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Moving Target ![]() ![]() Group: Members Posts: 118 Joined: 16-December 06 Member No.: 10,387 ![]() |
Say a team gets noticed or triggers an alarm while they're inside a corp facility.
The corp's responds by dispatching a physical response team that will take minutes to arrive and can be dealt with by the whole team. Standard fare, not a problem. However, in addition, the corp dispatches a few mages in astral form to track the intruders and make sure they don't get away. Due to astral travel speeds, the mages can be there in seconds, and no one except full magicians can do anything at all to them. The runner team has one mage. It looks like the options are 1) The runner mage takes on all of the corp mages by herself. 2) The team has surveillance on them that they can't ditch or fight, and it can be used to keep sending physical teams at them (e.g. one of the mages runs back and forth to a corp facility to report their location). If the team's mage can't take on the corp mages alone, what can the team do about this situation? I suppose they could try to hide out somewhere the mages couldn't follow, but what kind of places would work? Some other corp's facility that has heavy astral security? Doesn't sound like a good option. Or some building that has very powerful wards? Again, I can't think of any that would be publicly accessible. And the mages could just hang out overhead and probably pick up the runners again when they leave. Any other thoughts on what the team could do about it? |
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Lo-Fi Version | Time is now: 18th August 2025 - 06:12 PM |
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