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> Rigger Murphy's, Wacky and Crazy Rules
Modesitt
post Nov 2 2003, 04:39 PM
Post #26


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QUOTE
I think the "common sense" rule is under Running the Shadows or Beyond the Shadows.

The point of the thread is to point out where the rules as written in Rigger 3 suck. Tzee really has a license to mock them, what with actually writing parts of Rigger 3.

QUOTE
Oh, and this car is no longer possible. They have moved the engine entry under Sports Car Diesel to Sporst Car Jet Turbine meaning it can't take any turbocharging as Turbine engines have turbocharging already factored in.


If you mean what the original poster said, yes THAT car is no longer possible.

The design I put forward was based off of a gasoline sports car.


The core issue with the Rigger 3 speed demon(It can go a LOT faster if you involve a certain spirit trick...) is the lack of limits on the ratings of the enhancements. This actually isn't an exclusively Rigger 3 problem, it's one of the main problems with a lot of the things in Shadowrun. For example, the Chipjack Expert Driver has no rating limit. A number of people have commented on how Fuel Air Explosives don't have a limit either and can do theoretically infinite amounts of damage, others have pointed out how acid has no rating limit and again has a limit on it equal solely to the amount of nuyen you are willing to throw at a problem.

The solution to this rules screw up and many others is to just slap more ratings caps on stuff and really more hard caps in general. Explain it away as "Technology has limitations and this is the limit." if a reason beyond game balance is actually neccessary.
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