Astral Counterspelling |
Astral Counterspelling |
May 4 2007, 12:04 AM
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#1
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Moving Target Group: Members Posts: 179 Joined: 15-November 06 Member No.: 9,866 |
Can a mage who is astrally projecting provide counterspelling defence for others who are not astrally projecting?
So if the mage is doing stuff astrally, and can see the other characters from astral, if an enemy mage targets them with a spell, can you still use your counterspelling to defend them? |
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May 4 2007, 12:11 AM
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#2
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Cybernetic Blood Mage Group: Members Posts: 3,472 Joined: 11-March 06 From: Northeastern Wyoming Member No.: 8,361 |
My gut tells me that no, if you don't have LOS to cast a spell at them then you don't have LOS to use your Counterspelling either.
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May 4 2007, 12:20 AM
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#3
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Great Dragon Group: Members Posts: 7,089 Joined: 4-October 05 Member No.: 7,813 |
well, i would allow it, provided:
1) the people being protected are dual natured. 2) the spell in question is present on the astral plane (ie it is a mana spell cast on the astral plane by an astral entity). so, generally speaking... no. |
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May 5 2007, 06:57 AM
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#4
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Moving Target Group: Members Posts: 811 Joined: 30-January 07 From: Portland, OR Member No.: 10,845 |
Thats what Guidance/Plant/Guardian spirits are for. You project conjure up some BFS, have it materialize and protect your team while you watch from astral.
This also works for combat. ;) |
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May 5 2007, 01:23 PM
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#5
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Running Target Group: Members Posts: 1,251 Joined: 11-September 04 From: GA Member No.: 6,651 |
A Great Form guidance spirit can make your team dual natured if you want to do the whole I'm-projecting-and-a-support-mage-only sort of thing.
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May 5 2007, 01:52 PM
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#6
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Great Dragon Group: Members Posts: 7,089 Joined: 4-October 05 Member No.: 7,813 |
and if your team also doesn't mind getting manabolted by spirits of men flying 20 meters up, being subject to watcher attacks, being unable to pass through wards, or any of the many, *many* other problems that come attached to being dual natured... frankly, i think a better use is to have the guidance spirit force the enemies into the astral, so you can drop crazy AOE spells on the poor fools from the astral. and also so that you can laugh at them for having a penalty to their dicepool as an added "benefit" to this supposedly good thing. (incidentally, you could also use this to trash objects with mana spells, by my reading, and to make astral barriers effective against physical intruders... all sorts of uses, many or perhaps even most of which are best to use on people who are *not* your teammates :P) |
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May 5 2007, 04:21 PM
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#7
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Running Target Group: Members Posts: 1,251 Joined: 11-September 04 From: GA Member No.: 6,651 |
(dies laughing) Ok, ok... uncle.. uncle... quit twisting... (still dies laughing) |
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