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> Horror Roll Call, Known and speculation
Rajaat99
post Nov 23 2006, 04:24 AM
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Ysrthgrathe was killed by Aina, this is Canon.
Now for the speculation:
Bone Crown has to be Jeremiah Adams, of the Cult of the Seventh Seal.
I believe Ibn Eisa may be a horror, but he may just as easily be a Master Shidem.
Any others I'm missing?
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Kagetenshi
post Nov 23 2006, 04:41 AM
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Juan Atzcapotzalco.

~J
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PlatonicPimp
post Nov 23 2006, 05:34 AM
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Wraiths

And maybe the Shedim themselves are horrors.

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Ophis
post Nov 23 2006, 08:38 AM
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Calzoerca - Polish dragon, probably horror corrupted.
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Grinder
post Nov 23 2006, 09:52 AM
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Ristul may still be around.
Artificer maybe too, just think of the Arc.
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Ophis
post Nov 23 2006, 09:57 AM
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Oh yeah and whatever awoke in Teeside, england and got the area sealed of. I suspect a horror.
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NightmareX
post Nov 23 2006, 04:12 PM
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QUOTE (Grinder)
Ristul may still be around.

Ristul will always be around.
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Rajaat99
post Nov 23 2006, 05:55 PM
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QUOTE (Kagetenshi)
Juan Atzcapotzalco.

~J

Do you think he could be a specific Horror from ED era?
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BookWyrm
post Nov 24 2006, 03:04 AM
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Ibn Eisa was revealed as a Master Shedim in (I believe) Shadows of Asia & the SR4 history update.
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Mortax
post Nov 24 2006, 06:40 AM
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QUOTE (PlatonicPimp)
Wraiths

And maybe the Shedim themselves are horrors.

Given what -H- (almost certainly Harlequin) said in the original post on wriaths in PAoE, I'd say the wraiths are at least minor horrors.

As for shedem, don't know. Don't know Earhdawn well enough.
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Ophis
post Nov 24 2006, 07:45 AM
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I think Shedim are anew thing, Wraiths are a form of horror construct in ED(i think), and are mentioned as being harbingers of the arrival of the horrors.
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Grinder
post Nov 24 2006, 09:00 AM
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ED has demiwraiths, a special form of animated corpses that are not necessarily created by Horrors and thus no Horror constructs.

I don't think that Shedim existed in ED.
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NightmareX
post Nov 24 2006, 10:10 AM
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Also note that in ED ghouls were horror constructs (or the result of horror magic somehow - the line between the two is blurry).
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Grinder
post Nov 24 2006, 02:18 PM
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Ghouls are Horror constructs. No HMMVV confusion over various editions here :D
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fistandantilus4....
post Nov 25 2006, 04:48 PM
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QUOTE (BookWyrm)
Ibn Eisa was revealed as a Master Shedim in (I believe) Shadows of Asia & the SR4 history update.

Think it was System Failure IIRC

Only one I've used out of the ED books in SR so far is Cathrune, messing with Mercs again.
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TheRedRightHand
post Nov 25 2006, 08:07 PM
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Could someone give me a brief overview of the Horrors? I mean our they individuals? or "concepts" or a hive? or what? And where can I learn more about them?

and...

QUOTE

Artificer maybe too, just think of the Arc.


Does this imply that Deus was a horror? (or corrupted by a horror?)
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fistandantilus4....
post Nov 25 2006, 09:10 PM
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ok, brief overview.... they're extraplanar creatueres (sorta demon-ish) that feed off negative emotions such as pain, hearache, sorrow, hate, jealousy, betrayal, that sort of thing. And they work hard to invoke those emotions in sentient beings. Some are mindless eating machines, some are supergenious diabolical mastermind. THey have a large range of very f'ed-up powers. A large variety of types exist, from the hordes of "gnashers" to the really nasty unique ones.

For learning more about them, lots of first edition adventures for one. Also, anything havign to do with the Earthdawn system, which is essentially the precursor/4th world to Shadowrun's 6th world.

Artificer is basically a horror that makes traps and can control machines. So the Arcology would be a wet dream for him/It. He/It feeds off of people dying in his traps.

That work?
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TheRedRightHand
post Nov 25 2006, 09:52 PM
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yah, thanks. They seem very cool, I'm not sure how I'd add them into my campaign, but cool none the less.
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fistandantilus4....
post Nov 25 2006, 10:03 PM
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Well, soem of the earlier adventures could give you some ideas. Most folks only use them very rarely, as something otherworldly that the PC's are unlikely to know how to deal with. Make for good manipulators or horror style games. With general shadowrun stuff, not so much. A bunch of people just don't like them for SR. Depends on what kind of game you like.
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Grinder
post Nov 26 2006, 12:36 AM
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To get a feeling how Horrors "think", check out either the old Horrors sourcebook for ED or the revised version called Scource Unending. Horrors is one of the bes sourcebooks ever released, a very good read - and it gives you much much insight on the whole Horror topic/ theme. :)
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Kagetenshi
post Nov 26 2006, 05:22 AM
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QUOTE (fistandantilus3.0)
ok, brief overview.... they're extraplanar creatueres (sorta demon-ish) that feed off negative emotions such as pain, hearache, sorrow, hate, jealousy, betrayal, that sort of thing.

This is, I note for the audience, incredibly simplistic. This is a pretty decent overview of the more powerful things, but the key point about Horrors is that they are all different. Artificer feeds off of physical anguish and despair at being trapped. Verjigorm doesn't feed, AFAIK, it just corrupts and tortures Dragons because it really, really hates them. Chantrel's Horror feeds off of the pain of loss and guilt caused by having one's loved ones torn to shreds and knowing that it was because they were your loved ones that they died. Ubyr feeds on life energy, as it were—when it gets done eating, its food is dead but IIRC visibly unharmed (though subjected to great pain). Gnashers feed on your left leg and that tree stump over there.

Ristul feeds on astral space. All of it.

QUOTE (Rajaat99)
Do you think he could be a specific Horror from ED era?

I've done some thinking, and while it's improbable, Atzcapotzalco could make a good Mark for the Tempter.

~J
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PlatonicPimp
post Nov 26 2006, 06:56 AM
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Actually, before they made brianscan and answered what deus' goals were for certain, my theory had been that he was Anti-Horror. The Idea being that given all the data he had and the power to process it, Deus made sense of the evidence and inferred the existence of the horrors. SO he decided to do something about it. The arcology, teh experiments, everything was designed to improve human stock so that it was both greatly physically capable, and incredible metally resiliant, to increase scourge survival chances. Anyone who could come through the horrors of the arcology intact and sane wouldn't bat an eyelash at most horrors. I thought it was an interesting tie-in and a twisted way of making all of deus's crazy ultimately a benevolant act. Because I'm a sick fragger like that.
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Mortax
post Nov 26 2006, 07:55 AM
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I must be 2 cause I like that idea. :vegm:
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Ophis
post Nov 26 2006, 11:42 AM
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Cool someone else had that idea too. It seemed logical with the links between Deus, Renraku and Leonardo.
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Jame J
post Nov 26 2006, 01:43 PM
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QUOTE (PlatonicPimp)
Actually, before they made brianscan and answered what deus' goals were for certain, my theory had been that he was Anti-Horror. The Idea being that given all the data he had and the power to process it, Deus made sense of the evidence and inferred the existence of the horrors. SO he decided to do something about it. The arcology, teh experiments, everything was designed to improve human stock so that it was both greatly physically capable, and incredible metally resiliant, to increase scourge survival chances. Anyone who could come through the horrors of the arcology intact and sane wouldn't bat an eyelash at most horrors. I thought it was an interesting tie-in and a twisted way of making all of deus's crazy ultimately a benevolant act. Because I'm a sick fragger like that.

That is a cool way to tie in Horrors and the Scourge...

(No, I don't plan to use it - I keep my ED and my SR worlds separate - but it is cool.)
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