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> Down in the Gutter: OOC, The Nuts and Bolts of Staying Alive
grendel
post Feb 13 2008, 12:25 AM
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Actually I quoted from SR4, not the wiki, as I forgot that we'd monkeyed with karma costs for raising skillgroups.
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Lindt
post Feb 13 2008, 01:34 AM
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Hello from Singapore!

WR, I dont have my sr4 on me (for fairly obvious reasons), but I know the changes Id like to make based on the rules from the wiki.
[ Spoiler ]


I will have some time tomorrow morning (during a VERY boreing meeting) to put a post up, but it will be IC fluff only. I didnt think Id have open acess, but I think I can be fine going thru a redirection site.
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Meriss
post Feb 14 2008, 05:10 PM
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@Winter&Grendel: Doh! Thanks for noticing that guys. I'll check the wiki and rework my stuff.
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adamu
post Feb 15 2008, 04:24 PM
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QUOTE (WinterRat1 @ Feb 12 2008, 06:05 PM) *
Adamu, Pragma, Voorhees, Rob – You’re all free to post. Adamu and Pragma, unless Voorhees or Rob say otherwise, assume Shade, Aziz, and Bockscar go with Thumper and Grack.

With Aziz and Bockscar wounded and the five of them venturing into heavily contested territory Shade would play it safe and try to keep the group together.

If you need any inspiration for posts, when you get back to the old Hammerpack HQ feel free to toss in a flashback post on the last stand of the Hammerpack. I’ve been dying for a ‘final battle’ type post/recollection to put in Shade’s journal, and it would be really neat if I could get one from Grendel, Pragma, Adamu and Rob (as a sort of ancillary member of the Pack at the time), giving four different perspectives on the war’s biggest and final battle. Just a thought.


So I take this as a green light for us to get at least as far as the old HQ without incident.

If no one else does, I'll post our arrival in 12 to 16 RL hours. But anyone else please feel free!

However, once in the safehouse, Grack won't leave for anywhere out of doors till sundown.

Also, if anyone is going to do a final-battle-flashback, that can't really be Grack...unless I just copy and paste in the one that is already on the wiki...

@Winter - question - that home turf advantage we all have...so, is that for our respective former turfs? Or our new would-be Ravens turf? Or is there some sort of transition taking place...reckon eventually there's gonna be more trouble for someone somewhere, and if it's me I'll want to know how many precious dices I am working with...
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adamu
post Feb 16 2008, 10:03 AM
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Searched all over the wiki for the address of the Pack's old HQ, but my efforts were in vain.

If there is an address that I missed, just let me know and I will edit it into my IC post's header.
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WinterRat1
post Feb 20 2008, 04:17 AM
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Abbandon -

[ Spoiler ]


Abbandon – Technically speaking, you could spend Edge for Fool at any of the points above, but honestly, there’s no real point, because you’ll only be prolonging the inevitable, namely that Fool is going down.

It’s your choice if you want to or not, but if you do, you won’t get your Edge refreshed for a while, so I’d think long and hard before doing so.

All Fool knows is he got stabbed and shot twice at pretty much the same time, and after their combined assault, the world faded to black…

Let me know if you want to spend Edge or not, I’ll give you 24 hours to tell me. Otherwise, I’ll let you know via a follow up IC post what happened to Fool at that time.
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WinterRat1
post Feb 20 2008, 04:43 AM
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Lindt - I need a more detailed breakdown of your reward spending before I can approve or comment on your rewards.

Meriss and Lindt - I cleared you both to post, assume for now the whores will complete their jobs without incident.

QUOTE
@Winter - question - that home turf advantage we all have...so, is that for our respective former turfs? Or our new would-be Ravens turf? Or is there some sort of transition taking place...reckon eventually there's gonna be more trouble for someone somewhere, and if it's me I'll want to know how many precious dices I am working with...


That is currently for your respective former turfs. Over time, it will transition to your new Ravens turf, once you establish where it is and spend some time getting used to the place.

Vegas and Mister Juan- Your post will be up tomorrow.

Everyone Else - If I haven't specifically addressed anything for you it means you're clear to post. Remember, I said I won't hold your hands and lead you from place to place.

You have to show initiative and do (or not do) whatever you want your characters to do. If you have any questions, let me know, but I won't have something specific in mind to happen at every second of the day for every character, so you have to decide if you want your characters to just sit around (which is totally fine!), or do something, but you have to tell me what the 'something' is.
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Abbandon
post Feb 20 2008, 05:49 AM
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If he needs to Fool will burn a point of edge to stay alive. what happens..........
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adamu
post Feb 20 2008, 12:38 PM
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QUOTE (WinterRat1 @ Feb 19 2008, 11:43 PM) *
Everyone Else - If I haven't specifically addressed anything for you it means you're clear to post. Remember, I said I won't hold your hands and lead you from place to place.

You have to show initiative and do (or not do) whatever you want your characters to do. If you have any questions, let me know, but I won't have something specific in mind to happen at every second of the day for every character, so you have to decide if you want your characters to just sit around (which is totally fine!), or do something, but you have to tell me what the 'something' is.



I am totally cool with that. And I have a list of things for Grack to do that's longer than Lofwyr's memory.

One slight snag, though, is just an innate hazard of forum gaming - hate to post in a way that impinges too much on others. Whereas sitting on sofas around a table groaning under the weight of dice and Big Gulps we could all decide what we each wanted to do in three minutes, bringing four or five characters into consensus is a lot tougher in this format.

Grack would really be perfectly happy spending the next several hours until dark alternately napping and studying his surroundings in the Color World (log about 50% of hours elapsed as magic training). But I really hate to post him four hours ahead when there are other PCs with him, and when the GM may have thoughts of something happening.

So that is what I intend to do a post of IF (and just as soon as) it becomes clear that Grack will be undisturbed until dark.
But unless Winter wants me to handle that differently, now that I have tentatively declared, I won't IC post until then.

But of course I am 100% open to input from other players - whether it be role-playing or action.

Here are some quick parameters for what Grack is very unlikely to do, although anything is possible depending on what happens -
Turn his music down for anyone but Thumper.
Go back out in the sun for anything but maybe Thumper being killed in the middle of the street outside the window (he didn't become a lifelong sewer dweller for no reason!).

On the other hand, he will probably be amenable to anything reasonable-sounding that does not cause him to be bored, exert too much effort, or go out into the sun.

Mostly he just wants to sit and be left alone during the day. Sort of like a reptilian torpor. But he's very nocturnal, and once it gets dark he is probably up for anything, the wilder and stupider the better.

Again, totally open to OOC or IC input from any of the folks he is with.
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Meriss
post Feb 20 2008, 04:07 PM
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@Winter: My bad, I was kinda waiting on Lindt to give him a chance to reclaim Child from NPC status. And I'm having major development indecison anxiety. Oh well. Thanks for the notice though. (IMG:style_emoticons/default/biggrin.gif)
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pragma
post Feb 21 2008, 01:53 AM
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Thumpers rough plan is to look for trouble, food, money and guns in about that order using his standard MO of wandering in ever widening spirals.

He'll say as much in an IC shortly. If Voorhees doesn't object I'll have the four gangers present rolling out with Thumper leaving Grack a message.

Looking around for stuff: # dice: 7 :: 5 4 2 4 2 1 3 -- 1 success
Listening for stuff: # dice: 9 :: 4 2 4 6 1 1 4 3 5 -- 2 successes
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Meriss
post Feb 22 2008, 05:25 PM
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@Winter: I'm not going anywhere in particular, just looking for lunch. Feel free to throw a monkey wrench in my plans.

Oh and After looking at the wiki I think I've got my character development figured out.

Category A:
Spending 5BP to bump High Pain Tolerence from 1 to 2.
Spending 5BP to buy the Martial Artist Quality with the Arnis de Mano style.

Category B:
Spending all of Cat B to buy the +1DV on club attacks.

Category C:
Spending 6 Karma to boost Artisan from 2 to 3. Training time is 18 hours.
Spending 4 Karma to boost Dodge from 1 to 2. Training time is 12 hours.
Spending 4 Karma to boost Locksmith from 1 to 2. Trianing time is 12 hours.
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Slipshade
post Feb 22 2008, 07:49 PM
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Hello everyone. My character is almost finished and hopefully I will get my first post up soon. Thanks to WR1 for his patients. I am in the process of reading all of the IC posts and am really excited to finally join in.
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Vegas
post Feb 22 2008, 09:11 PM
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Welcome aboard Slipshade! (IMG:style_emoticons/default/biggrin.gif)

Enjoy the ride. Let me know if you need any thing wiki-related (I put your sheet up, so I hope I didn't miss anything)
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Vegas
post Feb 22 2008, 09:20 PM
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QUOTE (Meriss @ Feb 22 2008, 11:25 AM) *
@Winter: I'm not going anywhere in particular, just looking for lunch. Feel free to throw a monkey wrench in my plans.

Oh and After looking at the wiki I think I've got my character development figured out.

Category A:
Spending 5BP to bump High Pain Tolerence from 1 to 2.
Spending 5BP to buy the Martial Artist Quality with the Arnis de Mano style.

Category B:
Spending all of Cat B to buy the +1DV on club attacks.

Category C:
Spending 6 Karma to boost Artisan from 2 to 3. Training time is 18 hours.
Spending 4 Karma to boost Dodge from 1 to 2. Training time is 12 hours.
Spending 4 Karma to boost Locksmith from 1 to 2. Trianing time is 12 hours.



Meriss -

When you spend your 5 BP on Arnis de Mano you get ONE of the advantages for "free" so you don't have to blow the 5bp from Category B on it. In other words buying one level (5bp) of Arnis de Mano earns you the +1 DV on clubs attacks. Category B rewards are there to spend on maneuvers (like clinch, disorient, finishing move, etc. ) for either 2bp or 4 karma for EACH maneuver.

If you want more help let me know and I'll do my best (IMG:style_emoticons/default/smile.gif)

So basically if you buy as you want above, you still have 5bp and 1k to spend.
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Slipshade
post Feb 22 2008, 09:34 PM
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QUOTE (Vegas @ Feb 22 2008, 01:11 PM) *
Welcome aboard Slipshade! (IMG:style_emoticons/default/biggrin.gif)

Enjoy the ride. Let me know if you need any thing wiki-related (I put your sheet up, so I hope I didn't miss anything)


When you get a chance I have signed up for the wiki, but I just need someone to give me access and I can finish a couple of edits on Baby.

No hurry though and thanks!
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Vegas
post Feb 22 2008, 09:48 PM
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Sorry, I should have mentioned I approved you right away (IMG:style_emoticons/default/nyahnyah.gif)
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Slipshade
post Feb 22 2008, 09:54 PM
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Thanks Vegas!
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Meriss
post Feb 22 2008, 09:57 PM
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@Vegas: *whimper* I assumed when Winter and Grendel mentioned my Martial Artist stuff being off it was the manuvers. Oh well more BP and Karma is not a bad thing.

@Slipshade: Welcome aboard! Prepare to die. (IMG:style_emoticons/default/biggrin.gif)
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Slipshade
post Feb 22 2008, 10:51 PM
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QUOTE (Meriss @ Feb 22 2008, 01:57 PM) *
@Slipshade: Welcome aboard! Prepare to die. (IMG:style_emoticons/default/biggrin.gif)


Meriss - LOL! I think Baby is almost there already and I haven't even started posting yet. (IMG:style_emoticons/default/smile.gif)
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adamu
post Feb 23 2008, 12:28 AM
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@Slipshade - super big welcome!
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WinterRat1
post Feb 23 2008, 05:30 AM
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Pragma, Voorhees, Rob, Adamu - Anyone who goes out looking for stuff will not find anything particularly useful. Apparently scavengers have already been out and about, picking pretty much everything clean.

I rolled perception for Shade, Aziz, and Bockscar, assuming Grack did not go out with the group.

The streets are very quiet this time of day, and you don't see any other gangs in your journeys, assuming you stay within Hammerpack turf. If you plan on wandering into UV Nights or Nation turf, let me know.

You will notice the Ultraviolet Nights and Raider Nation have already started tagging some of your old turf, and if you wander to the south, you'll even see a few Black Plague tags.

Other than the tags though, it seems feasible for you to occupy this turf again if you go back, or at least possible. No one else is out in force backing up the tags, as far as you can see right now.

There is also a disturbing lack of bodies in the streets. Bodies you guys know were there earlier, because some of you put them there...

Anyone and everyone is free to fluff this, will someone please volunteer to do the job? If you have any questions, or need more details, let me know.

Meriss, Lindt, Mister Juan, Nevada, Grendel - You guys are all free to post or do whatever. Great post Meriss btw, I enjoyed the part about falling from a sort of respected ganger to babysitting the whores. (IMG:style_emoticons/default/smile.gif)

Abbandon - You have 7 Boxes of Stun and 8 Boxes of Physical. Per my IC post, all your gear you had on you has been taken. I'm going to need a certain amount of honesty from you regarding what you were carrying (and thus what was lost), but at a minimum, your knife, gun, flash pack, armor jacket, commlink, anything in your jacket, and any other items you were carrying are gone. You are also down one set of clothes.

Please let me know what else you would have been carrying and thus had taken from you, and make the appropriate changes on your wiki.

You do not know what time it is and have no way of knowing at this time.

You are free to post, let me know if you have any other questions.

All - Slipshade's character is up on the wiki for you to start taking a look at. It still needs some editing for a few changes/errors, but in the meantime, if you guys want to start filling out takes for Baby it would be a lot of fun to read, as the takes always are! Also, I suggest you follow Vegas's lead and start updating your character's takes, to reflect your changing views on your fellow gangers.

If anyone has any questions, feel free to let me know. Otherwise right now you're all scattered around doing your own thing.
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Slipshade
post Feb 23 2008, 06:59 AM
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adamu - Thanks, this should be a lot of fun.

I'm off to edit my character!
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Abbandon
post Feb 23 2008, 09:20 AM
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Fool Lost: (spoilered for space not secracy)
[ Spoiler ]
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grendel
post Feb 23 2008, 11:53 PM
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Is Doc going to be making a comeback from his run-in with the law? Or did he go out in a blaze of glory?
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