I can't seem to figure out the rigger/drone rules. |
I can't seem to figure out the rigger/drone rules. |
May 26 2007, 06:12 AM
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#1
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Target Group: Members Posts: 20 Joined: 1-December 05 Member No.: 8,031 |
Although the list of things I don't understand is rather epic, let's focus on this one for now: How do rigging and drones work?
I certainly understand it conceptually: You control drones and tell them to do things and you can "jump into" them and control them more intimately. But I'm not clear on the specifics. So let's say I have a drone with a gun on it. I can issue it a command like "kill that troll!" and it will attack the troll best it can. When shooting at the baddy I roll a Targetting + Pilot test. Issueing the command would be some kind of action (I'm thinking simple but I'm not sure--I could swear I read it somewhere). The drone itself shoots like normal during combat. Or I could jump in. Once jumped in I could shoot the baddy as a complex action. Does this use Gunnery + <something>. I can also control my other drones at th same time, but of course I've already used a complex action here. Is that more or less right, filling in the missing value(s)? The same questions apply with other things like perception tests--if I'm jumped in what skills do I use? Or for driving it around? The context of this is that I'm making a rigger character and I'm trying to figure out my skills. Is it worth it to points into pilot, perception, gunnery and such? Thanks a lot! |
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May 26 2007, 01:55 PM
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#2
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Moving Target Group: Members Posts: 745 Joined: 13-April 07 From: Houston, Texas Member No.: 11,448 |
rigging a drone is the same as rigging a vehicle.
You need the correct pilot skill, and gunnery skill for all mounted weapons. When you fire a weapon you use Sensors+Gunnery |
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May 26 2007, 03:10 PM
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#3
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Mr. Johnson Group: Dumpshocked Posts: 3,148 Joined: 27-February 06 From: UCAS Member No.: 8,314 |
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May 26 2007, 05:33 PM
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#4
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Target Group: Members Posts: 20 Joined: 1-December 05 Member No.: 8,031 |
No I hadn't seen that--that's very helpful, thanks! |
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