IPB

Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
> Control Thoughts Spell, Just what can it do?
stevebugge
post Aug 17 2006, 03:50 PM
Post #1


Neophyte Runner
*****

Group: Members
Posts: 2,026
Joined: 23-November 05
From: Seattle (Really!)
Member No.: 7,996



So in our game last night the question of just what the power and limitations of the Control Thoughts spell came up. I'm curious what other people allow to be done with it in their games?

Can you for example use it to compell one ganger to shoot his friend?

How about compell a guard to let you past a check-point?

Is the Target aware he's under the influence of control thoughts?

Does he remember what he did under the control of the spell?

If you've got stories of creative uses post away!
Go to the top of the page
 
+Quote Post
silhouette
post Aug 17 2006, 03:57 PM
Post #2


Target
*

Group: Members
Posts: 15
Joined: 17-August 06
Member No.: 9,146



There is a bit about this in the book under manipulation spells (in general). Not as much as you want though.
Go to the top of the page
 
+Quote Post
stevebugge
post Aug 17 2006, 04:06 PM
Post #3


Neophyte Runner
*****

Group: Members
Posts: 2,026
Joined: 23-November 05
From: Seattle (Really!)
Member No.: 7,996



QUOTE (silhouette)
There is a bit about this in the book under manipulation spells (in general). Not as much as you want though.

That's what led to the questions, the sort of open ended nature of the spell description in the BBB. Depending on how you interpret Control Thoughts, Control Actions could become a completely redundant spell.
Go to the top of the page
 
+Quote Post
DireRadiant
post Aug 17 2006, 04:32 PM
Post #4


The Dragon Never Sleeps
*********

Group: Admin
Posts: 6,924
Joined: 1-September 05
Member No.: 7,667



QUOTE (stevebugge)
Can you for example use it to compell one ganger to shoot his friend?

How about compell a guard to let you past a check-point?

Is the Target aware he's under the influence of control thoughts?

Does he remember what he did under the control of the spell?

Opinion.

Generally the answer is Yes.

Note that the spell is a mental command so there are several things I might apply to the results. The target will attempt to accomplish the command in their own way.

First thing I would consider is a threshold of some kind. If the spell succeeds with 4 or more net hits then I would rule that the command is carried out effectively. Below 4 net hits I might apply those difference as a negative modifier for the targets actions.

e.g. The ganger shooting his friend. The spell might have only 2 net hits, so I would apply a negative dice modifier to the Gangers shooting attempt.

During the spell the target might be aware of strange thoughts but will carry out the commands, afterwards, the target would certainly be fuilly aware of being compelled. Use Alter Memory to cover up.

Remember as GM you can modify the threshold for the results as well if the situation seems extremely against the targets natural wishes. The spell will suceed, but not very well.
Go to the top of the page
 
+Quote Post
Slithery D
post Aug 17 2006, 04:36 PM
Post #5


Moving Target
**

Group: Members
Posts: 750
Joined: 9-August 06
Member No.: 9,059



I don't see how that follows. Control Body is useful for noncombat/technical situations, for example if you just want to quickly and quietly kidnap someone ("get in the car"). You really need Control Thoughts if you want them to do anything requiring tests, like fighting for you or bluffing your way through a checkpoint (con test to tell the sec guard at his place of employment that you're a prospective customer/client coming in for an office visit after your breakfast meeting).

Control Body/Mob Control is still useful as a low drain way to cause confusion or take someone out of the fight. Those three sec guards you made start shooting at their buddies will distract attention/be nullified even if they aren't actually likely to hit anything with their willpower dice drain. Or have them throw their weapons off, strip naked, go in a room and lock the door, whatever. Plenty of useful control situations don't require dice rolls and two points of drain savings are never a bad thing.

To answer the original questions, control thoughts will let you make a guard do pretty much anything, including shoot his buddy. ("Wow, I suddenly realize he's an imposter and he's about to go for his gun!") Suicides are the only thing that concern me. A one net hit killer is pretty bad, although it does depend on him having a gun, not botching it, and not being tackled and restrained as soon as he draws it and aims it at himself. I'd probably let a free and automatic second will resistance test at most, though. You can always just have him lie and down and do the shooting in the head yourself, after all.

I think of control thoughts as a powerful form of hypnotism. You're unaware your thoughts are not your own, and you may seem unusually focused or distant to observers while you're under its effect. After the spell ends you realize your thoughts wer enot your own. At least that's how I roll.
Go to the top of the page
 
+Quote Post
Dr. Dodge
post Aug 17 2006, 05:30 PM
Post #6


Moving Target
**

Group: Members
Posts: 137
Joined: 8-June 06
From: Present day, Detroit
Member No.: 8,683



i've always kinda wondered, can you use control thoughts to make the person tell you something? like tell me the password or whatever?
Go to the top of the page
 
+Quote Post
Samaels Ghost
post Aug 17 2006, 05:31 PM
Post #7


Moving Target
**

Group: Members
Posts: 984
Joined: 15-June 06
Member No.: 8,717



Threats 2 has a good example of mental control in action in the section describing Master Shedim. If you have the book or one of your friends does, I suggest reading it. Even killing yourself can sound like a GREAT idea if your thoughts are being controlled. It may seem unfair, but spell casting is dangerous, period.
Go to the top of the page
 
+Quote Post
cybertrucker
post Aug 17 2006, 10:00 PM
Post #8


Target
*

Group: Members
Posts: 76
Joined: 16-August 06
Member No.: 9,131



As soon as the person left the room with control actions and left line of sight you would lose the spell.. All shadowrun spells require line of sight. Granted now if you had a Spirit maintaining it for you he would just follow the target as he left 8)
Go to the top of the page
 
+Quote Post
Samaels Ghost
post Aug 17 2006, 10:14 PM
Post #9


Moving Target
**

Group: Members
Posts: 984
Joined: 15-June 06
Member No.: 8,717



I'm pretty sure you need LOS to cast, not sustain.
Go to the top of the page
 
+Quote Post
Samaels Ghost
post Aug 17 2006, 10:14 PM
Post #10


Moving Target
**

Group: Members
Posts: 984
Joined: 15-June 06
Member No.: 8,717



Edit: double post
Go to the top of the page
 
+Quote Post
Rotbart van Dain...
post Aug 17 2006, 10:15 PM
Post #11


Hoppelhäschen 5000
*********

Group: Members
Posts: 5,807
Joined: 3-January 04
Member No.: 5,951



QUOTE (stevebugge)
Is the Target aware he's under the influence of control thoughts?

..only if you want him to think about that. :P
Go to the top of the page
 
+Quote Post
Samaels Ghost
post Aug 17 2006, 10:19 PM
Post #12


Moving Target
**

Group: Members
Posts: 984
Joined: 15-June 06
Member No.: 8,717



Maybe if he's very familiar with magical compulsion, but even then the stat equivalent of knowing when you're being controlled and shaking it is Willpower. Sooo....
Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 7th June 2026 - 09:24 AM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.