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> Boy's night out, My high-powered game
emo samurai
post Nov 23 2006, 02:40 AM
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We're starting day after American Thanksgiving. So Friday. Sorry about that.
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Fortune
post Nov 23 2006, 03:36 AM
Post #52


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So ... my name's Fortune, and I submitted a character named Alistair "Gypsy" O'Shea, Sorcerer extraordinaire, and the bane of Spirits everywhere. ;)
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Fortune
post Nov 23 2006, 06:22 AM
Post #53


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So emo ... can my character have Full Body Armor?
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emo samurai
post Nov 23 2006, 03:35 PM
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Sure.
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Fortune
post Nov 23 2006, 03:48 PM
Post #55


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Really? Bonus ... now I just have to do the nuyen shuffle again to fit it in. :D
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emo samurai
post Nov 23 2006, 09:14 PM
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Game starts in 24 hours.
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Fortune
post Nov 23 2006, 09:28 PM
Post #57


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So, do you have any feedback on the characters? Any last minute changes you want us to make? Anything you want to tell us about your vision of the Sixth World? Anything?

Other than that, expect an updated copy before the 24 hours is done. ;)
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emo samurai
post Nov 23 2006, 09:43 PM
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I don't have many people who actually sent in sheets for Boy's Night Out. I might delay the game until Sunday until we have about 4-8 players.

And as for your character, I will make those spirit banes EAT you. :D
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Fortune
post Nov 23 2006, 10:29 PM
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QUOTE (emo samurai @ Nov 24 2006, 08:43 AM)
I will make those spirit banes EAT you.

Maybe, but he'll hold his own against all but those with obscenely high Force. :)
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emo samurai
post Nov 24 2006, 06:08 AM
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QUOTE (Fortune @ Nov 23 2006, 04:29 PM)
Maybe, but he'll hold his own against all but those with obscenely high Force. :)

Emphasis on everything after "but."
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Fortune
post Nov 24 2006, 06:43 AM
Post #61


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The point is that someone has to be able to summon them. Just throwing a Force 20 Spirit into the mix is kinda odd, because most people would be worm food after summoning it. :D
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emo samurai
post Nov 24 2006, 06:47 AM
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But the thing is, I'll have it so patrolling permabound spirits will break their patrols to attack you if you have the right spirit bane. And insect shamans will try to ambush you in your sleep to calm their spirits. And spirits using Search on you will have an easier time of it, lowered thresholds and shit.

I should nerf Spirit Banes, too. They're kinda weak as it is.

Okay, here's the nerf, since you have, like, 8 of them. No offense, Fortune, but you're really trying to push boundaries here, tenuous as they are. :D

Whenever a spirit Searches for you, if you're its bane, its threshold is lowered by the number of banes you have, so that they'll get exponentially more painful as you accumulate them. So if you have 5 banes and you're being Searched for by an insect spirit queen that you're the bane of, it'll have a -5 reduction to its threshold. That makes each bane worth 10 BP. And if you roll a glitch on an Edge test while passing by one, it'll randomly attack you. A critical glitch brings its friends.

There. Now it's balanced. :D
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Fortune
post Nov 24 2006, 06:48 AM
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QUOTE (emo samurai @ Nov 24 2006, 05:47 PM)
But the thing is, I'll have it so patrolling permabound spirits will break their patrols to attack you if you have the right spirit bane. And insect shamans will try to ambush you in your sleep to calm their spirits. Shit like that.

You did actually read the description text of the Quality, did you not? :D

Be that as it may though, bring it on if you feel you must. ;)
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emo samurai
post Nov 24 2006, 06:54 AM
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Ward your room. Seriously. :D
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Fortune
post Nov 24 2006, 08:30 AM
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Already done ... it was my very first thought. ;)
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Digital Heroin
post Nov 24 2006, 10:20 AM
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If there's room still I can try to cook up something. I was going to shed the TM in favor of my gunslinger adept, but something seems less satisfying about her when there's no conversion yet that I can see for the Thunderbolt.

Dual weilded burst only draw every cop within ten blocks to the sound pistols for the win. :D

Of course in reading the fact that Fortune's already sporting a character with Insect Spirit Bane, I've got an evil compulsion to re-make Immortal, my magic resistance Insect Bane hunter of all things magic and threatening...
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Fortune
post Nov 24 2006, 01:05 PM
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Buddy!!! :D
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emo samurai
post Nov 24 2006, 03:54 PM
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How many people should I wait for until I start the game?
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Grinder
post Nov 24 2006, 03:55 PM
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Is this a forum-based game? If yes, count me it - I always wanted to play with Fortune and emo samurai :)
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emo samurai
post Nov 24 2006, 04:00 PM
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Sweet. It is a forums-based game, actually. :D
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Grinder
post Nov 24 2006, 04:01 PM
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Yeah! :D

So what is needed? Character-wise, I mean.
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emo samurai
post Nov 24 2006, 04:04 PM
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Fortune's a mage, Zak wants a social adept, the board's mostly open. I will allow 2 or even three of any archetype, we just need coverage of all the bases.
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Grinder
post Nov 24 2006, 04:11 PM
Post #73


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Ok, thanks for the info. :)

I'll create a sammie, an old school one with much cyber, a little bio and a lot of guns. :D
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Grinder
post Nov 24 2006, 04:12 PM
Post #74


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Alpha and Beta grade ware is available to standard cost? Or is there a chance that it might become cheaper? ;)
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emo samurai
post Nov 24 2006, 04:16 PM
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Actually, delta's now available. I forgot to houserule that. Availability is gone. :D
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