Sensor Enhanced Gunnery and Sharpshooter, SR3 autosoft question |
Sensor Enhanced Gunnery and Sharpshooter, SR3 autosoft question |
Mar 22 2007, 05:38 PM
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#1
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Moving Target Group: Members Posts: 546 Joined: 26-February 02 From: Manchester, England Member No.: 1,062 |
I'm starting a new campaign up, and one of the guys is playing a Rigger. Basically, he's kitting his drones out with Sharpshooter and Clearsight autosofts (very sensible imo). Looking through the rules for aquiring the 'lock' for the sensor enhanced gunnery test although the clearsight rules are very specific - he can't use it, the sharpshooter is less specific, stating it can be used for Gunnery tests. Does that include the sensor test for the 'locking on'?
I'm not sure which way to go with this one, as the autosoft description states 'aquisition' pretty clearly, but then the 'Sensor Test' is not a 'Gunnery Test', although it is a part of a wider 'Sensor Enhanced Gunnery Test'. |
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Mar 22 2007, 07:06 PM
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#2
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Manus Celer Dei Group: Dumpshocked Posts: 17,006 Joined: 30-December 02 From: Boston Member No.: 3,802 |
IMO he can't, but I find the rules for Clearsight incomprehensible so don't take my word for it.
~J |
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Mar 22 2007, 07:11 PM
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#3
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Running Target Group: Members Posts: 1,095 Joined: 26-February 02 From: Ontari-airee-o Member No.: 1,115 |
I don't know the rules at all ... but wouldn't the sensor test just determine the TN for the gunnery test.... then you roll your gunnery against the TN? Maybe it's time to learn rigging ... but it just seems so messy.
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Mar 22 2007, 07:22 PM
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#4
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Manus Celer Dei Group: Dumpshocked Posts: 17,006 Joined: 30-December 02 From: Boston Member No.: 3,802 |
The answer is no, and yes, learning Rigging is the proper response :)
~J |
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Mar 22 2007, 07:23 PM
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#5
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Running Target Group: Members Posts: 1,095 Joined: 26-February 02 From: Ontari-airee-o Member No.: 1,115 |
Is there a rigging walkthrough somewhere? like the matrix walkthrough?
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Mar 22 2007, 07:38 PM
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#6
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Runner Group: Members Posts: 3,066 Joined: 5-February 03 Member No.: 4,017 |
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Mar 25 2007, 12:26 PM
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#7
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Moving Target Group: Members Posts: 519 Joined: 27-August 02 From: Queensland Member No.: 3,180 |
I don't know if the clearsight rules are that specific - is a combat related test (see R3 p99) one based on a combat skill or is it any test in combat, which would often preclude perception or sensor tests receiving the clearsight bonus. I'd allow the clearsight to apply to any non-combat skill, that way a character needs both to help sensor enhanced combat, clearsight for the lock-on and sharpshooter for the gunnery test. |
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