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> Ruger Super Warhawk picture
Phasma Felis
post Nov 5 2003, 02:20 AM
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Is there a canon picture of the Ruger Super Warhawk anywhere?

I'm curious to see what revolvers look like by 2063.
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Siege
post Nov 5 2003, 06:04 AM
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Judging by the character pictures in SR 1st edition, they look pretty much the same as revolvers today.

There's not a whole lot of technology to upgrade in the design.

-Siege
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Shadow
post Nov 5 2003, 06:08 AM
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Maybe a low light LED to let you know how much ammo is in the cylinder. Perhaos a blinking light at the end of the barrel (I saw it in a movie). Maybe a cool new sound when it fires, and some how blows four foot wide holes in everything!
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TimeKeeper
post Nov 5 2003, 07:24 AM
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Hey now, it only does 10M not 10S
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Diesel
post Nov 5 2003, 07:48 AM
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*drool*

http://matrix.dumpshock.com/raygun/firearm...tol/sw_500.html
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Centurion
post Nov 5 2003, 09:19 AM
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QUOTE
Maybe a cool new sound when it fires, and some how blows four foot wide holes in everything!

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thunderchild
post Nov 5 2003, 11:38 AM
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QUOTE (Centurion)
QUOTE
Maybe a cool new sound when it fires, and some how blows four foot wide holes in everything!

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Centurion
post Nov 5 2003, 12:20 PM
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Remember kiddies, it's not compensating, it's complementing.
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Ed_209a
post Nov 5 2003, 04:05 PM
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To be honest, I don't see the revolver going much farther. The better designs are pretty perfect (as a revolver, that is) as is.

Perhaps you might have a motor drive on the cylinder so you can index to that Gel round or APDS round when you need it. Good use for a SG link there.

I do like the hi-cap cylinders for some modern revolvers. If 2000 alloys can hold 8 .357mag rounds in a practical sized cylinder, then 2060 alloys should be able to do the same with .44mag.

But in general, go to Ruger's website, or S&W's site and pick a .44mag, full size revolver you like. That is close enough to a super warhawk for game purposes.

The Ruger Super Redhawk in .44mag is probably VERY close to what the 2050s descendant would look like.
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Phasma Felis
post Nov 5 2003, 10:32 PM
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QUOTE
The Ruger Super Redhawk in .44mag is probably VERY close to what the 2050s descendant would look like.

And, of course, the Ruger Super Redhawk doesn't look all that different from an 1873 Colt Army. :)

This really shouldn't surprise me much, given how much modern automatics tend to look like the Colt 1911. I imagine that innovations within these classes of gun are going to be evolutionary rather than revolutionary; any "revolutionary" changes will be an entirely new class of weapon, like the difference between revolvers and automatics.
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Raygun
post Nov 5 2003, 10:57 PM
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QUOTE (Phasma Felis)
And, of course, the Ruger Super Redhawk doesn't look all that different from an 1873 Colt Army.


I think you meant Ruger Super Blackhawk, there. The Super Redhawk is a double action revolver that doesn't much resemble the Colt SAA.

The way I see it, the 10M damage code puts the Super Warhawk into .44 Magnum territory, and the SS mode makes it a single action. The Super Blackhawk is the only single action .44 Mag revolver that Ruger currently makes, so the Super Warhawk should be similar to it.
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Dogsoup
post Nov 6 2003, 12:36 AM
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The weapons of today used in SR..? *grumble whince*
I prefer something along the line of that Ghost in the Shell-revolver, just make it a little more massive with a heavier barrel or something...
Third from the top.
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Tanka
post Nov 6 2003, 12:45 AM
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QUOTE (Diesel @ Nov 5 2003, 02:48 AM)
*drool*

http://matrix.dumpshock.com/raygun/firearm...tol/sw_500.html

w00t!

Erhm... Sorry. ;)

Edit: ...

I so quoted Centurion.
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Raygun
post Nov 6 2003, 01:36 AM
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QUOTE (Dogsoup)
The weapons of today used in SR..? *grumble whince*
I prefer something along the line of that Ghost in the Shell-revolver, just make it a little more massive with a heavier barrel or something...
Third from the top.

Hate to break it to you, but the Mateba revolver is a weapon of today, like the majority of the guns on that page. CZ-100 is real. Jericho 941FS is real (though AFAIK, there has never been a model 942, as the 941 designates that the pistol was originally available in 9mm and .41 AE. None of the Jerichos will ever be chambered in .50 AE. Period.). Steyr TMP is real. SIG 540 is real (again, AFAIK, there was never a 541. The 550 series are today's standard.). Ultima Ratio is real. The CZN M22 and SPIW MINI 14 are both works of fiction.
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Dogsoup
post Nov 6 2003, 03:11 AM
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You lie! Why do you lie!?
Ok, make it a bit heavier, put on some blinking diods and and an ammo display... Hey waittaminute! That Mateba shot looked even better than the drawing; Radical, the weapons of the future, today! :wobble:
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Ed_209a
post Nov 6 2003, 03:53 PM
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QUOTE (Raygun)
The way I see it, the 10M damage code puts the Super Warhawk into .44 Magnum territory, and the SS mode makes it a single action.

The Super Blackhawk is the only single action .44 Mag revolver that Ruger currently makes, so the Super Warhawk should be similar to it.

Hmm. I didn't notice that the Warhawk was SS.

I cannot argue with the logic, given the stats in the book, but I don't see why a single action revolver would be used for a combat firearm when equal quality double action revolvers are available.
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The Frumious Ban...
post Nov 6 2003, 04:16 PM
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You can always use a pair of Ruger Warhawks simulataneously in the game. Each one is SS, which only means you're limited to a single Simple Action shot with each one per turn. Since you get to make two Simple Actions per turn, you can fire one then the other. Since you're not shooting them at the same time (as opposed to one then the other), you don't have to worry about the Firing Two Firearms penalties either. It's also another one of the reasons why having a pair of Induction Pads on your smartlink can be useful.

And this way, you now effectively have a gun with an effective Ammo of 12 and SA mode that does 10M damage. It's a nice option for gung-ho types with a not-so-high Pistols score, really. The extra damage makes up for the relative lack of skill.
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Traks
post Nov 6 2003, 04:18 PM
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Bandersnatch, I think you are wrong.

Meanwhile I sent link to super-weapon to my powergamer.
He always asked for more firepower :)
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The Frumious Ban...
post Nov 6 2003, 04:48 PM
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Err, "you think I am wrong" how?
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Siege
post Nov 6 2003, 05:08 PM
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QUOTE (Ed_209a @ Nov 6 2003, 03:53 PM)
QUOTE (Raygun @ Nov 5 2003, 05:57 PM)
The way I see it, the 10M damage code puts the Super Warhawk into .44 Magnum territory, and the SS mode makes it a single action.

The Super Blackhawk is the only single action .44 Mag revolver that Ruger currently makes, so the Super Warhawk should be similar to it.

Hmm. I didn't notice that the Warhawk was SS.

I cannot argue with the logic, given the stats in the book, but I don't see why a single action revolver would be used for a combat firearm when equal quality double action revolvers are available.


I would love to see the recoil of a .500 S&W Magnum revolver. Better make that first shot count.

Edit: Cut out bizarre, half-baked rambling /edit

Mind you, the Ruger Warhawk isn't a combat gun but rather designed for hunting big game like deer, moose, piasma and troll.

-Siege
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Game2BHappy
post Nov 6 2003, 05:08 PM
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QUOTE (The Frumious Bandersnatch)
how?

I'm not sure if this is what Traks was referring to (so I'm not speaking for him), but your wording is a bit confusing even if the end results are the same.

The pistols would be fired together as a single Complex Action instead of two Simple Actions. Like I said, it's just wording - it sounds like you intended to fire each gun only once per turn regardless. It might only make a difference if, after firing the first shot, your character suddenly wanted to change his action and not fire the second shot. Since the shots are simultaneous, this would not be possible.

The second was your reference to the "pair of Induction pads on your smartlink". The smartlink does not give any target-number bonus when firing two weapons simultaneously, although you may have only been referring to the normal bonuses of having your remaining ammo displayed, having a smartlink safety system, etc.
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Tanka
post Nov 6 2003, 05:26 PM
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I think what he's saying is that, being firing once is a Simple Action, you fire one as a Simple Action, then the other as the same Simple Action. There you have an effective SA mode dealing 10M. However, then you need either Ambidexterity or Off-Hand Pistols to use it well.

So, technically speaking, he's right. However, at the same time, he isn't. Kind of a paradox, neh?
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Ed_209a
post Nov 6 2003, 05:35 PM
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QUOTE (Siege @ Nov 6 2003, 12:08 PM)
I would love to see the recoil of a .500 S&W Magnum revolver.  Better make that first shot count.

Edit: Cut out bizarre, half-baked rambling /edit

Mind you, the Ruger Warhawk isn't a combat gun but rather designed for hunting big game like deer, moose, piasma and troll.

-Siege

I would call .44mag the very outside for practical combat handgun calibers in toe 2060s, only because of Orcs & Trolls. Barring them, .357mag would be the outside.

Of course, that assumes you have a human behind the gun. Goodness knows how powerful a handgun a Troll could wield. Revolver in 12ga anyone? <shudder>
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The Frumious Ban...
post Nov 6 2003, 06:38 PM
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QUOTE (tanka @ Nov 6 2003, 11:26 AM)
I think what he's saying is that, being firing once is a Simple Action, you fire one as a Simple Action, then the other as the same Simple Action.  There you have an effective SA mode dealing 10M.  However, then you need either Ambidexterity or Off-Hand Pistols to use it well.

So, technically speaking, he's right.  However, at the same time, he isn't.  Kind of a paradox, neh?

Uhm, no.

You do not need Ambidexterity as you are NOT firing the revolvers simultaneously, which is the only time you suffer that particular penalty (and thus do not need to compensate for it).

Firing a Weapon is a Simple Action. SS weapons can only be fired once per Combat Phase, yes, but each shot is still a Simple Action. You have two Simple Actions (or one Complex Action) per phase. Thus you can fire two different SS weapons in one phase, each one taking up a Simple Action. One right after the other. As opposed to firing two weapons simulataneously which uses one Simple Action to fire two weapons, at which point you suffer the +2/+2, no targeting systems, and combined recoil penalties.

Thus you can fire two Ruger Warhawks per turn without incurring the Using a Second Firearm penalty (which is intended for firing them simultaneously, not just holding them), because you're not. It's just like firing a single pistol twice, one shot after the other. Bang. Pause. Bang. If both are smartlinked and you have two induction pads, you even get your -2 TN bonus just as if you were firing only one SA pistol.

So yes, effectively, you can use two Ruger Warhawks as if they were a single SA pistol with an Ammo capacity of 12 and a Damage Code of 10M. Your only major pitfalls is that 1) both hands are full and 2) reloading is going to be a lot more difficult.

But style-wise, it's still a fun alternative, especially if you just like the image of using two guns instead of one.
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Tanka
post Nov 6 2003, 06:58 PM
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If I understand Ambidex correctly, it's for even wielding the two guns, whether or not firing/attacking with them.

How easy is it to write with your dominant hand? How about with the other hand? You may not be doing it at the same time, but you still have to concentrate to be able to write legibly.
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