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Apr 8 2007, 08:45 AM
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#26
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Shadow Cartographer ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,737 Joined: 2-June 06 From: Secret Tunnels under the UK (South West) Member No.: 8,636 |
The troll is going to die. And quite frankly, probably deserves to. |
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Apr 8 2007, 09:01 AM
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#27
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Moving Target ![]() ![]() Group: Members Posts: 870 Joined: 2-October 06 From: Athens Ga Member No.: 9,517 |
With a will of 1 you could probably convince him to change sides with a candy bar and nice smile!
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Apr 8 2007, 01:53 PM
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#28
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,288 Joined: 4-September 06 From: The Scandinavian Federation Member No.: 9,300 |
The rationale is that characters with weaknesses deserve to die? Why thank you, but I'd rather not. And yeah he's not hard to convince, his usual reply to his comrades is "ok". Basically he knows how to roleplay a weak-willed character. And given his strength, that is really a frightening thing. |
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Apr 8 2007, 02:30 PM
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#29
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Shadow Cartographer ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,737 Joined: 2-June 06 From: Secret Tunnels under the UK (South West) Member No.: 8,636 |
The rationale is that the player created a character with such a glaring weakness that the only way he's realistically going to get by is GM-coddling. And GM-coddling is unfair to those players that created more balanced characters. I'm not there. I'm not in your game. Maybe he's a very good role-player and having fun with this character. But when a character is created with such an outrageous dump-stat, there's a large possibility that the player has done it in order to maximise points in some other area(s). This is generally bad for the realism of the game because you get characters that are purely focused on meta-game ends (such as killing people or absorbing damage) when a realistic character would require a broader range to be a functioning individual in the world. I said probably deserves to die because with a stat like that, the player has probably min-maxed the character (badly, however) in an unrealistic fashion. This may not be the case and if not, great. But I said the troll is going to die, because he is. The first scientologist recruiter that happens along will sign him for lifelong membership with a single pamphlet. And one mage with a manabolt will crumple him like toilet paper. I'm sorry to say it, but it's true. He or she is living on borrowed time. |
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Apr 8 2007, 02:50 PM
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#30
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,288 Joined: 4-September 06 From: The Scandinavian Federation Member No.: 9,300 |
I am coddling him sort of, as I am coddling the whole group since they are ALOT weaker than usual. Will they die if they try to go shadowrunning now? YES. Will they die when doing small time work for the local gang? Not necessarily. And I don't understand how you think it unrealistic for a person to have willpower 1, after all there are alot of sheep out there. WP 1 is a weakness just as Body 1 would be. The party's thief has only body 2, which makes him almost as vulnerable to physical damage as the Troll is to spells and stuff. (and lets face it, that happens alot more often in this game than spellcasting. ). I'm pretty sure that as he earns more BPs and get more experienced, he's going to increase his willpower. Perhaps after encountering this mage and realizing how bad WP 1 is? |
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Apr 8 2007, 03:56 PM
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#31
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Cybernetic Blood Mage ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,472 Joined: 11-March 06 From: Northeastern Wyoming Member No.: 8,361 |
Ok first off, I read your war-story, and it sounds pretty good, however I disagree with the idea of coddling the party at all, sure they are of a lower power level then normal, but you've already done your job by placing them in a lower powered campaign setting, never forget that life in the barrens is hard, dirty, and above all, short.
*Edit* Plus, remember that min-maxing in a lower power setting kind-of destroys the entire point of even bothering with lowering the power setting. If anything, I'd be slightly offended if one of my players agreed to play with a lower power level and then preceeded to try to min-max their way to outragous strength. |
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Apr 8 2007, 04:06 PM
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#32
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,288 Joined: 4-September 06 From: The Scandinavian Federation Member No.: 9,300 |
Ok to clarify when I say coddling I mean that their first encounter was not 10 gangers with Ak-97 trying to kill them. Does these gangers exist in the setting? Sure, but they have better things to do in this setting. That is not to say that the Barrens is a dangerous place to be. If the runners didn't have some combat ability they would be at least beaten the crap out of, if not downright killed. Several of them have already been robbed. And if the runners do something stupid like turn on their employer they would probably be dead. The Vatos for once have about 30 members, and even have some elite ones in armor jackets and assault rifles as well as 2 trolls with combat axes. If they wanted the PCs dead, they would be, no question about it. But why kill what you can use? Once they start messing with the Blackrock clan however, they could be in a tight spot if they're not careful. That gang is larger than the Vatos (around 50 members), are composed of orcs (which face it are alot better than humans in combat), and are often on combat drugs. Their only weakness is that they prefer fighting hand to hand using their superior strenght, even though each member at least packs a streetline special. Sooner or later they will end up in a situation where only luck (Edge) will keep them from getting geeked. BTW later on I plan to reveal the reason these gangs are fighting (other than racism), as their are corp or mafia interest behind the conflict... hmmm but how and why? Any input appriciated. |
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Apr 8 2007, 05:03 PM
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#33
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Cybernetic Blood Mage ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,472 Joined: 11-March 06 From: Northeastern Wyoming Member No.: 8,361 |
Well, it sounds to me like once they start messing with the or<==K==>s (Sorry, pet peeve of mine that I had to get out of my system.) they are basically setting themselves up for membership in the human gang, so I think I'd let them work their way up in the ranks and uncover hints of the interfernce that way.
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Apr 8 2007, 05:21 PM
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#34
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Moving Target ![]() ![]() Group: Members Posts: 144 Joined: 30-April 03 Member No.: 4,529 |
If the WP 1 was taken to be a min-maxer, then the troll deserves to die. If it was taken because the player thought it would be a fun concept to roleplay, then death is not deserved.
I see a weak-willed character as the type who blows his paycheck on one night at the bar or casino, and who can't hold a steady job because some days he just doesn't fell like going to work. Even so, there are still options for roleplaying several situations. Scientologist recruiting: 1. The follower thinks scientology is the greatest idea ever and becomes a true believer, until the local mormon missionary comes around. 2. The character doesn't care about scientology, but signs up just to get the guy to go away. The new member information ends up in the trash, right next to the Book of Mormon, and Jesus for Jews pamphlet. 3. The highly unmotivated character doesn't care enough to even answer the door, because that would require him to get out of the chair. If the recruiter is persistent enough, he'll probably find himself confronted by a really pissed off troll screaming "What the drek do you want?" Humanis Confrontation 1. The character with low self-esteem believes he is scum. He takes every insult to heart and ends up cryin back home, wishing he were dead, and hating himself for not even having the courage to kill himself. 2. The character with no control snaps after the first few insults. He doesn't care about the Lone Star patrol across the street, he just wants these punks to shut up and wades in swinging. I do tend to agree that the character will need to toughen up a bit if he wants to survive in the shadows, but maybe those first few runs will be just what the character needs to build some self-esteem or to give him some new goals that makes life worth fighting for. |
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Apr 8 2007, 05:45 PM
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#35
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Moving Target ![]() ![]() Group: Members Posts: 749 Joined: 28-July 05 Member No.: 7,526 |
hi, im here to insert a shameless plug for my Witch Hunt game in Welcome to the Shadows where we do just this. woo! |
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Apr 8 2007, 07:59 PM
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#36
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Bushido Cowgirl ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,782 Joined: 8-July 05 From: On the Double K Ranch a half day's ride out of Phlogiston Flats Member No.: 7,490 |
...keep in mind not only are the BP point totals lower, but so is the BP cap to attributes (at 320BP this would only leave a maximum 160 for the basic attributes). Yes, point shaving would be an issue to physically survive, particularly in the barrens. For KK4.4, to balance her attributes out (BTW none, including her Magic, were at 6) with a good Willpower and OK Charisma, required a bit of BP shaving somewhere along the line. I chose Logic since it also worked in with her backstory. Keep in mind, adepts (at least good adepts IMO) don't necessarily have the luxury of physical augmentation though implants so (I consider that even more of a serious munch offence than BP shaving). Yes, there are the Increased Attribute powers, but these are fairly expensive (1PP ea). Seeing that 60% of the character's BPs are taken up by reflex boost, this leaves little for other abilities. True she could take one less level of Reflexes, but with a combat oriented character, speed is basically survival. |
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Apr 8 2007, 09:45 PM
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#37
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ghostrider ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 4,196 Joined: 16-May 04 Member No.: 6,333 |
Being in the barrens wouldn't mean there aren't any mages. Ork street shaman of Rat. Think that looks good on a resume? Nicer and safer doesn't want the dirty, scummy ork trash, regardless of said ork's ability to cast levitate at force three. Not to mention that someone growing up in the Barrens might not even know that there's "better" to be had just on the basis of being magical. Not arguing really, I just don't see the barrens having less awakened per capita than anywhere else, at least not on the basis that "it's the barrens". (Actually, that might make a neat little arc in a campaign; meeting a "scummy" street shaman and helping him/her out of the Barrens by hooking him/her up with magical work, etc. Of course, for the proper SR feel, that person has to either come back to betray the PCs or be killed by another group of runners pulling a different job against the corp that the former street shaman now works for. ) |
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Apr 9 2007, 07:35 AM
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#38
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Cybernetic Blood Mage ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,472 Joined: 11-March 06 From: Northeastern Wyoming Member No.: 8,361 |
Or that the runners themselves are hired/forced (For those groups that don't believe that the only reason you don't sell your own mother into slavery is because its more profitable to rent her.) to geek the shaman because they can get close enough to pull the job off. :cyber:
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Apr 9 2007, 12:17 PM
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#39
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,288 Joined: 4-September 06 From: The Scandinavian Federation Member No.: 9,300 |
This is exactly what happened during play. The Troll character was sitting behind reinforced glass at the security stand in the Quick-e... erhh, Stuffer Shack. Both he and the Elf were perfectly safe as they Humanis scum couldn't touch them. But as soon as the humanis started throwing insults at Trog he immedeately went out of his security booth and the fight was on. Of course, he WAS tough enough physically to take on 3 members alone, intimidate 2 others, while the remaining 2 were scared off by the Elf who had an Ares Predator sticking out of a window in the counter security glass wall. Ravor: That description sounds very much like this team. Trying to get this Shaman to work for a corp probably isn't profitable enough (and these guys need money NOW). |
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Apr 9 2007, 01:25 PM
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#40
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ghostrider ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 4,196 Joined: 16-May 04 Member No.: 6,333 |
Evyll. :D |
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Apr 9 2007, 02:27 PM
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#41
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,266 Joined: 3-June 06 From: UK Member No.: 8,638 |
I did say rarer, and not 'there aren't any'. Yes, those spell slingers you get in the barrens are going to be those that follow 'unhygienic' totems like rat or are, for whatever reason, undesirable by the corps. But I really don't think you would find the same number of awakened in the barrens as elsewhere. Consider it like the 'braindrain' apparent in academia. Among those that awaken in the barrens are going to be those that are employable, and they are going to leave. The magicians you find in the barrens are going to be the ones who either won't or can't get employment elsewhere, but that won't be the entirety of those that do awaken. |
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Apr 9 2007, 06:19 PM
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#42
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Moving Target ![]() ![]() Group: Members Posts: 141 Joined: 26-February 02 From: Austin, TX CAS Member No.: 1,097 |
I am far more brutal with invisibility in my campaigns.
It's an illusion, not a manipulation. They didn't actually go invisible, they merely tricked your mind into thinking they aren't actually there. Therefore if you try splashing the area with paint you will see it hit the ground (the caster still gets hit but you do not see that) or even setting off a sprinkler system will be pointless as you just see the water hitting the ground like normal (even though the caster is getting wet). You FAILED the check and now your mind is at the whim of their illusion and you cannot find them. Even if the caster were to shoot you or cast a spell on you while invisible you could not see them nor would these actions cause the casters invisibility to drop (yet you can still hear these actions taking place). Furthermore, I don't allow Improved Invisibility in my game. It doesn't sit too well with me. How does an illusion spell affect things like remote cameras or vehicle sensors? It is magic and magic doesn't mesh well with technology. So, in my games: Can technology (like cybereyes or goggles) help you see someone using invisibility? No, you are within line of effect and have failed the willpower check and can no longer see the caster regardless of any actions you take. In essence, you eyes see the caster but your mind does not. Can an invisible caster be seen via a vehicle's sensors or remote camera? Yes, you are not within line of effect and illusion effects cannot affect technology. This doesn't prevent you from having any options for attack though. If you saw a mage go invisible you will of course think they are still around since you know they didn't teleport or some bullshit so you can still attack the area they were last at taking a -6 penalty on the roll (or hell, throw a grenade from that matter). If you hit the caster and they keep the spell sustained, you will see no blood and you will see the bullet(s) travel past where the caster was standing ending up in a wall or some other object further down (or your melee swing will continue through where the caster was standing as if nothing was there). The caster can still take damage but they will also stay completely invisible. Of course, you don't have to work invisibility like I do. I just thought I would offer you a few more thoughts on how it could work. |
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Apr 9 2007, 07:32 PM
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#43
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ghostrider ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 4,196 Joined: 16-May 04 Member No.: 6,333 |
It's a good thing. ;) |
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Apr 9 2007, 07:49 PM
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#44
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Moving Target ![]() ![]() Group: Members Posts: 834 Joined: 30-June 03 Member No.: 4,832 |
FOTD,
Remember that sustaining a spell is either a -2 dice penalty to all other actions, or that it's going to be using the service of the "rat spirit". So if he casts imp invis, he'll be trying to cast his whateverbolts at -2 dice. If the shaman has a sustaining focus, then he probably isn't from the barrens since they cost quite a bit. They are also limited to the force of spell they can hold, and I don't think that you can bind a focus higher than the characters magic rating. |
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Apr 9 2007, 08:18 PM
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#45
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,266 Joined: 3-June 06 From: UK Member No.: 8,638 |
I don't actually have an issue with your description or use of invisibility, Superbum. In fact it makes a lot more sense intuitively. Personally I think they introduced improved invisibility in response to complaints that it wouldn't work on cameras. The same goes for the mask spell.
But then they were stuck with trying to explain how a Physical illusion would make someone disappear from sight... which is somewhat trickier to justify. Still, this is not the place to discuss it, as there are already innumerable threads on the subject (resurrect the invisible flashlight thread if you must). My point is mostly that if you were to hit an invisible character with a melee attack you would feel the blade/fist/whatever connect with the target, as invisible characters remain tangible. Of course if they were smart they'd move, but should they stay in the same place I'd grant a bonus to the attacker, offsetting the -6 dice to -4 or so. |
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Apr 9 2007, 08:34 PM
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#46
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Moving Target ![]() ![]() Group: Members Posts: 906 Joined: 16-October 06 Member No.: 9,630 |
Lets recall his dump stat is will power, NOT charisma or Logic, THOSE are dump stats for Street Samurai Trolls.
Super, there are two forms of invisibility, Standard which works as you describe, though few would take it to your extreme. By your standards if they shot an arrow and impaled the invisible target. (the mage can make others invisible). They'd think the arrow was what stuck in the wall? on the floor? Of course a remote camera option can be a smartgun. I don't think a few fingers should be enough for line of sight BY RAW, Invisibility never effects hearing or other senses. The sound of a bullet hitting a person is very different then hitting a wall. Just as the character should feel his weapon hit something in mid air. "The subject is completely tangible and detectable by the other senses (hearing, smell, touch, etc.)" Remember the more brutal you are with Invisibility, the easier the PC's turn the tables on you. Improved Invisibility is a physical illusion, It effects technology, because it actually bends light around you making you invisible. They still need an object resistance test. You'd need 4 hits to beat a drone. Well actually its 4+ hits for a drone so you could easily have a high military security drone that requires 6 hits. Remember there are two types of Illusions mana based that effect the mind and physical illusions which are quasi real. Hell you resist Improved Invisibility with Intuition instead of will power. Shooting invisible characters is already fairly brutal -6 penalty the smartgun is likely useless and its skill+intuition instead of agility. Going from 18 dice to 8 is bad enough. Some other options can be just peek around corners with a smartgun and hope the mage doesn't spot. And remember "target has partial over" offers a -4 penalty this applies to spells just as sell as guns. |
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Apr 9 2007, 09:24 PM
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#47
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Moving Target ![]() ![]() Group: Members Posts: 141 Joined: 26-February 02 From: Austin, TX CAS Member No.: 1,097 |
The way I run invisibility doesn't have any effects on sound. They will hear the actions they performed but they will see the illusion.
Trust me, I know, but I am like a Dragon. I have at least 12 reactions for their every action. :grinbig:
Which is why I have a problem with this form of physical illusion. It acts more like a manipulation spell and interferes with my vision of how magic should work, hence the removal from my game. It also quasi acts like "smart" magic, which IMHO shouldn't exist. I have several other spells that I removed for similiar reasons. But you are right, that is a whole other bundle of joy for discussion. |
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Apr 9 2007, 09:54 PM
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#48
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,251 Joined: 11-September 04 From: GA Member No.: 6,651 |
Since when? Direct Combat spells are treated as a success test not a ranged combat test. |
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Apr 9 2007, 10:08 PM
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#49
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,266 Joined: 3-June 06 From: UK Member No.: 8,638 |
I don't have a problem with most physical illusions, but invisibility is a bit odd. Physical mask is reasonable, as you just wrap the target in the illusion of someone else, but how do you create an illusion of empty air? Answers on a postcard, please! (or not. we have another thread for this, and I've found little to no joy there). Superbum; I'm curious which other spells you have seen fit to remove. |
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Apr 9 2007, 10:11 PM
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#50
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,266 Joined: 3-June 06 From: UK Member No.: 8,638 |
Top of the right hand column if you have trouble spotting it. |
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