Down in the Gutter: OOC, The Nuts and Bolts of Staying Alive |
Down in the Gutter: OOC, The Nuts and Bolts of Staying Alive |
Jun 23 2007, 07:30 AM
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#226
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Target Group: Members Posts: 17 Joined: 12-June 07 Member No.: 11,894 |
@Abbadon #1. I have Sensitive System. So essence cost should be right. (0.7 x 2) + (0.7 / 2) = 1.75 essence cost. #2. Oh, I do have to do that? I thought it was just automatic (I know it has Smartlink installed as basic option). And since war was going on, my character should carry all the item on the gear list on him. #4. OMG, there's change in damage? I didn't know that. I'll check errata right now. |
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Jun 23 2007, 07:32 AM
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#227
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Freelance Elf Group: Dumpshocked Posts: 7,324 Joined: 30-September 04 From: Texas Member No.: 6,714 |
Check errata 1.5 (click the link at the top of the srrpg page, not the errata link at the side, the link at the side of the page lists 1.3 as the most recent). I just heard about some damage changes yesterday, myself!
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Jun 23 2007, 07:48 AM
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#228
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Target Group: Members Posts: 17 Joined: 12-June 07 Member No.: 11,894 |
@Abbadon
I can't see any changes of damage for the shock weapons. Am I not reading it right? Could you point it out for me, if you have chance? |
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Jun 23 2007, 07:54 AM
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#229
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Target Group: Members Posts: 17 Joined: 12-June 07 Member No.: 11,894 |
@everyone
BTW, I do have question about the SnS rounds. If I fire SnS rounds from Predator IV, does AP gets -half only from the ammo or do I get -1 too which is from the weapon itself? And if it does, does -1 AP comes before or after -half AP of SnS ammo? |
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Jun 23 2007, 10:44 AM
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#230
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Shooting Target Group: Members Posts: 1,711 Joined: 15-June 06 Member No.: 8,716 |
The specific ammo overrides any - ap's the gun itself may cause. Doesnt matter if you shoot your SnS out of a Hammerli light pistol or a panther XXL assault cannon. The AP = half impact armor + electrical resistance mods.
hmm I was going by what i had seen other people talking about but I dont see anything about a change to SnS either and I was looking at the errata v1.5 pdf. They just covered X,XX,flechette, and gel. |
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Jun 23 2007, 03:44 PM
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#231
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Runner Group: Dumpshocked Posts: 3,020 Joined: 11-March 02 From: The MSP 'Plex Member No.: 2,326 |
Abbandon... 1) Yes he did pay for his Cyber, I just forgot to enter it while putting up his sheet. 2) I also was waiting on him to tell me what gear he was carrying (It's all of it) again, haven't had time to put it up yet. 3) Templates do not like things with HR lines in them. everything after them gets lost. I realized this earlier but did not go back to correct mechanics until his character was approved, in case there were changes to be made, saves doing things multiple times :D Thanks for looking him over though! |
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Jun 23 2007, 03:45 PM
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#232
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Runner Group: Dumpshocked Posts: 3,020 Joined: 11-March 02 From: The MSP 'Plex Member No.: 2,326 |
I'll fix your carried gear list Geisha, but which rounds do you have loaded in your Predator and which are carried? (I'm assuming you're carrying all 60 rounds in clips or clip in a gun) |
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Jun 23 2007, 04:21 PM
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#233
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Runner Group: Dumpshocked Posts: 3,020 Joined: 11-March 02 From: The MSP 'Plex Member No.: 2,326 |
Konsaki
Nova should be good to go with clarifications and corrections. Only thing still waiting on is the question to what rounds he has in his gun at game start. |
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Jun 23 2007, 04:52 PM
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#234
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Target Group: Members Posts: 17 Joined: 12-June 07 Member No.: 11,894 |
@Abbadon
I don't think it does overrides any -ap's the gun has, but adds to it.
Also Stick-n-Shock part states
But it does not say it replaces the AP modifiers of the weapon anywhere. I just wanted to understand it clear so I won't cause trouble when we're in the fire fight. |
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Jun 23 2007, 05:36 PM
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#235
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Target Group: Members Posts: 17 Joined: 12-June 07 Member No.: 11,894 |
@Vegas
Oh, I forgot to mention that I have SnS rounds loaded. Once I knock down the Raiders, I'll put another breating hole in the head, if I survived to stand after fight. I'm bothering you again, but this is the roll I got for the starting credit |
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Jun 23 2007, 06:55 PM
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#236
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Shooting Target Group: Members Posts: 1,696 Joined: 17-February 07 From: Middle Sized City, Ontario, Canada Member No.: 11,025 |
@Geisha: Hoi chummer. Welcome aboard
@Vegas: Gremlined his starting cash roll |
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Jun 23 2007, 09:32 PM
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#237
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Shooting Target Group: Members Posts: 1,711 Joined: 15-June 06 Member No.: 8,716 |
Well i was just guessing about the AP mods. To me SnS is not designed to penetrate into a guys body and then shock him hehe. Could be though. SnS has launched one recent and apparently some in the past conversations over on the sr4 board. Thats where I got that incorrect info of a damage change to SnS.
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Jun 23 2007, 10:45 PM
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#238
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Moving Target Group: Members Posts: 375 Joined: 15-November 06 From: Salem, Dwarven Hell (Tir Tairngier) Member No.: 9,865 |
There are discussions going on about the ap modifying thing on the board. Right now both versions work though the specific examples (shotguns) support the replacement, not additional, mechanic.
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Jun 24 2007, 04:35 AM
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#239
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Moving Target Group: Members Posts: 500 Joined: 3-January 07 From: Calgary, Alberta Member No.: 10,517 |
@ Grendel
I hope I'm not stepping on toes by having legion standing outside Plastic Sushi. If Legion is actually somewhere else please let me know and I will edit. |
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Jun 24 2007, 06:38 AM
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#240
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Dragon Group: Members Posts: 4,289 Joined: 20-April 04 Member No.: 6,260 |
Probably no replies from me until Sunday or Monday, just fyi.
And someone else just made it onto my 'PCs with a very short life expectancy' list. I hate Stick and Shock ammo. I hate PCs who use it even more. :grr: |
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Jun 24 2007, 06:46 AM
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#241
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Target Group: Members Posts: 17 Joined: 12-June 07 Member No.: 11,894 |
@WinterRat1
NOooo... Question: Why? |
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Jun 24 2007, 07:15 AM
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#242
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Moving Target Group: Members Posts: 826 Joined: 28-April 07 Member No.: 11,552 |
@All - Some notes from communication discussions with WR available on the Wiki, linked off House Rules (main page). I'm not gonna link them off the main page till they get more developed, but they shouldn't be hard to find.
@Geisha - my (useless) two cents as to why a rational person would hate stick and shock ammo: it don't make no sense. A 5.56mm (for example) rifle round (that weighs about 5 grams) flying at 1500 miles per hour will stick to the target and shock them with the same power as an 11.25 mm (.45 caliber) heavy pistol round (that weighs about 15 grams) flying about 600 miles per hour; and neither will cause any impact damage? nope. No dice. There's a reason they put tasers in the rulebook, and Stick-n-shock sure ain't helpin' it. But I'm repeatedly cautioned to learn to suspend disbelief, so take or (probably) leave my two cents. |
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Jun 24 2007, 08:54 AM
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#243
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Target Group: Members Posts: 17 Joined: 12-June 07 Member No.: 11,894 |
@rob
No, it's not useless two cents. My perception of SnS is not a round though... Well, it fires from the gun or rifle so it is round of sort, but it does not have (and shouldn't be) regular ammunition head. I was thinking more of 'tag' (therefore it is not for the penetration but to 'stick') of sort with charges to shock people. And also I was thinking the DV of shock weapon includes the damage from the impact. But that was my perception. |
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Jun 24 2007, 05:08 PM
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#244
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Shooting Target Group: Members Posts: 1,696 Joined: 17-February 07 From: Middle Sized City, Ontario, Canada Member No.: 11,025 |
On SnS
I have two theorys on SnS. 1. Similar to a taser dart. but this means that the round is substantially larger than normal. And prolly wouldn't fit in anything smaller than a shotgun. 2. An electrically conductive gel. Think Gel rounds but put a small capacitor and copper dust in the gel. Hence stick n' shock. Prolly wouln't get much juice out of this thou. |
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Jun 25 2007, 11:32 AM
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#245
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Runner Group: Members Posts: 2,526 Joined: 9-April 06 From: McGuire AFB, NJ Member No.: 8,445 |
@Adamu
Breaking the Fourth Wall, eh? :D |
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Jun 25 2007, 11:35 AM
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#246
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Runner Group: Members Posts: 2,526 Joined: 9-April 06 From: McGuire AFB, NJ Member No.: 8,445 |
NOTICE
My work is keeping me extreemly busy and I can only guess that it's going to last for a couple weeks. As such, my ability to post is going to be few and far, but I'll try to get stuff up when I can. |
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Jun 25 2007, 01:34 PM
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#247
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Snakehandler Group: Dumpshocked Posts: 7,454 Joined: 28-April 06 From: London, England Member No.: 8,508 |
Well, you know as well as anyone that I usually don't, but there is actually a justification (and nothing weird like that cool game Hyzmarca is starting). That's all I will say for now, though I suppose as a GM you have the power to wring it out of me by PM, but that would ruin all the fun.... |
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Jun 25 2007, 02:00 PM
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#248
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Runner Group: Members Posts: 2,526 Joined: 9-April 06 From: McGuire AFB, NJ Member No.: 8,445 |
I already have my ideas of who the 3rd 'person' is that is writing the passage. I wont ruin it by throwing out my guess here though. ;) |
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Jun 25 2007, 03:14 PM
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#249
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Shooting Target Group: Members Posts: 1,711 Joined: 15-June 06 Member No.: 8,716 |
I posted this back on the 20th. Konsaki or WR1 [ Spoiler ]
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Jun 25 2007, 11:58 PM
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#250
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Runner Group: Members Posts: 2,526 Joined: 9-April 06 From: McGuire AFB, NJ Member No.: 8,445 |
@Trojan
[ Spoiler ]
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