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> new background for SR videogame, more canon, less insane
mfb
post Aug 14 2006, 09:44 PM
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haven't finished reading it yet myself, but i figured people would want to know.
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James McMurray
post Aug 14 2006, 09:46 PM
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Only through the first page and it definitely looks better than the last version.
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SL James
post Aug 14 2006, 09:47 PM
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Holy crap.
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mfb
post Aug 14 2006, 09:48 PM
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yeah. key points: RNA Global is now a subsidiary of Aztechnology, and they've got a reasonable excuse in place for why there are no orks in the game. the gliders are still there, as are the freaky metahuman powers and wacky-ass magic setup. overall, they've integrated their version with the SR version.
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stevebugge
post Aug 14 2006, 09:49 PM
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Definitely getting better. However they need to make the same sort of major rewrite to the new Xbox Sticker Price to even get me to look at it.
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mfb
post Aug 14 2006, 09:51 PM
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yeah, that's some fiction i have a hard time buying.
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Wounded Ronin
post Aug 14 2006, 10:32 PM
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It makes me feel warm and fuzzy that they revised.
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hyzmarca
post Aug 14 2006, 10:32 PM
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I think we've learned a valuable lesson here. Bitching on internet messageboards can accomplish much. :D
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SL James
post Aug 14 2006, 10:37 PM
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The Internet is a magical thing. First Snakes on a Plane. Now this. One day it may be used for good.
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LilithTaveril
post Aug 14 2006, 10:44 PM
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Okay, now, we just need to get them to fix everything else that's wrong.
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emo samurai
post Aug 15 2006, 01:17 PM
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YAY IT'S SHADOWRUN EEEEEE!!!

(Not a parody.)

The dumshock forum army has won!!!

Then again, they didn't change the game itself, only a few pages of backstory.
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mmu1
post Aug 15 2006, 02:56 PM
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This is just conclusive proof that the backstory has always been completely irrelevant to the sort of game they're making.

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Moon-Hawk
post Aug 15 2006, 02:57 PM
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Even so, they designers appear to be making an effort to make the game somewhat more consistent with Shadowrun. There will still be glaring inconsistencies, but at least it's better. That's got to be worth something.
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emo samurai
post Aug 15 2006, 03:10 PM
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It still needs new artwork. The current artwork sucks.
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JongWK
post Aug 15 2006, 03:18 PM
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QUOTE (mmu1)
This is just conclusive proof that the backstory has always been completely irrelevant to the sort of game they're making.

True. I *think* I can live with this, though. Time will tell.

NOTE: Is it me, or does the timeline end too abruptly? Perhaps there's more coming?
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Brahm
post Aug 15 2006, 04:44 PM
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Looks like 2031 is the year that the game is set in now. Which is 10 years later than before, but still leaves them some room for sequels before they hit the start of SR1.

EDIT The still have Resurrect described as bringing the dead back to life, instead of describing it as the far more canonical patching together of a fallen, near-dead comrade. Wonder if they'll make that change?
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hobgoblin
post Aug 15 2006, 05:34 PM
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well its a start.

and i guess they could pull something silly about the ziggurath (or whatever) acts as a mana pump, allowing magic that would be unavailable elsewhere in the world.

but one thing is for sure. im going to be royaly pissed that one cant have combat spells when one can have healing trees and resurrect spells.
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nezumi
post Aug 15 2006, 06:44 PM
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I have to give Microsoft kudos for listening to loud mouthed fans. Sure, it would've been nice if they'd started listening years ago, but now that we're here, it sounds like they're changing what they can. Even if it's just scraps, it's still a nod.

(Yes, I am begging for excuses to like this game, so sue me :) )
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mfb
post Aug 15 2006, 06:51 PM
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QUOTE (Brahm)
Looks like 2031 is the year that the game is set in now. Which is 10 years later than before, but still leaves them some room for sequels before they hit the start of SR1.

note that it also allows for 20-year-old elves and dwarves in the game.
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emo samurai
post Aug 16 2006, 01:37 AM
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Could Earthdawn mages resurrect people?
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Samaels Ghost
post Aug 16 2006, 01:49 AM
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Wow, that elf's arm moved. What an asinine animation. :S
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hobgoblin
post Aug 16 2006, 01:55 AM
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QUOTE (emo samurai)
Could Earthdawn mages resurrect people?

i know that earthdawn have/had a whole magic school known as nethermancy, but besides that i dont have a clue.

i think i have a old earthdawn promo cd here somwhere. its basicly the whole main book as a collection of html files.
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hyzmarca
post Aug 16 2006, 01:56 AM
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QUOTE (emo samurai)
Could Earthdawn mages resurrect people?

Yes. There were several different resurrection methods in Earthdawn. The Wizard spell called "Journey to Life" called back the soul and resurrected the body, but it took time. Likewise, there was a salve that allowed a dead person to burn all of his remaining healing tests and return to life.

Chantrel's Horror, the most buttkickingest of all resurrection specialists, could apply its own rather massive healing tests to its victims, allowing them to recover from death. It could also use "blood memory" to recreate a person whose body had been completely destroyed.

However, these resurrection magics (with the possible exception of the Horror's) were prefaced on the notion that the anthropomorphic personification of death was imprisoned beneath the Caspian Sea (which was inexplicably made of lava). Since the Caspian Sea is not made of lava any more we can assume that this is no longer the case and, considering the popularity of the Grim Reaper in fiction, it is likely that Death is the only Earthdawn deity to retain a considerable amount of power.
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Brahm
post Aug 17 2006, 12:32 AM
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QUOTE (mfb)
QUOTE (Brahm)
Looks like 2031 is the year that the game is set in now. Which is 10 years later than before, but still leaves them some room for sequels before they hit the start of SR1.

note that it also allows for 20-year-old elves and dwarves in the game.

Yes, that is also something that it does for the better.

P.S. The one oldish looking gray haired elf avatar then I guess is some Elf that has done way too much Jazz or maybe off company time he's into the raver punk scene or something and bleaches his hair? ;)
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warrior_allanon
post Aug 17 2006, 04:06 AM
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i still say they should have grabbed the DDO engine and made the game completely cannon. but hey, i'll bitch till its SR3 cannon
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