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Oct 20 2006, 07:06 PM
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#1
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Target ![]() Group: Members Posts: 15 Joined: 20-April 06 Member No.: 8,489 |
I went a little crazy this afternoon, I was trudging through the sourcebooks looking up spells of the various mages and shamens in my group, and I got pissed off flicking through the books looking for the casting info, duration, drain, etc.
So, I wrote a cheat sheet up for them. Basically its the list out the back of MITS with a few extras added to it from newer sourcebooks, along with page numbers for each spell and its spell category. (Spells arranged alphabetically for easy searching) So far I've been through the following sourcebooks:
Can anyone think of any books I've missed which have other spells in? |
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Oct 20 2006, 07:15 PM
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#2
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,013 Joined: 30-December 02 From: Boston Member No.: 3,802 |
You might want to suggest to them that they write things like drain code, TN, and other frequent needfuls next to the spell on their character sheets.
~J |
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Oct 20 2006, 07:59 PM
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#3
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Awakened Asset ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,464 Joined: 9-April 05 From: AGS, North German League Member No.: 7,309 |
That would be old-school Kage. You might even suggest physical punishment for both character and player if said scribbling does not commence the next time the player is not involved in the gaming action. ;)
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Oct 20 2006, 08:01 PM
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#4
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Chrome to the Core ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,152 Joined: 14-October 03 From: ::1 Member No.: 5,715 |
Using the Wordman sheets, I tend to just jot down basic notes on what something does, if it isn't self-explanitory or we know it by heart (various bits of 'ware, guns, armor, a few spells/adept powers).
If it's something they don't use frequently, I'd definitely suggest they write down which book it's detailed in, and what page it's on for quick reference. Much easier than hunting through five different books just for one spell. |
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Oct 20 2006, 10:43 PM
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#5
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Target ![]() Group: Members Posts: 15 Joined: 20-April 06 Member No.: 8,489 |
While I am of the old school player, where I don't need to look in a sourcebook during play I have that many notes, I would have to define my players as n00bs, or occasionally cheating powergamer n00bs (depending on how little they want to get hurt) and at least one of them has, on more than one occasion 'forgot' the negative side-effects of at least 1 piece or grea/spell/'ware, so this is more for me to keep an eye on them.
I mean, I'm all for fun roleplay/spcial/hangout with buddies time, but if its gonna resort to cheating to make it easier I might as well sit them all cross-legged in the reading corner for story time, and read some of the novels to them [/RANT] |
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Oct 21 2006, 04:15 AM
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#6
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 6,748 Joined: 5-July 02 Member No.: 2,935 |
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Oct 21 2006, 10:13 AM
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#7
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Awakened Asset ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,464 Joined: 9-April 05 From: AGS, North German League Member No.: 7,309 |
Yes of course you had. Its SR knowledge after all ;)
Fortunately, the days of cheating are long gone for the players of my group. Occasionally a glitch might be "overlooked" in critical situations, but if they cheat habitually my awareness needs improving. For the purpose of player supervision I´d do a list of negative effects for each player rather than a list by spell. "Might glow due to armor being sustained" is more to the point than a list of spells. But I´d rather talk to the player about cheating if need be. I´m not a biocomputer programmed to run an SR campaign. |
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Oct 21 2006, 04:42 PM
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#8
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Moving Target ![]() ![]() Group: Dumpshocked Posts: 589 Joined: 23-July 03 From: outside America Member No.: 5,015 |
If you open the NSrCg SPELLS.DAT file with a text editor you could copy out many of the spell stats from its table.
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