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Apr 26 2007, 12:44 AM
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#1
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Moving Target ![]() ![]() Group: Members Posts: 266 Joined: 16-April 02 From: DC Member No.: 2,605 |
Has anyone else noticed that the metamagic Maksing just got a whole lot more difficult to penetrate in SR4 than it has been in past editions. If my memory serves me right, a big if on some days, the character trying to penetrate the mask had some kind of bonus based on their initiate grade. Now only the Masking character gets a bonus from their initiate grade. It also gives the masking character the option of assuming the appearance of a mundane or a magic higher or lower than it actually is, or an astral creature. I assume this means spirit, but is that only when you're astrally projecting? Does this mean you could pass yourself off as a dragon when in Astral Space :evil: ? I guess the game designers decided to make this ore powerful under this edition. However it doesn't cover foci or spell like it use to unless you also purchase the appropriate metamagic.
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Apr 26 2007, 01:01 AM
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#2
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Uncle Fisty ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 13,891 Joined: 3-January 05 From: Next To Her Member No.: 6,928 |
One thing I did to level the playing field a bit was introducing a metamagic called Unveiling. Basically it's extra dice to use on astral perception tests to break Masking and False Signature. It works just fine for regular assensing as well, It's just that those are the things you'll really need the extra dice for.
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Apr 26 2007, 01:34 AM
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#3
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Moving Target ![]() ![]() Group: Members Posts: 399 Joined: 27-May 04 Member No.: 6,361 |
Funny thing about the extended masking is that it allows for some scary stealth magicians. Not only can you truly look mundane, you basically gain the ability to sneak around with invisibility without becoming an astral beacon.
A magician that can escape the notice of another astrally perceiving person is indeed very frightening. Edit: As a side note, the Masking power also allows you you lie far more effectively, or at least conceal the lie to a surprising degree. Reminds me of a certain Talon novel. |
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Apr 26 2007, 10:02 AM
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#4
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,251 Joined: 11-September 04 From: GA Member No.: 6,651 |
Is it legal to change auras so a troll mage appears as an astral mouse to reduce his aura's perceived size?
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Apr 27 2007, 12:38 AM
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#5
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Moving Target ![]() ![]() Group: Members Posts: 266 Joined: 16-April 02 From: DC Member No.: 2,605 |
Adding another metamagic seams too much just to counter masking. I mean if all you get is a few other dice to counter other metamagics, it doesn't seam like enough. Maybe I'm just venting. It seams like they made it much more powerful by making it veryhard to penetrate, but also weeker at the same time by making the extended masking. Yeah, you could make incredible use of extended masking with spells like physical mask. Anyway, the posibilities are endless.
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Apr 27 2007, 01:05 AM
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#6
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Uncle Fisty ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 13,891 Joined: 3-January 05 From: Next To Her Member No.: 6,928 |
I agree that masking is too tough to break, especially once you get a few grades on there. But honestly I'd rather add in another metamagic to the game, reflecting advances in thaumaturgy, then rework an existing one.
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Apr 27 2007, 07:36 AM
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#7
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Target ![]() Group: Members Posts: 44 Joined: 19-April 05 From: Amsterdam, UNL Member No.: 7,347 |
I like the idea of Unveiling. I'm going to allow it in my campaign.
Thanks, fistandantilus3.0 |
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Apr 27 2007, 04:15 PM
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#8
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Cybernetic Blood Mage ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,472 Joined: 11-March 06 From: Northeastern Wyoming Member No.: 8,361 |
Seconded DigitEyez.
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Apr 27 2007, 04:25 PM
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#9
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Uncle Fisty ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 13,891 Joined: 3-January 05 From: Next To Her Member No.: 6,928 |
No problem. I got the idea of new metamagics from Ellery's list a while back. It makes things more interesting if there are some rare metamagics out there that people don't always recognize and can't always plan for. This goes for both PCs and NPCs. |
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Apr 27 2007, 04:28 PM
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#10
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,180 Joined: 22-January 07 From: Rochester, NY Member No.: 10,737 |
Thirded.
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Apr 28 2007, 12:40 PM
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#11
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Moving Target ![]() ![]() Group: Members Posts: 266 Joined: 16-April 02 From: DC Member No.: 2,605 |
Does your new metamagic Unveiling give anything to help penetrate illusion spells or other forms of magical concealment, such as the critter power that is commonly used by spirits? If so, I definately say it's worth it.
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Apr 28 2007, 01:50 PM
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#12
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,089 Joined: 4-October 05 Member No.: 7,813 |
he said it "works fine for regular assensing too" which leads me to assume it's basically bonus dice to assensing, as opposed to simply bonus dice to penetrate masking.
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Apr 28 2007, 03:30 PM
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#13
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Uncle Fisty ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 13,891 Joined: 3-January 05 From: Next To Her Member No.: 6,928 |
Correct. It adds the initiates grade in dice to any assensing tests, using a complex action.
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Apr 28 2007, 04:04 PM
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#14
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Target ![]() Group: Members Posts: 69 Joined: 3-October 06 Member No.: 9,529 |
Which seems too powerful to me. An initiate with a few grades and Unveiling starts becoming the astral equivalent of the perception adept. If the GM wants even a chance of something magic remaining hidden, it requires an initiate with other metamagics to have cast it.
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Apr 28 2007, 04:12 PM
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#15
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,180 Joined: 22-January 07 From: Rochester, NY Member No.: 10,737 |
There's an old saying about the technological race between Warhead and Armor and how the Warhead usually wins. I think the same thing can be said nowadays, and in Shadowrun, about the race between Stealth and Sensor and how the Sensor usually wins. |
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Apr 28 2007, 04:48 PM
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#16
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Uncle Fisty ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 13,891 Joined: 3-January 05 From: Next To Her Member No.: 6,928 |
Mages have almost always been initiate vs initiate. The guy with a few grades is always going to have the advantege. That's the point. Right now, as was mentioned at the head of this thread, masking is very far ahead of any means to break it. How many successes does it usually take to find something about a magic item anyway? The most you ever need for successes on assensing is 5. You get to a certain point in initiation using the normal skill cap rules, and it's unbreakable. As an example, say you've got someone with max assesensing of 7 Intuition of 6 And we'll say specialized in Aura reading. 15 dice. That gives a quick average of 5 successes. Then you get say a 3rd grade initiate who's built his magic up to 9. Add an intuition of 4. That gives you 16. So you've got the best of the best in assensing vs a strong mage, with good intuition, and they'll be breaking even on average, without use of edge. Now how does that make sense? Best you can be at assensing, vs Very good, and they break even. Then there's masking foci (pg 85 SM). Adds their rating to masking. You have a stong mage putting a little effort in to masking (Masking Foci 3) and now they're likely to beat the best assenser (Unless they have Dark King for a Mentor Spirit). |
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Apr 28 2007, 05:23 PM
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#17
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Shadow Cartographer ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,737 Joined: 2-June 06 From: Secret Tunnels under the UK (South West) Member No.: 8,636 |
I like masking to have the edge. It's more productive to the game that way, I feel. My reasons are twofold. Firstly, in the absence of the ability to penetrate a masked aura, players are required to fall back on good old fashioned detective work, subterfuge, spying... that sort of stuff. With the ability to penetrate masking, my only hope of pulling off some mystery is to have the villains unrealistically initiated up the wazoo.
Secondly, I want the players to be able to pull off their own masking. Compared to metamagics such as centering and anchoring, it's a fairly indirect and weak power, chosen by players who want to think, and I don't think it should be undermined. It shouldn't be an arms race between masker and watcher. That's the D&D approach where whoever has the biggest rock wins. In Shadowrun, you also come up against paper and scissor and that's the way I like it. It makes things interesting. Balance of power = dull. Uncertainty = GM heaven. My thoughts, -K. |
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Apr 28 2007, 05:28 PM
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#18
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Uncle Fisty ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 13,891 Joined: 3-January 05 From: Next To Her Member No.: 6,928 |
Easy answer : Masking Foci
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Apr 28 2007, 05:36 PM
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#19
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,251 Joined: 11-September 04 From: GA Member No.: 6,651 |
QFT |
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Apr 28 2007, 05:52 PM
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#20
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Shadow Cartographer ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,737 Joined: 2-June 06 From: Secret Tunnels under the UK (South West) Member No.: 8,636 |
Too easy, and too glib. Doesn't this bring us back to square one, with those that feel masking is too powerful? Unless of course you then introduce Assensing Foci of some sort. Which I suppose would be square zero. So for those that want masking to be balanced by some new perceiving foci, you'll need some sort of boost to perceiver's side. For myself, who likes things as they are, masking foci are just a solution to a problem that we ourselves are creating, and it's much cleaner not to create the situation in the first place. The availability of strong masking opens lots of plot doors. Easy counters close them. -K. |
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Apr 28 2007, 07:30 PM
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#21
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Moving Target ![]() ![]() Group: Members Posts: 266 Joined: 16-April 02 From: DC Member No.: 2,605 |
The more I think about it the more I like Unveiling as a metamagic. I think if you round it out by making it help penetrate illusions and see others who have spirits concealing them, all the better. Plus, if a character really wants to trust his own eyesight/assensing abilities then they should take it. However, at low levels, it still won't give hugh advantages. Personally I think it would be good for those more experienced characters or NPCs. I think any dragon worth his skin would take this, so they are not fooled by mere mortals. Otherwise you'd have anyone taking masking and walking around looking like whatever they want because no one can see through the mask. If they really enjoy their privacy, let them take the masking foci.
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Apr 28 2007, 08:09 PM
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#22
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Target ![]() Group: Members Posts: 69 Joined: 3-October 06 Member No.: 9,529 |
6thDragon got me thinking. I don't like Unveiling as just giving straight dice to assensing. However, here's a variant of Unveiling I like (at least on first thought).
Unveiling helps an initiate pierce the veil of deception. It offsets penalties due to illusion and masking. I'm undecided on if this should be bonus dice or straight reduction (for Masking). So, Unveiling grade 3 vs Masking grade 4 would either be +3 dice on assensing against a threshold 4 higher or normal dice against a threshold 1 higher (bonus would only apply when trying to penetrate masking). It would also reduce the penalty to perception from concealment, camouflage (spell), and the like. Straight grade reduction might be too much (since concealment is limited by force of spirit and spells are limited by force and net hits) - maybe grade/2 dice bonus on penetrating such effects? |
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Apr 28 2007, 08:54 PM
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#23
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,089 Joined: 4-October 05 Member No.: 7,813 |
how high of an initiate grade are you worrying about? you shouldn't really be facing much more than maybe grade 3 or 4, i would say, as long as you're talking about simply reducing penalties. i don't really see any amount being a problem... the value will never exceed the strength of your enemies anyways, it can at best counter it, so there isn't really anything to worry about, imo. (and after all, there's still *mundane* methods of disguising oneself and hiding). |
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Apr 28 2007, 11:31 PM
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#24
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Uncle Fisty ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 13,891 Joined: 3-January 05 From: Next To Her Member No.: 6,928 |
From a game stand point on the Masking foci, you were concerned about Masking be too easy. A Masking Foci can help tip the scale a bit more towards masking, and it's also balanced on it's own more by making the initiate use even more karma to have the extra coverage. I don't see the problem. Seems like it would be just what you're looking for. I'm not trying to be glib. Sometimes the simplest solution is the right one.Unveiling goes a long way to balancing out the arms race on masking. In a world where magical R&D departments exist to come up with the latest metamagical technique (Filtering for example), and security is the focus of a lot of it, how would something like this not come aronud eventually? Especially since Masking is the type of metamagic people would only take if they had something to hide (read:shadowrunners). It wouldn't make any sense for corps, like say, Knight Errant who could use it to pierce a bug's masking, to not try to develop it. |
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Apr 29 2007, 03:15 AM
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#25
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Moving Target ![]() ![]() Group: Members Posts: 811 Joined: 30-January 07 From: Portland, OR Member No.: 10,845 |
My worthless opinion is this:
If you want to be the best at assensing, and be able to pierce every veil, you have to make sacrifices. I recently had to make the choice between a full magician and a mystic adept and picked the slightly worse mystic adept because my concept was to be able to assense better than anyone. To give full mages something that substitutes for the Enhanced Perception power is bullshit. Sure, Masking is hard to pierce, but if it wasnt, what is the point? Characters spend time and karma to get it so that they can hide themselves, why make it even harder? If you really want to fix masking, just rewrite it like it was in SR3. Decrease perciever's Initiate grade from masker's initiate rating (Im pretty sure that was how it worked) and require masking to pierce the mask. Also, just throw out the masking foci. |
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