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> Yet Another Vampire Question, Metahumans, HMHVV, and You
FrankTrollman
post Apr 11 2007, 04:56 PM
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QUOTE (Patrick)
Your neurons are misfiring, but it's a confusing subject, so no worries.


Hell yes it is, the nomenclature is all wrong and has been since the Paranormal Animals books threw out HMHVV Strain 2. Carl Sargent really fell down on that one. HMHVV isn't just some cool sounding letters that signify "a magical virus" - it's literally a piece of scientific notation that indicates that it's a virus that affects humans and metahumans and causes vampirism.

The fact that Carl threw a bunch of extra things in there which infected things that were neither humans nor metahumans, and subsequently Tom Dowd threw down the whole Krieger's fiasco where there's some stuff that affects humans and metahumans but doesn't cause vampirism.

QUOTE
This is a Type II Apple... it's a kind of orange.


With the nomenclature not followed - of course it's going to be horribly confusing.

-Frank
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Patrick Goodman
post Apr 11 2007, 10:23 PM
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QUOTE (FrankTrollman)
Hell yes it is, the nomenclature is all wrong and has been since the Paranormal Animals books threw out HMHVV Strain 2. Carl Sargent really fell down on that one. HMHVV isn't just some cool sounding letters that signify "a magical virus" - it's literally a piece of scientific notation that indicates that it's a virus that affects humans and metahumans and causes vampirism.

*sigh* I really want to get Running Wild back on the schedule....
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The Entropic Wiz...
post Apr 12 2007, 05:19 AM
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Ah, excellent. Thanks for the info, Patrick. Nice to get that bit straightened out, and from a reliable source. I've always liked the risk that HMHVV (nomenclature notwithstanding) provides to PCs. It makes them a bit more nervous about taking that ghoul/wendigo/dzoo-noo-qua/wendigo/goblin-hunting run.
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FrankTrollman
post Apr 12 2007, 02:35 PM
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QUOTE (The Entropic Wizard)
Ah, excellent. Thanks for the info, Patrick. Nice to get that bit straightened out, and from a reliable source. I've always liked the risk that HMHVV (nomenclature notwithstanding) provides to PCs. It makes them a bit more nervous about taking that ghoul/wendigo/dzoo-noo-qua/wendigo/goblin-hunting run.

OK, that's a sentiment I don't share or understand. Vampires are really bad ass in every edition (in SR1-3, because thir physical attributes are stupidly titanic, in SR4 because they cast spells like regenerating great dragons). But you don't catch vampirism within the context of a shadowrun mission any more than you get inhabited by an insect spirit.

The time it takes to infect someone is measured in minutes and hours, and combat is measured in seconds. The only way to get infected is to to lose and get captured, stripped, and taken to the vampire's sinister lair in chains. Then the vampire can spend the time to slowly but permanently drain your Essence away until you die (after which there might be a newly created vampire).

Getting killed with Essence Drain is like getting killed with a chihuahua - it's possible, and it's really disgusting, but as long as you're in a position to do something like move your head it's not actually a threat.

HMHVV is not an infection risk to Shadowrunners. It is an excuse for there to be more people who can fight the shadowrunners on an even level.

-Frank
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