Manatech. |
Manatech. |
Apr 19 2007, 12:21 AM
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#1
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Target Group: Members Posts: 9 Joined: 12-April 06 From: Saint Louis, MO Member No.: 8,457 |
On page 12 of the Street Magic supplement, the sidebar makes mention of something called Manatech. The word seemingly appears no where else in that book, or the core book. Per the sidebar's definition, manatech is "technology that interacts with magic."
Have there been other references to manatech in any other canon? |
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Apr 19 2007, 12:41 AM
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#2
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Slacker Extraordinaire Group: Retired Admins Posts: 337 Joined: 26-February 02 From: Ashburn, VA Member No.: 997 |
I would guess this refers to technology like "Mage Sight Goggles" (pg 324, SR4). There have been a few gadgets in the past designed to help, or hinder/subdue, mages.
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Apr 19 2007, 12:44 AM
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#3
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Target Group: Members Posts: 9 Joined: 12-April 06 From: Saint Louis, MO Member No.: 8,457 |
Actually, I owe an apology. Apparently, when I searched the forums for mention of "manatech" I neglected to change the parameters to Any Date (instead of the last 30 day default).
This topic has already been covered. Again, my apologies. |
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Apr 19 2007, 12:45 AM
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#4
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Moving Target Group: Members Posts: 548 Joined: 21-December 06 Member No.: 10,416 |
There used to be mention of Corps attempting to get magic and technology to work together, as in the create techno-magical machines. Canon also said they weren't having any luck. I haven't seen anything since, but I hadn't really be looking.
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Apr 19 2007, 03:29 AM
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#5
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Great Dragon Group: Members Posts: 6,748 Joined: 5-July 02 Member No.: 2,935 |
When you wish upon a star...
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Apr 19 2007, 04:29 AM
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#6
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Running Target Group: Members Posts: 1,076 Joined: 31-August 05 From: Rock Hill, SC Member No.: 7,655 |
I've already been incorporating this idea of "manatech" into my ongoing Hong Kong campaign. Granted we have absolutely NO idea what manatech is going to turn out to be, I've already more or less established it to our group as technological devices that can (by means as of yet unknown) emulate or reproduce magical spells and effects.
Like a black ops death squad with armored suits that can cast at-will F:4 ImpInvis. Among other things. It's pure speculation, but it's a fun concept to bat around nonetheless, at least until some real, established canon comes out on the idea. |
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Apr 19 2007, 07:39 AM
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#7
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Runner Group: Members Posts: 3,314 Joined: 26-February 02 From: Lisbon, Cidade do Pecado Member No.: 185 |
Manatech in SR4 is still a relatively embryonic field. It most definitely won't include "industrial magic" (ie. devices that reproduce magical or spell-like effects). Rather manatech covers technological devices that utilize mana-sensitive elements(ie. normally biological organisms but ocassionally other things)—which circumvent the apparent opposition of magic and technology—to perform a specific function. For instance, manatech would include some things that have already been mentioned in SR canon such as astrally sensitive film, Deus' leeches, mage-cuffs, etc
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Apr 19 2007, 03:26 PM
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#8
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Cybernetic Blood Mage Group: Members Posts: 3,472 Joined: 11-March 06 From: Northeastern Wyoming Member No.: 8,361 |
AND possibly the rumoured implants which go *BOOM* if a Mage tries to access his mojo...
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Apr 19 2007, 05:42 PM
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#9
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Bushido Cowgirl Group: Members Posts: 5,782 Joined: 8-July 05 From: On the Double K Ranch a half day's ride out of Phlogiston Flats Member No.: 7,490 |
...I believe the Corporate Security Handbook had a couple "anti mage" countermeasures in the gear section like the aforementioned Mage Cuffs and the Mage Mask.
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Apr 19 2007, 10:39 PM
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#10
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Great Dragon Group: Members Posts: 6,748 Joined: 5-July 02 Member No.: 2,935 |
Or hey, y'know, cybermancy maybe.
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Apr 20 2007, 12:42 AM
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#11
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Bushido Cowgirl Group: Members Posts: 5,782 Joined: 8-July 05 From: On the Double K Ranch a half day's ride out of Phlogiston Flats Member No.: 7,490 |
...ahh, nothing like a few cyberzombies to deal with those munched out PCs.... :cyber: :vegm:
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Apr 20 2007, 01:53 AM
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#12
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Shooting Target Group: Dumpshocked Posts: 1,755 Joined: 5-September 06 From: UCAS Member No.: 9,313 |
Or the old dreaded storyline...were have all our mages gone. Dante's "black box" project. To use mages brains attached to tech to be "astral security" drones.
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Apr 20 2007, 11:41 AM
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#13
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Moving Target Group: Members Posts: 749 Joined: 28-July 05 Member No.: 7,526 |
Since mage masks are mentioned a few times in 4th ed. books but no stats have come out for them yet, I made this up for my Witch Hunt play-by-post game. Not even sure how close it comes to canon.
My players knew right away what they were for, so I guess that's good :)
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Apr 20 2007, 08:37 PM
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#14
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Bushido Cowgirl Group: Members Posts: 5,782 Joined: 8-July 05 From: On the Double K Ranch a half day's ride out of Phlogiston Flats Member No.: 7,490 |
...my SR4 version of the former bounty hunter Randi Rhodes has a couple too. Took the description and costs from the old Corporate Security Handbook
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Apr 25 2007, 10:39 PM
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#15
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Moving Target Group: Members Posts: 946 Joined: 16-September 05 From: London Member No.: 7,753 |
I love this stuff !!
The merging of Magic and Tech brings up lovely thoughts.. ..Spell enhanced Cyberware ..Spirits caught on a Skill Chip ..Spirits bound into machines Some sources include.. ..GURPS Cthulhupunk ..TORG Cyberpapacy ..Castle Falkenstein [even though it's Steampunk] Just my thruppence.. |
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Apr 25 2007, 10:49 PM
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#16
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Great Dragon Group: Members Posts: 6,748 Joined: 5-July 02 Member No.: 2,935 |
Probably not, no, I thought we already had those in Street Magic (i.e. homunculi/vessels), no, really no, Hell no. |
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