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#1
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Moving Target ![]() ![]() Group: Members Posts: 281 Joined: 9-September 06 Member No.: 9,346 ![]() |
Recently, my attention was brought back to this page of suggested adjustments to SR4 gameplay. Curiousity got my attention, as I looked over this little tidbit here. Has anyone implimented this? Had any success? |
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#2
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Moving Target ![]() ![]() Group: Members Posts: 398 Joined: 16-August 06 Member No.: 9,130 ![]() |
I haven't tried it, though I haven't played a whole lot yet either. I am actually kind of turned off by it. Gameplay already seems to be quite lethal, and with those rules I think you would just have the body count piling up. 2DV can add a -1 modifier or even be the difference between life and death. Not converting Physical Damage to Stun will do you in even faster. It's is easier to heal Stun than Physical.
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#3
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Uncle Fisty ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 13,891 Joined: 3-January 05 From: Next To Her Member No.: 6,928 ![]() |
I haven't been upping the DV, but we do ignore the converting physical to stun. Seems to keep the edge on pretty well. We like it.
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#4
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jacked in ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 9,671 Joined: 26-February 02 Member No.: 463 ![]() |
Upping the DV would be pretty tough, I think. Weapons already do quite some damage.
Bye Thanee |
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#5
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Target ![]() Group: Members Posts: 13 Joined: 18-September 06 Member No.: 9,414 ![]() |
I'd certainly like to up the DV for weapons against some of the Sams in my group, but doing so would off the less combat-inclined characters too easily.
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#6
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,537 Joined: 27-August 06 From: Albuquerque NM Member No.: 9,234 ![]() |
Haven't done it myself. Logically, If I wanted to do this, I'd do something like increase the DV of Assault rifles, rifles and LMGs by 2, decrease pistols by 1, increase MMGs by 3, HMGs by 4. And no AP pistol ammo or AP ratings for pistols. Pistols are overrated in the game, long arms are underated. Assault cannons, being silly, I'd ignore. The convert pysical to stun I'd keep. Bullets that bounce off armor don't really tend to do a lot. |
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Lo-Fi Version | Time is now: 15th October 2025 - 03:58 AM |
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