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> Scourge in the 6th world., Matrix, corporations and space.
Lazerface
post Dec 1 2006, 08:43 PM
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Too late, FASA studios says we already have antimagic grenades.
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Grinder
post Dec 1 2006, 09:46 PM
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QUOTE (Jack Kain)
Isn't it possible that mages of the 4th age suffered from drain just like the magicans of shadowrun before developing matrices and earthdawn is just set after the matricies had been developed.

It's called Raw Magic in ED.
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hyzmarca
post Dec 2 2006, 03:17 AM
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We had advanced warning during the last Scourge, too. Not only did we have advanced warning, but a good chuck of the planet was united by a single globe-spanning empire.
They even had a perfect solution for beating the Horrors. Hide.

Hiding is pretty much the only defense against the Scourge.


And the volume of Earth is 1083207000000000000000 cubic meters, give or take. It takes 1 point of magic per 50 cubic meters according to SR4. I actually did the conversions wrong in the previous post. You'll have to multiply that 21 trillion and something magic rating by another million for about 21664140000000000000000 or twenty-one sextillion, six-hundred and sixty four quintillion, one hundred and forty quadrillion. It is a big number.
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Jaid
post Dec 2 2006, 04:05 AM
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QUOTE (hyzmarca)
We had advanced warning during the last Scourge, too. Not only did we have advanced warning, but a good chuck of the planet was united by a single globe-spanning empire.
They even had a perfect solution for beating the Horrors. Hide.

Hiding is pretty much the only defense against the Scourge.


And the volume of Earth is 1083207000000000000000 cubic meters, give or take. It takes 1 point of magic per 50 cubic meters according to SR4. I actually did the conversions wrong in the previous post. You'll have to multiply that 21 trillion and something magic rating by another million for about 21664140000000000000000 or twenty-one sextillion, six-hundred and sixty four quintillion, one hundred and forty quadrillion. It is a big number.

well, yeah, except you don't need to ward the volume of the earth. unless of course, you plan on hollowing it all out to live in. thus, you could just use the earth's surface as a lower boundary to the ward.
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Jack Kain
post Dec 2 2006, 04:54 AM
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Not to mention you have 1500 years give or take a century to ward the planet.
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Big D
post Dec 2 2006, 06:21 AM
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Orichalcum-enhanced Thor Shots.

Discuss.
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NightmareX
post Dec 2 2006, 01:06 PM
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QUOTE (hyzmarca)
That depends on how far the GM lets you abuse Essence Drain. Give him an optical microscope and let him drain bacteria for 6 essence each and he'll be up into the trillions in no time. :spin:

Oh, now that's just cheap - if I were the GM of a player that tried that, I'd let the horrors eat the planet, just for that suggestion :D

QUOTE (Jaid)
(being as how we're already taunting an IE, i'd just like to know how to get the best mileage before i die :P )

Con Harlequin into doing it - he might be up for a laugh ;)

QUOTE (ThreeGee)
During the last Scourge the entire subcontinent of India (Indrisa) was protected by 144 holymen, sathalunta, who entered a trance state and produced healing energy, vimithritan, to keep the mana of the country stable and safe from the horrors.

That's IF you don't think the Theran Empire sourcebook was a steaming pile of crap.

QUOTE (Jack Kain)
Here's an important question. How far into the 4th world was it until the horrors appears.
500 years? 1,000 years, 2500 years? Just prior to the end of that age of magic.

2500 years or so IIRC, near the peak of the mana wave which is in high cycle for roughly 5000-10000 years at a time IIRC.

QUOTE
Isn't it possible that mages of the 4th age suffered from drain just like the magicans of shadowrun before developing matrices and earthdawn is just set after the matricies had been developed.

It was.

QUOTE (Jack Kain)
So bascily people are arguing over how shadowrun of the now could defend againts the horrors in 1,500 years.

Unless they come through earlier, which is what the whole Harlequin's Back/House of the Sun/Dragonheart Trilogy/Mr Darke thing was about.

Besides, we're gamers - we debate pointless stuff like this by our nature ;)

QUOTE (Lazerface)
Too late, FASA studios says we already have antimagic grenades.

Since when?

QUOTE (Jack Kain)
Not to mention you have 1500 years give or take a century to ward the planet.

I takes one hour per Force point to put up a ward. What Force of ward do you want the fate of the entire planet to depend on? :D

QUOTE (Big D)
Orichalcum-enhanced Thor Shots.

Discuss.

Pointless. For one thing, they'd punch holes in the uber ward :D
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PlatonicPimp
post Dec 2 2006, 05:22 PM
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Also, fit Lofwyr into the picture. He knows, obviously, about the horrors, and has more resources at his command thatn anyoneon the planet. I'm sure he's working on something.

Probably warded Arcologies, magic Nukes and enough of the planet under his direct control so as to provide a decently coordinated counter-attack.

Thought: Saeder-Krupp is one of the worst polluters on the planet, but unlike other companies, they tend to make localized areas really, REALLY bad as opposed to making large areas kinda toxic. How would horrors react to toxic mana? What if they were attracted to it? might they break through there first? By making specific areas attractive to the horrors, might not he concentrate his enemies and build a trap?

A trap consisting of Orichalcum laced thor shots, naturally.
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cx2
post Dec 2 2006, 07:05 PM
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I hope the "anti magic grenades" reference in connection to "Fasa studios" (who I believe are owned by Microsha... uh... soft?) isn't a reference to the supposedly SR game they're working on.

If noone else will say it, I will:

IT ISN'T SR!!!

Thankyou, now back to your scheduled Horror debate ;)
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Cheops
post Dec 4 2006, 09:16 PM
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QUOTE (PlatonicPimp)
Also, fit Lofwyr into the picture. He knows, obviously, about the horrors, and has more resources at his command thatn anyoneon the planet. I'm sure he's working on something.

Probably warded Arcologies, magic Nukes and enough of the planet under his direct control so as to provide a decently coordinated counter-attack.

Thought: Saeder-Krupp is one of the worst polluters on the planet, but unlike other companies, they tend to make localized areas really, REALLY bad as opposed to making large areas kinda toxic. How would horrors react to toxic mana? What if they were attracted to it? might they break through there first? By making specific areas attractive to the horrors, might not he concentrate his enemies and build a trap?

A trap consisting of Orichalcum laced thor shots, naturally.

First off Lowfyr is a dragon's dragon and doesn't particularly care too much about us lesser beings. The dragons' interest in the Scrouge goes so far as making sure that there will still be a world for them afterwards, not safeguarding those who live in it. (Special case being Dunk/MS and maybe chicky-poo on Mount Shasta)

Horrors would be attracted to the toxic areas. They basically are toxic pollution assuming SR4 background count works the same as in SR3 (I finally got SM but don't have time to read it now). That trick would probably work fine against the Hordes of lesser mindless horrors but it wouldn't work against all the bigger threats.
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Ophis
post Dec 4 2006, 09:25 PM
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We have not evidence of a link between toxics and horrors, blood magic has the only mentioned link I've seen, we all just assume that Horror BG and Toxic BG are the same. I love the idea of Lofwyr building horror traps though...
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PlatonicPimp
post Dec 5 2006, 02:38 PM
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Hey, Dragons will need servants, won't they?
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Cheops
post Dec 5 2006, 05:26 PM
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QUOTE (PlatonicPimp)
Hey, Dragons will need servants, won't they?

That was the whole point of Dollmaker creating the Drakes. Unfortunately the drakes also go to sleep so the dragons came up with the Book of the Blue Spirits (or something like that) which transformed a little girl Named Aardela (sp? been a while) into a psuedo-drake. That way Name-Givers become servants for the dragons, don't go to sleep during down cycles, and don't breach the covenant against breeding with lesser races (ala Alamais or Denairastas). A Great Dragon like Lowfyr has been through AT LEAST 1 full cycle if not two so he knows what to expect. Push comes to shove he just arranges for another elf to find the Books of Harrow--oops! Here comes Atlantis/Thera 2.
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Cognitive Resona...
post Dec 5 2006, 06:25 PM
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I thought we didn't have to worry about this?
Hasn't the official word been that the horrors aren't coming back ever?
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hyzmarca
post Dec 5 2006, 06:38 PM
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The biggest advantage to drakes and bred drakes is they they can't sustain themselves during the downcycle. Drakes have to sleep and bred drakes are mortal with limited lifespans. IEs, on the other hand, tended to engage in downcycle hunting.

When the Scourge comes Lofwyr will hide like everyone else. fighting it is futile.
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fistandantilus4....
post Dec 5 2006, 06:56 PM
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QUOTE (Cognitive Resonance)
I thought we didn't have to worry about this?
Hasn't the official word been that the horrors aren't coming back ever?

No, they are coming back, and "we can't hide" according to Dunk.
"they aren't coming back" might be from the general lean away frrom horrors and IE's that fanpro says they're going to be doing.
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Grinder
post Dec 5 2006, 11:13 PM
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The Horrors will come back - when the mana level is high enough to sustain them.
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fistandantilus4....
post Dec 5 2006, 11:26 PM
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you sound just a little too excited.
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Grinder
post Dec 5 2006, 11:27 PM
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:wobble: Haven't slept much in the last days. And after tired comes stupid, as we say here. :grinbig:
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Fortune
post Dec 5 2006, 11:32 PM
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Is being tired actually a prerequisite?
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Grinder
post Dec 5 2006, 11:38 PM
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Who knows?
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Fortune
post Dec 5 2006, 11:49 PM
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I would say all those wide awake stupid people, but then again ...
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