Magic and AR, Not sure I missed something |
Magic and AR, Not sure I missed something |
Sep 1 2006, 09:00 PM
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#1
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Shooting Target Group: Members Posts: 1,512 Joined: 26-February 02 Member No.: 392 |
I haven't noticed anything that explicitly says that magic does not aid in AR. If anyone knows of a reference please let me know.
I've made up a hacker adept with IR 1, IA (Hacking, EW) 3, IA (Etiquette) 2, and Kinesics 2. He can hack in AR with the speed of cold-sim VR as far as I can tell. Plus he has 13 dice to bum rush a target. Wondering if he's legal. |
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Sep 1 2006, 09:05 PM
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#2
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Moving Target Group: Members Posts: 351 Joined: 17-February 06 From: San Francisco Member No.: 8,275 |
Magic that improves your abilities or skills works in the Matrix, though, because it's working on the character and not the Matrix. |
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Sep 1 2006, 09:38 PM
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#3
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Moving Target Group: Members Posts: 834 Joined: 30-June 03 Member No.: 4,832 |
I'm not sure if it's true to rules or not, but we played by the rule that adepts didn't get bonuses in VR, since adepts are physical by nature, and VR is mental and out of body by nature. But there's no real reason they shouldn't get the bonuses in AR, and depending on the rules (book at home today) it could even work in VR.
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Sep 1 2006, 09:47 PM
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#4
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Moving Target Group: Members Posts: 749 Joined: 28-July 05 Member No.: 7,526 |
oh boy, here we go again! :cyber:
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Sep 2 2006, 10:55 PM
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#5
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panda! Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
heh, it makes me get a new understanding of the old "september that never ended" saying. |
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