown opperatives had entered the house and began making their way toward his father's office. Jonathan, in a panic, grabbed his father's fried Fairlight Excalibur, several nearby program datasofts, a tool kit, and ran. Through sheer luck, he managed to escape, but not before the house was set ablaze by the strike team. The official trideo newscast stated that the house burned to the ground and that both Daniel Douglas and his son, Jonathan Douglas had perished in the fire. On the run, Jonathan sought temporary refuge in a "No Questions Asked" coffin motel in Redmond where he worked to repair his father's cyberdeck. In what later become known in Shadowland chatrooms as "The Nova Run", Jonathan set the deck to "trideo record" and jacked in. He followed the obscure data trail left by his father's last run, and using access codes left by Daniel, found his way into a high secuirty Novatech Inc. datastore. There, buried behind Black IC, he found documents detailing the behind the scenes picture of the Fuchi/Renraku corporate war of 2060. Worse yet, he discovered his father's involvement. Daniel Douglas had been the inside "runner" helping to pass Fuchi's Matrix security secrets to a contact at Renraku known only as "ELL" from 2050 till 2060. For three years since Novatech Inc's aquisition of Fuchi's remaining assets, Daniel had been threatening to go public with the information, which would have been enough to spark re-opening the investigation into the Miles Lanier scandal of 2059. Jonathan found periodic transfers of nuyen through dummy Fuchi account numbers that traced to Daniel's banking records, obviously "silence money". But apparently "ELL" had become tired of paying to support an aging widower and his trollish son. A team of Shadowrunners were hired to tie up "loose ends", but Jonathan couldn't gleen any names from the data. Disgusted and jaded, Jonathan backtracked his way out of Novatech Inc.'s system and headed to Shadowland. Careful to cover his tracks, Jonathan dumped the whole Novatech run trideo recording onto the Shadowland BBS under the handle "J-Doe" and let come what may. He knew his options were now limited. With no home and no money, Jonathan sold the cyberdeck for a measley ¥5,000 through a local Pawnbroker and escaped into the Ork Underground. He soon found his way into the slums of Puyallup where he fell in league with an Ork Go-Gang called the "The Crashers". It was his first real experience in dealing with others like himself. Despite the occaisional teasing by fellow gangers regarding his size, after a time, the gang actually began to feel like a new family to him. They looked out for him and in turn he was able to score them the occaisional Matrix paydata with a deck he managed to build out of spare parts. It wasn't much, but it was enough to get them by. After the Matrix Crash of '64 and the advent of the wireless Matrix, Jonathan has taken to the new technology like a duck to water. Little by little, his small paydata scores for the Crashers began adding up, and he has slowly built a healthy rep in the Matrix under his "J-Doe" hacker alias. For the last six years J-Doe and the Crashers have carved out a niche of Carbanado in the Puyallup Barrens as their own. They defend the territory and the neigborhood squatters there fiercely. But Jonathan still knows that he's a loose end on someone's list. A loose end they'll want to tied up sooner or later, and he's fearful that if he's ever discovered, he'll bring heat onto his gang, which is something he'd like to avoid at all costs. Jonathan is a reddish hued troll of comparitively small size and stature. Standing only 6'1" and weighing in at about 235 lbs., and at a distance, he's often mistaken for an burly ork rather than the troll he is. His appearance isn't very frightening compared to most trolls and he's found that he gets along rather well with most humans, dwarves, and orks as a result of his reduced physical intimidation factor. He has a strong mistrust of elves though, mainly because he doesn't know much about them and has come to believe some of the crazy stories his ork chummers have told him regarding their shifty nature. His features are fairly symetrical with only one tusk of his toothy grin stretching an inch or so longer than the others. He keeps his reddish brown hair cropped close on the sides with a long braided pony tail drapped over his right shoulder which he twirls between his fingers when nervous. He wears his Crasher colors with pride when out with his chummers, but reverts to more casual wear when off on his own preferring denim jeans, sneakers, and polo shits. His demeanor is quite upbeat for someone who has lost both his mother and father and had to endure the hardships brought on by his bout with UGE. He's quite friendly, speaks articulately, and has a wry sense of humor. Highly secretive of his computer skills, Jonathan keeps his tricks of the trade under wraps as much as possible, and although he's pulled the occaisonal high profile job, he's still waiting on the call that'll lead to the big score. *ding* "You have a call." *ding* "You have a call." QUOTES: Bustah - "Hoi, J-Doe! A couple Ancients was jus' scoped wanderin' into our turf. Dey are WAY outside deir territory. Duh Boss wants us to go'n roust'em. Ya comin'?" Jonathan (shifting perspective from his AR game of 'Mutant Ninja Deathkick Thrill Kill Squad Racer VI') - "Can't. Working on something for the Boss? I gotta get this stuff done by the weekend or he'll have my tusks hanging from his keychain." Bustah - "So ka. Meet ya at Dusty's later tonight then?" Jonathan - "Yeah. Maybe." Bustah - "Wiz. Later." Heist - "Ok J, Tell it to me straight." Jonathan - "Well, in layman's terms, they are using a bio-encrypted algorythym attached to the datastore directory structure to trigger blacklash IC that not only wipes the data if it accessed, copied, or altered in any way, but if the proper keycode sequence isn't followed with in the smartframe subroutine precisely, it broadcasts biofeedback current alerts signaling a lockdown mechanism in the Facilties SOCP.....um, that means Service Order Control Processor....in case you didn't know.....and THAT shuts down the whole level of the building." Heist (grim) - "Great." Jonathan (excited) - "But wait....there's more! THEN it notifies the onsite Knight Errant HWERT,...um, that means Heavy Weapons Emergency Response Team....in case you didn't know....and their response time is....oh, according to their latest drill performance record I just leached.....I'd say....oh about 3 minutes. So basically...." Heist - "So basically.....we're fragged, right?" Jonathan (grinning) - "Yeah.....pretty much. Wiz huh?" |
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Jul 17 2006, 05:05 PM
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#41
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Target Group: Members Posts: 77 Joined: 30-June 06 Member No.: 8,813 |
Wow, noone's made an attempt to rip on my troll yet? Either I'm getting better at making characters or people here have just had better things to do.
:) |
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Jul 20 2006, 08:13 PM
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#42
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Target Group: Members Posts: 77 Joined: 30-June 06 Member No.: 8,813 |
Looks like character critiques are going again.
Anyone care to comment on my troll? He's my first attempt at a hacker type character. |
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Jul 20 2006, 09:01 PM
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#43
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Moving Target Group: Members Posts: 834 Joined: 30-June 03 Member No.: 4,832 |
Sorry, I didn't post because there wasn't anything really mean I could say about your character. Other that maybe he's ugly and his mom dresses him funny. :D
Seriously, the character looks great. |
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Jul 20 2006, 09:11 PM
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#44
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Target Group: Members Posts: 77 Joined: 30-June 06 Member No.: 8,813 |
I'll probably tweak his gear some. I read "Serbitar's Guide to Paranoia" recently and he brings up some great ideas regarding using multiple comlinks to keep from getting hacked, so I'll probably give J-Doe something along those lines, since he's supposed to be a pretty good hacker and would know to do that kind of thing.
I haven't quite figured out the reasons to or how to go about using skinlinks, especially when J-Doe already has a datajack which, I'm assuming uses a DNI. The SR4 core rules are kinda scetchy on how things should be hooked up with regard to comlinks and doesn't really give any examples. I hope the Matrix rulebook coming from FanPro gives some more concrete answers. |
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Jul 20 2006, 09:12 PM
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#45
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Runner Group: Members Posts: 2,579 Joined: 30-May 06 From: SoCal Member No.: 8,626 |
You can't really go wrong with a troll... even a troll face.
"So, do we have a deal or not?" *cracks knuckles the size of pool balls* |
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