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Dec 7 2006, 06:04 PM
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#26
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 |
that's one of the... quirks of the SR system, the usefulness of reaction and initiative dice compared to any other improvement you can get. especially since many methods of raising your reaction (those that improve your qui or int, basically) also improve your combat pool. a guy with maxed initiative and pistols 4 is way, way more dangerous than a guy with 1 init die and 8 pistols. about a third more dangerous, matter of fact.
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Dec 7 2006, 06:18 PM
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#27
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,013 Joined: 30-December 02 From: Boston Member No.: 3,802 |
Depends, as always, on the situation. That said, why would you call that a quirk-or-worse?
~J |
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