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Feb 8 2007, 10:10 PM
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#51
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,468 Joined: 5-December 06 From: Somewhere in the Flooding, CalFree Member No.: 10,215 |
@2Bit:
Your father will accept to watch your kids, but he will try and talk you out of doing whatever you are going to do. He will, however, not try and and physically stop you. I will allow you to run the conversation with your father then barring it stays within those guidelines. |
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Feb 10 2007, 12:14 AM
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#52
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Moving Target ![]() ![]() Group: Members Posts: 375 Joined: 15-November 06 From: Salem, Dwarven Hell (Tir Tairngier) Member No.: 9,865 |
@trigger
What is the general decor of the rooms? Is it closer to low or middle lifestyle? He will do a quick search of most rooms avoiding the ones that have dead families in them but going ahead and searching the ones with only one dead person. If he finds anyone alive I'll handle that in RP. |
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Feb 10 2007, 01:37 AM
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#53
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,468 Joined: 5-December 06 From: Somewhere in the Flooding, CalFree Member No.: 10,215 |
@yoippari:
The general decor of each of the rooms is a semi-authentic old school italian. There are a quite a bit of knick knacks and such in the rooms that are occupied by families but besides those the other rooms are very sparsely decorated, maybe a couple of posters of recent mob trideo classics and some of really old school (late 20th century) mob classics. Upon a detailed search of at least two rooms you notice that each of the room has a built-in private safe somewhere in the room, as the first two rooms you go through have them opened up and empty. |
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Feb 10 2007, 01:41 AM
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#54
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,468 Joined: 5-December 06 From: Somewhere in the Flooding, CalFree Member No.: 10,215 |
@Redjack:
Beautiful post, it got me all choked up. That was a excellent post and I commend the writing of it. +1 karma to you. |
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Feb 13 2007, 12:30 PM
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#55
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Man Behind the Curtain ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 14,873 Joined: 2-July 89 From: End of the Yellow-Brick Road Member No.: 3 |
Thanks! :spin: I didn't intend it to everyone else to stop everyone else posting though... :eek: |
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Feb 13 2007, 01:09 PM
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#56
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,526 Joined: 9-April 06 From: McGuire AFB, NJ Member No.: 8,445 |
I'm stuck on either Glyph or Trigger.
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Feb 14 2007, 03:48 AM
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#57
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,116 Joined: 26-February 02 Member No.: 1,449 |
I was waiting for a few more people to take their turn, but I figure a few days is enough, so I've got another post up in the IC thread.
*Edit* I thought I did. What the heck? I'll try to re-do it. |
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Feb 14 2007, 03:10 PM
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#58
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Moving Target ![]() ![]() Group: Members Posts: 749 Joined: 28-July 05 Member No.: 7,526 |
need to take my turn :oops: will find time on lunch break today. . .
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Feb 14 2007, 09:47 PM
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#59
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Moving Target ![]() ![]() Group: Members Posts: 375 Joined: 15-November 06 From: Salem, Dwarven Hell (Tir Tairngier) Member No.: 9,865 |
I do too, I'm just stuck on how to play out a couple things.
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Feb 15 2007, 04:16 PM
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#60
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Moving Target ![]() ![]() Group: Members Posts: 749 Joined: 28-July 05 Member No.: 7,526 |
Trigger -
Where John lives can be up to you, but I figure he's in the same general area, maybe five to eight blocks away. I envision John's place to be a low lifestyle apartment, about on par with Randall's own living conditions. He has a bit of extra space since his wife died, so there's room for the kids to crash. It'll be messy and stink pretty bad. John smokes, lives alone, and has lost most of his sense of smell. Things rarely get thrown away and the trash is only emptied every other week. Even though he's a mechanic, he doesn't really fix anything around his place. Once things break, they tend to stay broken. He figures he's on his way out the door anyway. Randall's plan to get to his dad's place is to stay off the main roads, cutting through parking lots, backyards, empty lots, etc. wherever possible. He'll scout ahead, instructing his kids to stay back and keep quiet until he gives the signal to follow. If something happens to him, their instructions are to run home, lock the door, put Bowser in overwatch mode, and call grandpa. Nuts and bolts info for Trigger: [ Spoiler ] |
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Feb 16 2007, 01:41 AM
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#61
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Moving Target ![]() ![]() Group: Members Posts: 375 Joined: 15-November 06 From: Salem, Dwarven Hell (Tir Tairngier) Member No.: 9,865 |
I don't want to god mode what Leon finds so I'll leave the specifics to you. What he is actively searching for is BTLs, drugs, weapons, though those were probably used and taken already, perhaps a decent commlink (one that is good retail or looks customized). Of course anything that looks shiny like a drone, credstick or whatever would catch his eye too.
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Feb 21 2007, 04:55 PM
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#62
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Moving Target ![]() ![]() Group: Members Posts: 749 Joined: 28-July 05 Member No.: 7,526 |
Trigger - Unless I hear otherwise by tomorrow, I'm going to assume nothing eventful happens on the way to John's place and I'll move forward until Randall leaves there.
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Feb 24 2007, 02:41 PM
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#63
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Man Behind the Curtain ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 14,873 Joined: 2-July 89 From: End of the Yellow-Brick Road Member No.: 3 |
Well I'm posted up to 9:35am. I'm kind of in a holding pattern waiting for other players to bring their characters closer in time to mine or ahead.
Where are the other half of the players? |
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Feb 24 2007, 02:50 PM
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#64
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,526 Joined: 9-April 06 From: McGuire AFB, NJ Member No.: 8,445 |
I'd like to know where our GM is... It seems like he left us hanging to be honest.
We have this open world that we were left to describe, but there's alot of grey area there which only the GM can describe. Hence the reason you have a GM... |
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Feb 24 2007, 06:13 PM
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#65
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,468 Joined: 5-December 06 From: Somewhere in the Flooding, CalFree Member No.: 10,215 |
Sorry guys, I know I have been slacking a little on this game, but I will pick back up on it, I have just been trying to figure out what to do with the world and how to bring you all together effectively.....
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Feb 24 2007, 06:40 PM
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#66
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Moving Target ![]() ![]() Group: Members Posts: 375 Joined: 15-November 06 From: Salem, Dwarven Hell (Tir Tairngier) Member No.: 9,865 |
I'm a bit behind the times because I figure someone wouldn't want to stick around a building half full of dead bodies half full of empty mafia apartments for too long so he is searching quickly. I could do a post light on the fluff that has him search the whole building. That should catch me up a bit.
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Feb 25 2007, 12:48 AM
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#67
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,468 Joined: 5-December 06 From: Somewhere in the Flooding, CalFree Member No.: 10,215 |
And do a Perception Test for your searching...
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Feb 25 2007, 01:20 AM
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#68
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Moving Target ![]() ![]() Group: Members Posts: 375 Joined: 15-November 06 From: Salem, Dwarven Hell (Tir Tairngier) Member No.: 9,865 |
[ Spoiler ]
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Feb 25 2007, 01:32 AM
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#69
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,468 Joined: 5-December 06 From: Somewhere in the Flooding, CalFree Member No.: 10,215 |
Alright, thanks...I will factor your findings into my next IC post and you will see what you get then....for now I have to go and ice my toe, I broke it today.
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Feb 27 2007, 12:11 PM
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#70
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Man Behind the Curtain ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 14,873 Joined: 2-July 89 From: End of the Yellow-Brick Road Member No.: 3 |
How's the toe? Broke a few of those myself in the past. No fun. All I wanted to do was sit and veg out for the first week or so dealing with that. :(
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Feb 27 2007, 12:16 PM
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#71
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,468 Joined: 5-December 06 From: Somewhere in the Flooding, CalFree Member No.: 10,215 |
It is coming along, along with my post for here....it is just difficult trying to figure out how I want this to move, it wasn't the most planned of games, but I have been working on it and I will have something soon. I am very sorry about the delay.
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Feb 27 2007, 12:27 PM
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#72
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Man Behind the Curtain ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 14,873 Joined: 2-July 89 From: End of the Yellow-Brick Road Member No.: 3 |
I watched the Black Donnellys last night on NBC. I thought, How great this would fit in with the Home Turf campaign. A family growing up in the hood.. circumstances and life being what it is they find themselves about to lose a brother as a peace offering to the mafia... They go to war instead..
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Feb 27 2007, 03:01 PM
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#73
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Moving Target ![]() ![]() Group: Members Posts: 749 Joined: 28-July 05 Member No.: 7,526 |
Trigger, would you like me to go ahead and post Randall getting his kids to his father?
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Feb 28 2007, 12:00 AM
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#74
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Moving Target ![]() ![]() Group: Members Posts: 375 Joined: 15-November 06 From: Salem, Dwarven Hell (Tir Tairngier) Member No.: 9,865 |
Same as 2bit. Should I post him searching the building and you respond with what I find or should I wait and have him search and find the stuff that you say he finds?
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Feb 28 2007, 03:04 AM
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#75
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,468 Joined: 5-December 06 From: Somewhere in the Flooding, CalFree Member No.: 10,215 |
@2bit: Go ahead and get Randall's kids to his fathers, I wasn't planning on having anything disrupt you
@yoippari: YOu find a collection of various amounts of nuyen adding up to about 1500, though it is spread between many safes on the floors of the tenament. You can post you searching and finding the stuff, but only up to there. |
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