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Oct 23 2006, 08:45 PM
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#26
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Moving Target ![]() ![]() Group: Members Posts: 351 Joined: 17-February 06 From: San Francisco Member No.: 8,275 |
The way I see it, the commlink running the 'soft needs to have a sim module equipped. A comm running a 'soft in the absence of a sim module can't translate the signals into simsense. I guess you could rule that the comm reads the 'soft, then sends the unprocessed signals to the TM's brain where the simsense is processed. That doesn't seem right to me, but the rules don't contradict that interpretation.
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Oct 25 2006, 06:30 PM
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#27
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Moving Target ![]() ![]() Group: Members Posts: 340 Joined: 18-September 06 From: Chicago (CZ) Member No.: 9,422 |
I thought softs could be added into a TM sprites programing. IE: a machine sprite can have auto softs if the TM programs those in during creation (or was it install in the drone and when the sprite mounts it he gets the benifits?)
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