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Dog
post Oct 15 2006, 02:49 PM
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I'm going to throw this one out as a challenge. I've seen some threads that describe some pretty cool combat sequences. Things went beautifully smooth or spectacularly wrong. I've also read about some really cool, stealthy b&e stuff, like brilliant plans to lift the gadget without setting off a single alarm, leaving behind locked room mysteries worthy of Doyle.
What I don't remember reading are other 'action' scenes. Can anyone tell us about a car or foot chase that was just that, a chase? How about escape from a natural (or artificial) disaster? Any cool Posiedon type-stuff? Anybody have to lift data from a building that was not well guarded, but say... on fire?
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Posts in this topic
- Dog   Putting the 'run' in Shadowrun   Oct 15 2006, 02:49 PM
- - Kagetenshi   Chases are tough to do—either the GM has to have a...   Oct 15 2006, 02:52 PM
- - Dog   Another option is to have a sort of template or ev...   Oct 15 2006, 03:42 PM
- - Sicarius   The other thing about a PC chase is getting them t...   Oct 15 2006, 04:47 PM
- - Dog   Kill a few.   Oct 16 2006, 12:04 AM
- - child of insanity   make it part of the run that they can't. screa...   Oct 16 2006, 02:15 AM
- - Konsaki   I think Dog was suggesting that the GM kill off a ...   Oct 16 2006, 01:56 AM
- - Dog   sooo... Has anybody actually pulled this off and ...   Oct 16 2006, 02:43 AM
- - Protagonist   I haven't had many chase sequences, but one st...   Oct 16 2006, 04:15 AM
- - child of insanity   i'm actually going to do this on wednesday. i...   Oct 16 2006, 04:23 AM
- - Wounded Ronin   I think it would be hard to have a good session in...   Oct 16 2006, 04:28 AM
- - Kyoto Kid   QUOTE (Konsaki)I think Dog was suggesting that the...   Oct 16 2006, 04:44 AM
- - Draconis   Our group had a great chase in SR3. We needed to s...   Oct 17 2006, 04:50 PM
- - Kyoto Kid   [Edit] - added spoiler tags KK's first ...   Oct 17 2006, 08:46 PM
- - Sahandrian   One of the great moments in our group's game w...   Oct 18 2006, 07:42 AM
- - mfb   i took part in a mostly-finished sneak-fight-escap...   Oct 18 2006, 08:38 AM
- - Critias   QUOTE (mfb) i like mobility adepts, so my scenes w...   Oct 18 2006, 09:22 AM
- - thefather   i think the best i have done is from the curent ga...   Oct 18 2006, 02:20 PM
- - Dog   Is this another Adpet(tm) problem?   Oct 18 2006, 11:40 PM
- - Gabriel (Argus #2323)   I'm not sure there's anything my group wou...   Oct 21 2006, 07:45 AM
- - knasser   QUOTE (Gabriel (Argus #2323) @ Oct 21 2006, 0...   Oct 21 2006, 09:33 AM
- - Konsaki   The first time one of them runs empty of rounds fr...   Oct 21 2006, 10:02 AM
- - Angelone   My group is practical or greedy enough to realize ...   Oct 21 2006, 05:41 PM
- - Kagetenshi   QUOTE (Konsaki) The first time one of them runs em...   Oct 21 2006, 06:04 PM
- - Angelone   Where would one keep a whole lot of ammo? LBVs and...   Oct 21 2006, 10:42 PM
- - Kagetenshi   It all depends on the situation, but it's pret...   Oct 21 2006, 11:17 PM
- - Angelone   With cover, lighting, weather and all other sorts ...   Oct 21 2006, 11:43 PM
- - Dog   See? Somehow it always comes back to the gun figh...   Oct 21 2006, 11:59 PM
- - Angelone   Having non-combat scenes is very possible. Take a ...   Oct 22 2006, 12:16 AM
- - Kagetenshi   QUOTE (Angelone)With cover, lighting, weather and ...   Oct 22 2006, 01:56 AM
- - Angelone   If the runners are trapped all the security guards...   Oct 22 2006, 02:07 AM
- - mfb   QUOTE (Dog)See? Somehow it always comes back to th...   Oct 22 2006, 02:11 AM
- - Kagetenshi   QUOTE (Angelone)If the runners are trapped all the...   Oct 22 2006, 02:26 AM
- - Angelone   QUOTE (Kagetenshi) If the runners are trapped, the...   Oct 22 2006, 02:30 AM
- - Kagetenshi   I brought "trapped" up as the only reaso...   Oct 22 2006, 02:58 AM
- - krayola red   Thing is, waiting for a better shot isn't alwa...   Oct 22 2006, 03:06 AM
- - Kagetenshi   Right, so the runners will either eventually run o...   Oct 22 2006, 03:22 AM
- - krayola red   Yeah, so it wouldn't be necessary to create a ...   Oct 22 2006, 03:28 AM
- - mfb   you might be really, really surprised at how long ...   Oct 22 2006, 03:44 AM
- - krayola red   For some weird reason, the whole discussion is ope...   Oct 22 2006, 03:55 AM
- - Konsaki   QUOTE (mfb) you might be really, really surprised ...   Oct 22 2006, 03:55 AM
- - Kagetenshi   QUOTE (krayola red) For some weird reason, the who...   Oct 22 2006, 05:32 AM
- - knasser   QUOTE (Angelone) What type of weapon used can be ...   Oct 22 2006, 01:06 PM
- - Dog   Has anybody dared to play in a group of non-combat...   Oct 22 2006, 03:38 PM
- - Kyoto Kid   QUOTE (Dog)Has anybody dared to play in a group of...   Oct 30 2006, 09:38 PM
- - PirateChef   Shadowrun, 3rd edition Team of runners has decide...   Oct 30 2006, 10:17 PM


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