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djinni
post Jan 8 2007, 05:12 AM
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I threw out the old Idea and brought this one up, since I can't protect the rest of the group if I'm the biggest scariest ugliest thing there, then perhaps I'll be targetted instead of the group?
Resisting damage with 37 dice, 5 to dodge (rarely if ever full combat dodge)
pretty good pool to attack? morale attraction of "shoot the big one first" should prtect the non combat people right?

(keeping the +20% for being a troll until I get an answer back from the GM about it being in chargen or not)

QUOTE

Metatype : Troll
Mundane

Attributes
Body: 9 (13)
Agility: 4
Reaction: 4(6)
Strength: 9
Charisma: 1
Intuition: 4
Logic: 3
Willpower: 3

Edge: 3
Initiative: 8(10)
Essence: 1.925

  Knowledge Skills
English : N
Crook Hangouts : 5
Urban Brawl Odds : 5
Area Knowledge : 3
Military : 4
Spanish : 4

Skill group (Athletics)
Climbing : 4
Gymnastics : 4
Running : 4
Swimming : 4
Active Skills
Blades (Axes) : 5
Heavy Weapon (Grenade Launcher) : 3
Unarmed Combat (Martial Arts) : 4

 
 
Positive Qualities
Toughness

   Negative Qualities
<to be added later>: 20BP
[Severe] Allergy (Uncommon)


 
Cyberwares
Wired Reflexes (Rating 2)

Biowares
Bone Density 4
Orthoskin 3
Platelet Factories


 
Weapons
Combat Axe (+ 20%)
ArmTech MGL-12 (+ 20%)
10x Flash Bang (+ 20%)
10x Gas Grenades (+ 20%)


Armors
Armor Jacket (+ 20%)
Ballistic Shield (+ 20%)
Helmet  (+ 20%)
 
Equipments
Contact Lenses (+ 20%)
+Flare Compensation
+Image Link
+Low Light Vision
Glasses (+ 20%)
+Smartlink
+Vision Enhancement (Rating 3)
+Vision Magnification
Earbud (+ 20%)
+ Audio Enhancement (Rating 3)
+ Spatial Recognizer
Fake Sin (Rating 4)
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Fortune
post Jan 8 2007, 05:33 AM
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Bone Density and Bone Lacing are incompatable.

The Suprathyroid Gland has an Availabilty of 20.

I'm not quite sure, but it seems as if you are adding the bonus for Enhanced Articulation to your Combat Skills. EA only grants a bonus to Physical Skills (a specific category of Skills) linked to a Physical Attribute.
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lorechaser
post Jan 8 2007, 05:40 PM
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I had a similar idea, to build the biggest baddest damage soaker around.

Part of the problem, though, is that SR opponents don't respond well to Snap-aggro abilities. They tend to look at the party and go "Huge troll with armor, huge troll with armor, skinny elf, skinny human. I'll shoot at skinnies."

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djinni
post Jan 8 2007, 06:52 PM
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here's a hopefully fixed version
lemme know where I went wrong.
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Jaid
post Jan 8 2007, 09:20 PM
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don't think you add the 20% cost at chargen to stuff made for dwarf or troll.

wired reflexes adds to reaction. therefore you have either reaction 4(6) or reaction 2(4), depending on if you added it in or not.

with uneducated in there, gunnery (which you have nothing to use with, only used for firing vehicle mounted weapons) seems weird. i assume it was supposed to be heavy weapons (which includes grenade launchers) which also seems weird with uneducated, though i suppose not impossible (after all, it doesn't take that much to learn the basics of using a gun).

perhaps you should reconsider uneducated as a flaw? in fact, as a general rule, whenever you see a flaw worth 20 points, sit down and really ask yourself: how badly do i really want my 20 points all in one shot, as opposed to splitting them up into smaller (5 and 10 point) flaws? because uneducated pretty much means you've never used a calculator, let alone a smartlink :P

anyways, as with before, you probably want something boosting your strength and agi, if you're going to be melee. i would drop that 10th point of body, and use the 25 BP elsewhere... like raising agility to 4, boosting one of your mental stats, or getting rid of uneducated.
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djinni
post Jan 8 2007, 09:35 PM
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QUOTE (Jaid)
don't think you add the 20% cost at chargen to stuff made for dwarf or troll.

wired reflexes adds to reaction. therefore you have either reaction 4(6) or reaction 2(4), depending on if you added it in or not.

with uneducated in there, gunnery (which you have nothing to use with, only used for firing vehicle mounted weapons) seems weird. i assume it was supposed to be heavy weapons (which includes grenade launchers) which also seems weird with uneducated, though i suppose not impossible (after all, it doesn't take that much to learn the basics of using a gun).

perhaps you should reconsider uneducated as a flaw? in fact, as a general rule, whenever you see a flaw worth 20 points, sit down and really ask yourself: how badly do i really want my 20 points all in one shot, as opposed to splitting them up into smaller (5 and 10 point) flaws? because uneducated pretty much means you've never used a calculator, let alone a smartlink :P

anyways, as with before, you probably want something boosting your strength and agi, if you're going to be melee. i would drop that 10th point of body, and use the 25 BP elsewhere... like raising agility to 4, boosting one of your mental stats, or getting rid of uneducated.

he has Exceptional body so dropping that points would be 30 points (20 for the edge, and 10 to drop it to 9)
yeah Heavy weapons instead of gunnery...oops.
uneducated isn't the same as incompetent
things you don't need a skill for (using a calculator for example) you have the same basic understanding everyone else does. the problem will be not knowing how to do higher things.
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Kyoto Kid
post Jan 8 2007, 09:35 PM
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...careful with that combination of Uneducated and Logic of 1.

KK4.3 has been wrestling with this all her career. She had to learn Computer skill (at twice the Karma cost) just so she could use her commlink effectively. In the old credstick days this wasn't much of an issue, but now so much of a character's day to day existence is dependent on his commlink (like going to the Stuffer Shack for grub, getting a beer at the bar, not getting arrested because it isn't turned on, etc.).

With her it does make for some humorous moments I will admit.

I would put the Image Link on the glasses with the Smart Link & then take the Skinlink modification so your GL cannot be easily hacked. Would be bad if you were in the midst of a fight & the clip suddenly dropped out.

Unless you are always going to shoot from a vehicle, Gunnery is a waste. For the GL you should take Heavy Weapons instead.

To make him a better damage soak, I would ditch the Toughness, and go with Increased Pain Tolerance III. This increases the breakpoint for negative modifiers from wound effect.

Since he has Running, Climbing, Swimming and Gymnastics all at 4 (total of 64BPs), you could save a lot by just taking the Athletics Skill Group at 4 for 40BPs With these extra points, he could take another weapons skill like Automatics (SMGs, Assault Rifles). THis could also be a good choice since the Ares Alpha has an integrated GL making it rather versatile

I also notice the character also has 6 more BPs worth of Knowledge skill than what his Logic + Intuition give him (should be 15BPs) . Were extra BPs applied above this total?

Keep in mind with the Uneducated Quality, Professional and Academic Knowledge skills are twice the BP/Karma cost.

One thing I will say, unless he gets hit first with a direct combat spell, he most certainly will geek the mage.
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Fortune
post Jan 8 2007, 10:54 PM
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QUOTE (djinni @ Jan 9 2007, 08:35 AM)
uneducated isn't the same as incompetent
things you don't need a skill for (using a calculator for example) you have the same basic understanding everyone else does. the problem will be not knowing how to do higher things.

Not exactly ...

QUOTE (SR4-pg.83)
Characters with the Uneducated quality are considered “unaware� in Technical, Academic Knowledge, and Professional Knowledge skills they do not possess (see Skill Ratings, p. 106), and they may not default on skill tests for those skills. The gamemaster may also require the character to make Success Tests for ordinary tasks that the typical sprawl-dweller takes for granted.
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djinni
post Jan 8 2007, 10:59 PM
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QUOTE (Fortune)
Not exactly ...

QUOTE (SR4-pg.83)
Characters with the Uneducated quality are considered “unaware� in Technical, Academic Knowledge, and Professional Knowledge skills they do not possess (see Skill Ratings, p. 106), and they may not default on skill tests for those skills. The gamemaster may also require the character to make Success Tests for ordinary tasks that the typical sprawl-dweller takes for granted.

I meant "higher" things being like searching the matrix, or programming his VCR.
as was discussed using a commlink will be a painful task of showing him how to open a chat window fifty times. or having the technomancer do it for him and complete all teh settings before the run, as long as he doesn't mess with it he'll be fine. he has a high common sense (intuition) so that won't be a problem.
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Fortune
post Jan 8 2007, 11:02 PM
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The point being that he wouldn't, as you said earlier, "have the same basic understanding everyone else does" concerning any kind of technical task.
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Banaticus
post Jan 8 2007, 11:11 PM
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Showing this guy how to use a comlink would be like showing my grandma how to use her email program well. He'd be writing down every step and be unsure about the whole process. After a couple months, he'd probably be just fine with sending and receiving email, but opening an attachment? Oh, that's a whole new problem.
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Jaid
post Jan 8 2007, 11:16 PM
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on a side note, if he has heavy weapons, that means you could buy him an ingram white knight (recommended, imo) or a Stoner-Ares M202 and get some nice recoil compensation in there.

the white knight costs a bunch less, and needs less upgrading, so i'd probably go with that (specifically, you can fire two bursts without needing to even brace it on your shoulder). additionally, it can fire bursts instead of just full auto, and could theoretically take a sound suppressor. though i can't for the life of me imagine that making it *quiet* it should at least make it less loud. this also means you don't have to blow stuff up to kill people far away. furthermore, it's only 500 :nuyen: more than an M202 to get a white knight with a gyro-mount, which offers, between the integral gas vent, shockpad on the stock, and the theoretical gyro-mount 12 points of recoil comp... 6 of which can be applied to movement modifiers, if you so require.

additionally, i would, now i look at it, recommend a couple more types of grenades: gas grenades (if you're a cheapskate, pepper punch works just fine) and flashbangs (note the damage stays the same out to the full distance, which makes it handy for groups, and firing two flashbangs should be enough to KO most regular sec troops without killing).
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djinni
post Jan 9 2007, 12:06 AM
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QUOTE (Fortune @ Jan 8 2007, 06:02 PM)
The point being that he wouldn't, as you said earlier, "have the same basic understanding everyone else does" concerning any kind of technical task.

the same basic understand being that he lives in the same world with all these gadgets. know how they work but maybe not why
the grandma would be an inapetitude in computers, uneducated would be like a highschool graduate. who hasn't gone off into a tech school or something similar.

but that aside whether or not we have different views on how uneducated will be a disability to him, is the rest of it okay?
switching gas grenades instead of explosives seems a better option. as was pointed out in my last attempt a direct shot from a machinegun will be less optimal since his dicepool will be below the expected average or the editors (you guys)
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Kyoto Kid
post Jan 9 2007, 12:50 AM
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QUOTE (Banaticus)
Showing this guy how to use a comlink would be like showing my grandma how to use her email program well.  He'd be writing down every step and be unsure about the whole process.  After a couple months, he'd probably be just fine with sending and receiving email, but opening an attachment?  Oh, that's a whole new problem.

..Violet has done this with one of the other PCs on her team. Again kind of amusing now & then.
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Banaticus
post Jan 9 2007, 12:51 AM
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Uneducated is definitely not like a high school graduate -- it's a person who never graduated from high school, let alone had any sort of formal schooling at all. Since you can't default and haven't spent any points on the Computer skill, you have no understanding of "computers and electronic devices, which in the 2070s is just about everything powered by electricity." Since you can't default, you have no Artisan skills -- you can't sing, dance or paint, at all. Since you haven't spent any skill points in Armorer and you can't default, you can't even swap out a barrel mount for some other piece of weaponry -- you have absolutely no idea how guns are put together. You don't know any First Aid, at all, or any medicine -- a bandage? Why use that when you can just piss in the dirt and pack the resulting mud on the wound to stop the blood loss? Bark from the willow tree to stop a headache? Nope, you haven't spend the skill points so you don't know anything about things like that.
QUOTE (SR4 @ p. 83, Uneducated)
An Uneducated character has grown up far away from the modern sprawl and is thus ignorant of modern society in general, possessing only a rudimentary knowledge of reading, writing, and arithmetic. This quality is fitting for characters who grew up in primitive societies or back-to-the-land anti-technological communes (for example, Amazonian primitives, Luddite collectives, or NAN pinkskins). This quality also applies to certain sentient paracritters that have developed their own primitive society (such as shapeshifters, naga, and merrow).
Characters with the Uneducated quality are considered “unaware� in Technical, Academic Knowledge, and Professional Knowledge skills they do not possess (see Skill Ratings, p. 106), and they may not default on skill tests for those skills. The gamemaster may also require the character to make Success Tests for ordinary tasks that the typical sprawl-dweller takes for granted. Additionally, the Karma cost for learning new skills or improving existing ones in these categories is twice normal (including at character creation), and the character may never learn skill groups belonging to these categories.
QUOTE (SR4 @ p. 206, Using the Matrix)
Every Shadowrun character possesses basic computer and electronics skills (unless you possess the Incompetent or Uneducated negative qualities, p. 83 and 84) and has personal experience with networking, searching for data, and using the Matrix in general. Standard denizens of the Sixth World use their commlinks/PANs on a constant basis to make telecom calls, experience augmented reality, search for data, keep in touch with teammates, and manage their finances.

You do possess the Uneducated negative quality, so you can't do what "standard denizens of the Sixth World" can do, unless you spend the necessary skillpoints.

This post has been edited by Banaticus: Jan 9 2007, 12:59 AM
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Squinky
post Jan 9 2007, 12:56 AM
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Real quick here:

Depending on how your group rules on Cyberlimb armor, you can crank up your armor rating pretty quick with some lower legs both with +2 armor. That also depends on how your group rules on meta cyberlimbs though I guess.

And I see a massive issue with not having muscle toner and augmentation. It's a must.
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djinni
post Jan 9 2007, 12:59 AM
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as I said...we have differing views you all combine common sense into education, we don't. (example: common sense says urine and dirt is a bad Idea for first aide, education tells you what would be good Idea)
so once again can we put that aside?
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Fortune
post Jan 9 2007, 01:05 AM
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QUOTE (djinni)
as I said...we have differing views you all combine common sense into education, we don't.
so once again can we put that aside?

Before we put this aside, could you please tell me just what disadvantages your group does assign for the 20 Point Negative Quality, Uneducated? Seems to me that you are brushing aside some of the bigger drawbacks.
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Banaticus
post Jan 9 2007, 01:08 AM
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QUOTE (SR4 @ p. 206, Using the Matrix)
Every Shadowrun character possesses basic computer and electronics skills (unless you possess the Incompetent or Uneducated negative qualities, p. 83 and 84) and has personal experience with networking, searching for data, and using the Matrix in general. Standard denizens of the Sixth World use their commlinks/PANs on a constant basis to make telecom calls, experience augmented reality, search for data, keep in touch with teammates, and manage their finances.

You do possess the Uneducated negative quality, so you can't do what "standard denizens of the Sixth World" can do, unless you spend the necessary skillpoints.

The rules specifically say that, unless you spend the necessary skill points, you have none, zero, nill proficiency in Technical skills areas (as well as Academic and Professional Knowledge areas). You haven't spent the skill points and thus have no computers ability and thus cannot use anything electronical -- you have zero ability in those areas.

It's not common sense to know how a comlink works. They're far more sophisticated and can do far more things than the most advanced cell phone/blackberry item on the market today. Just spend 4 BP and put a single point in Computers and suddenly you've had enough familiarity with them that you can now use comlinks for basic functions.
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Kyoto Kid
post Jan 9 2007, 01:09 AM
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QUOTE (djinni)
but that aside whether or not we have different views on how uneducated will be a disability to him, is the rest of it okay?
switching gas grenades instead of explosives seems a better option. as was pointed out in my last attempt a direct shot from a machinegun will be less optimal since his dicepool will be below the expected average or the editors (you guys)

....I would still consolidate your physical skills und the Group Skill: Athletics. This will save you 24BPs.

I noticed you stayed with the Toughness Quality. I would again suggest the Increased Pain Tolerance Quality. It would make him more tougher by the fact he wouldn't be taking negative modifiers to his DPs as easily when he does take damage. KK4.3 has level II, and I've seen that it does make a difference.

QUOTE (Banaticus)
Just spend 4 BP and put a single point in Computers and suddenly you've had enough familiarity with them that you can now use comlinks for basic functions.

Actually with the Uneducated quality, the BP cost is doubled to 8.
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Banaticus
post Jan 9 2007, 01:17 AM
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I don't see an Increased Pain Tolerance. I see a High Pain Tolerance that allows him to ignore wound modifiers, but it's not compatible with any cyber/bioware. As the character progresses, wouldn't Toughness be better when paired with good cyber/bioware that allows him to ignore pain modifiers?

You're right Kyoto Kid. djinni, if you buy the Athletics (group) skill at 4, then buy Computers 1, you'll still have 16 BP to spend on other things. Athletics isn't a technical skill, so your character can buy that skill group.
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Catharz Godfoot
post Jan 9 2007, 01:27 AM
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QUOTE (djinni)
as I said...we have differing views you all combine common sense into education, we don't. (example: common sense says urine and dirt is a bad Idea for first aide, education tells you what would be good Idea)
so once again can we put that aside?

You mean that education tells you that urine is a good idea when you have no access to sterile water?
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djinni
post Jan 9 2007, 01:27 AM
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QUOTE (Fortune)
QUOTE (djinni @ Jan 9 2007, 11:59 AM)
as I said...we have differing views you all combine common sense into education, we don't.
so once again can we put that aside?

Before we put this aside, could you please tell me just what disadvantages your group does assign for the 20 Point Negative Quality, Uneducated? Seems to me that you are brushing aside some of the bigger drawbacks.

the skills were purchased as a skill group I listed them seperatly because I wasn't sure what items/ware added to some skills and not others. but have since removed those ware/gear I'm planning on giving him a pain editor so don't want to spend the high pain tolerance points in chargen.

in our group:
a person with inepptitude is like someone who can't stop calling you because "illegal error" pops up and they are scared they did something illegal.
an uneducated person doesn't know what the error is or means but has the common sense to know it's something with the computer.
he might not be able to operate his commlink but he can perform certain simple functions, answer a call send and outgoing call... not when under duress or in combat but give him 5 minutes and he can get it done.
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Kyoto Kid
post Jan 9 2007, 01:31 AM
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QUOTE (Banaticus)
I don't see an Increased Pain Tolerance.  I see a High Pain Tolerance that allows him to ignore wound modifiers, but it's not compatible with any cyber/bioware.  As the character progresses, wouldn't Toughness be better when paired with good cyber/bioware that allows him to ignore pain modifiers?

You're right Kyoto Kid.  djinni, if you buy the Athletics (group) skill at 4, then buy Computers 1, you'll still have 16 BP to spend on other things.  Athletics isn't a technical skill, so your character can buy that skill group.

...ooops, got mixed up with the Adept power (don't have the BBB at work with me)

As to not being compatable with bio or cyber, I could see that if the character had Pain Editor and/or Trauma Damper Bioware (which this character does not). I believe it says in the BBB that you can't have both High Pain Tolerance and the Adept Power Increased Pain Tolerance.

[Edit - Revision]

QUOTE (djinni)
I'm planning on giving him a pain editor so don't want to spend the high pain tolerance points in chargen.

Ahh, that does clarify things a bit.
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Fortune
post Jan 9 2007, 01:34 AM
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Fair enough. Not how I'd run it, but it's cool. Thanks for the response, and I'll drop it now, as I promised. :)
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