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> Some new weapons I made for fun, SR3, not using CC rules
MYST1C
post Apr 14 2007, 08:18 PM
Post #26


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QUOTE (eidolon)
Well, they can have up to one level of Increased Power according to CC.  I gave it that and upped the price, mainly because it doesn't have a whole lot else going for it.

You might want to use a picture of the 7.62x51 SCAR-H instead of the 5.56x45 SCAR-L then...
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nezumi
post Apr 15 2007, 01:12 AM
Post #27


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QUOTE (PBTHHHHT)
QUOTE (nezumi @ Apr 13 2007, 04:39 PM)
mmm...  love me some bullpups...  Too bad none come into my price range for at least another few years...

What's the price range? They're selling FS-2000s for around 2k now. Well, I got mine for a little bit less awhile ago, but the price have gone up.

Cheapest I've seen is $1.2k but I forgot what for. Kel-tec is making one for next year or the year after and I'd be interested in that. Regardless, right now bullpups cost 2-3 times as much as an AR-15, up to 10 times as much as an AK. Hrmm... Makes me sad. I'm guessing it's just because bullpups are almost always of high-quality bits and pieces, made for a limited market. Should we expect bullpups to be more in line with other ARs in Shadowrun's time?
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PBTHHHHT
post Apr 15 2007, 03:59 AM
Post #28


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Well, if you ever want to try out a bullpup rifle at a range, lemme know. I also have a friend who has a full auto mp-5. Well, he has the special trigger device that can port over to other HK rifles. The only problem is all the ranges around DC can't support full auto rifles. The NRA range used to allow it but too many law enforcement agents using the range kept making holes in the ceiling. :(

The only problem I with the bullpup is that you can't exactly add a betamag to it, unlike AR's and such because of where the magazine is placed against the body. Yes, it's an amazing thing to watch someone dump a hundred round mag on full auto from a rifle.
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