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Aug 16 2006, 10:40 PM
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#26
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Shadowrun Setting Nerd ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Banned Posts: 3,632 Joined: 28-June 05 From: Pissing on pedestrians from my electronic ivory tower. Member No.: 7,473 |
For a price (except SoLA). Isn't it basically a subscription service like Battlecorps? If it is, you can count on at least one person not trusting them to pay money for their "services." |
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Aug 17 2006, 08:19 PM
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#27
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Moving Target ![]() ![]() Group: Members Posts: 366 Joined: 9-August 06 From: Holiday Florida Member No.: 9,055 |
It'll probobly come down to playtesting related tweaking. If it works well the first shot through though...
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Aug 18 2006, 02:46 AM
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#28
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Target ![]() Group: Members Posts: 47 Joined: 18-October 05 Member No.: 7,855 |
I'm praying that Arsenal comes out before '07, and making frantic deals with thoroughly unwholesome entities to make Unwired come out around the same. I swear, the "arguments" (read: wholesale violence and destruction) that's stemmed from the lack of the two (mostly Unwired) has turned me into an alcoholic. Well, that's just my justification for waking up every other weekend in Wisconsin, butt-nekkid and covered in crude oil with an empty bottle of arak, any ways...
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Aug 18 2006, 03:17 AM
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#29
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Moving Target ![]() ![]() Group: Members Posts: 296 Joined: 26-February 02 From: Usually under a cat Member No.: 864 |
Odds are very good that Arsenal will come out before '07, and pretty much nonexistent that Unwired will do so (seeing as how we haven't begun writing it yet--the books currently being worked on are Emergence (due out very soon), Arsenal, Augmentation, and the earliest parts of Corporate Enclaves). |
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Aug 18 2006, 03:19 AM
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#30
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Moving Target ![]() ![]() Group: Members Posts: 296 Joined: 26-February 02 From: Usually under a cat Member No.: 864 |
I can't say a lot about Holostreets because I don't know a lot about Holostreets. I'm reasonably sure that at least some of its content will be by subscription only like BattleCorps, but that's about the extent of my knowledge about it. |
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Aug 18 2006, 04:50 AM
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#31
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Shadowrun Setting Nerd ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Banned Posts: 3,632 Joined: 28-June 05 From: Pissing on pedestrians from my electronic ivory tower. Member No.: 7,473 |
Well, to be fair this is based off listening to the podcast of Rob at Origins last year, but I seem to remember that it was described as basically that with the added benefit that Fanpro might cull some talent for freelancer work from Holostreets like they do with Battlecorps/Battletech (something I find not the least bit humorous because that would likely make Critias a strong candidate to write official SR material if he submitted material to HS, and I doubt any current freelancers would want that).
But since there's as much progress going on as there was last June, I figure I'll battle the moon first. |
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Aug 18 2006, 04:58 AM
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#32
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 6,748 Joined: 5-July 02 Member No.: 2,935 |
Why? |
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Aug 18 2006, 08:00 AM
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#33
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Great, I'm a Dragon... ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 6,699 Joined: 8-October 03 From: North Germany Member No.: 5,698 |
We already have late August, so nearly every month of remaining year will see the release of a new sourcebook? Sure. |
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Aug 18 2006, 08:01 AM
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#34
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Great, I'm a Dragon... ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 6,699 Joined: 8-October 03 From: North Germany Member No.: 5,698 |
I'm not a freelancer, but I would like to see Critias in the team. :) |
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Aug 18 2006, 08:18 AM
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#35
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,314 Joined: 26-February 02 From: Lisbon, Cidade do Pecado Member No.: 185 |
There you go generalizing and making false assumptions - again. |
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Aug 18 2006, 03:52 PM
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#36
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Moving Target ![]() ![]() Group: Members Posts: 932 Joined: 26-February 02 From: Orlando, Florida Member No.: 1,042 |
What I've seen in Street Magic makes me very eager for Arsenal and Augmentation. Emergence I'm not so interested in, personally.
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Aug 18 2006, 04:43 PM
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#37
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Shadowrun Setting Nerd ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Banned Posts: 3,632 Joined: 28-June 05 From: Pissing on pedestrians from my electronic ivory tower. Member No.: 7,473 |
Oh, yeah. Because you all love him around here. |
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Aug 18 2006, 04:54 PM
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#38
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Moving Target ![]() ![]() Group: Members Posts: 296 Joined: 26-February 02 From: Usually under a cat Member No.: 864 |
It appears that everybody loves you around here too, but if you can write well, hit deadlines, honor NDAs, and play well with the other freelancers and developers (in other words, be professional) then there's no reason why you couldn't be considered as well, assuming you're interested. Dumpshock history doesn't always translate to success or failure as a freelancer. |
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Aug 18 2006, 05:39 PM
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#39
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Shadowrun Setting Nerd ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Banned Posts: 3,632 Joined: 28-June 05 From: Pissing on pedestrians from my electronic ivory tower. Member No.: 7,473 |
Well, that's where we hit the snag, now, isn't it? Because I, well, opinionated, and that makes me tend to take a pretty hard line with something important enough to me to even want to join the team to write. Not to say I don't. I really, really want to write certain specific material. |
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Aug 18 2006, 05:44 PM
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#40
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Hoppelhäschen 5000 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,807 Joined: 3-January 04 Member No.: 5,951 |
Indeed. The overall design, structure and mechanics of the module set a quite high standard for those to come. |
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Aug 18 2006, 05:49 PM
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#41
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Moving Target ![]() ![]() Group: Members Posts: 296 Joined: 26-February 02 From: Usually under a cat Member No.: 864 |
Opinionated isn't a problem--the problem is being opinionated without knowing when to let it go. We want people to come up with good ideas and poke holes in bad ones--that's how we find problems and stuff that doesn't work--but at some point, a decision has to be made. The trick is knowing when to back off and accept the fact that your input on an issue has been considered, either accepted or rejected, and the subject is now closed so we can move on. |
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Lo-Fi Version | Time is now: 25th January 2026 - 04:55 AM |
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