OOC Reflections of a New Moon, OOC Thread |
OOC Reflections of a New Moon, OOC Thread |
Jun 22 2007, 05:33 PM
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#76
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Moving Target Group: Members Posts: 777 Joined: 22-November 06 Member No.: 9,934 |
well if its urban (due to the matrix feed it probably was) than your social skill will come in handy when talking to the locals...and of course, magic is always welcome...
its kinda obvious when the troll arrived what he'd be doing...it'll be fun to figure out what Billy is doing...looking forward to it. |
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Jun 22 2007, 09:11 PM
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#77
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Street Doc Group: Admin Posts: 3,508 Joined: 2-March 04 From: Neverwhere Member No.: 6,114 |
Sorry if I'm a little hit or miss. Life is busy right now (getting married in two weeks) but I'm trying to keep up...
Update: the resort has internet access in all rooms. I should be good to go... As for the lack of IC posts: we could discuss our different roles and abilities IC if you want. Try to figure out who has what to contribute. I'm currious about the other characters in the group, but I know some people don't like to share stats, abilities, etc.... Fenris: Barrens = Redmond or Payallup? |
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Jun 22 2007, 09:17 PM
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#78
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Moving Target Group: Members Posts: 777 Joined: 22-November 06 Member No.: 9,934 |
we are going to get bumped ahead on monday, so we have two days to chat about what we can do IC. but sounds good to me...
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Jun 23 2007, 03:26 AM
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#79
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Freelance Elf Group: Dumpshocked Posts: 7,324 Joined: 30-September 04 From: Texas Member No.: 6,714 |
Method, don't go ignoring your new spouse too much just to post with us, whether the place has internet access or not. I know, two years ago when I was getting hitched, if I'd ignored the honeymoon to post on-line she'd have my dangly bits hanging from her rearview mirror!
Fenris, a few die rolls for ya, as Billy attempts a couple knowledge skills to try and scrape together any info he's got on the spot where stuff went down. |
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Jun 23 2007, 03:40 AM
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#80
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Moving Target Group: Members Posts: 777 Joined: 22-November 06 Member No.: 9,934 |
so what happens on a critical glitch again?
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Jun 23 2007, 05:34 AM
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#81
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GM of DOOM! Group: Members Posts: 3,893 Joined: 20-March 03 From: San Diego Member No.: 4,296 |
If nobody has any complaints by about mid-day tomorrow, I'll bump ahead then. No reason lagging behind when everyone's ready to go.
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Jun 23 2007, 05:39 AM
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#82
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Freelance Elf Group: Dumpshocked Posts: 7,324 Joined: 30-September 04 From: Texas Member No.: 6,714 |
I would certainly have no complaints. I am impatient, eager, ready, yadda yadda yadda.
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Jun 23 2007, 05:47 AM
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#83
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Street Doc Group: Admin Posts: 3,508 Joined: 2-March 04 From: Neverwhere Member No.: 6,114 |
Ready when you are, boss! :D
Critias: I'll be tactful about the posting, but I'm sure there will be times when she's busy doing her hair and whatnot... |
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Jun 23 2007, 05:50 AM
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#84
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Freelance Elf Group: Dumpshocked Posts: 7,324 Joined: 30-September 04 From: Texas Member No.: 6,714 |
Hey, I'm just lookin' out for ya, man. I don't want to run into a post over on the IC thread that gets cut off in mid sentence, and changes to "OH GOD OH GOD THE BLEEDING someone call 911 where did she get garden shears AAAAUGH!!!" or something. |
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Jun 23 2007, 05:54 AM
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#85
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Street Doc Group: Admin Posts: 3,508 Joined: 2-March 04 From: Neverwhere Member No.: 6,114 |
Well that would sure put a damper on the honey moon!! :eek:
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Jun 23 2007, 06:10 AM
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#86
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Freelance Elf Group: Dumpshocked Posts: 7,324 Joined: 30-September 04 From: Texas Member No.: 6,714 |
And on our IC thread!
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Jun 23 2007, 06:41 AM
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#87
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Moving Target Group: Members Posts: 777 Joined: 22-November 06 Member No.: 9,934 |
that was the first thing I read when I came into the thread tonight...took me a minute to stop laughing... |
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Jun 23 2007, 06:43 PM
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#88
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GM of DOOM! Group: Members Posts: 3,893 Joined: 20-March 03 From: San Diego Member No.: 4,296 |
Djinni - Sorry I didn't answer your question earlier. On a critical glitch, something goes horribly wrong (they say injurious or life-threatening, but I assume that depends on the situation)
I assume that was you breaking your commlink? |
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Jun 23 2007, 07:13 PM
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#89
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GM of DOOM! Group: Members Posts: 3,893 Joined: 20-March 03 From: San Diego Member No.: 4,296 |
Critias - Billy knows that the area in the Redmond Barrens is currently under the auspices of the newly revitalized Halloweeners. They've received a bump in notoriety recently, after almost burning down a local clinic and tangling with the Star for the last several weeks. The Star got in a few good licks, arresting or killing almost 2 dozen of the gangers, but have 15 hospitalized officers, 5 burned out patrol cars, 3 destroyed drones, and 1 burned down branch office to show for it.
In regards to the underworld entity that runs the area, the last decade has seen some pretty major upheavals. In terms of larger entities, the Vory v Zakov have staked out that section of the Barrens. Most of the gangs operating in that area pay respects in some form to them. |
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Jun 24 2007, 12:17 AM
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#90
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Moving Target Group: Members Posts: 777 Joined: 22-November 06 Member No.: 9,934 |
ya if that's alright. he tried to turn it on and well since he knows exactly how it works it self destructed of course? |
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Jun 24 2007, 03:02 AM
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#91
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Street Doc Group: Admin Posts: 3,508 Joined: 2-March 04 From: Neverwhere Member No.: 6,114 |
Nice post Critias... |
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Jun 24 2007, 03:09 AM
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#92
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Freelance Elf Group: Dumpshocked Posts: 7,324 Joined: 30-September 04 From: Texas Member No.: 6,714 |
Danke.
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Jun 24 2007, 05:25 AM
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#93
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GM of DOOM! Group: Members Posts: 3,893 Joined: 20-March 03 From: San Diego Member No.: 4,296 |
@ Djinni - I think you got the results pretty much perfect ;D
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Jun 24 2007, 06:50 AM
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#94
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Moving Target Group: Members Posts: 777 Joined: 22-November 06 Member No.: 9,934 |
XD |
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Jun 25 2007, 10:30 AM
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#95
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Freelance Elf Group: Dumpshocked Posts: 7,324 Joined: 30-September 04 From: Texas Member No.: 6,714 |
Another set of knowledge skill checks are die rolls #3 and #4 on the linked page. Same set of skills, this time applying them to our new safehouse. Being in Octagon Triad turf would make me happy in my tummy (and would kind of make sense, if Lucky's calling in favors from the Octagon's Red Pole), but if we're not I'm hoping Billy will at least know who to look out for when he's walkin' down the street. ;)
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Jun 25 2007, 03:40 PM
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#96
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Street Doc Group: Admin Posts: 3,508 Joined: 2-March 04 From: Neverwhere Member No.: 6,114 |
Fenris: here are a few perception rolls for Vertigo's look around. Let me know if you need more. Link
Also a question about contacts: do you want to role play them or should we just RP their interactions in our narratives? I'd like to contact Lean Gefforey about possible work for the group. |
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Jun 25 2007, 06:19 PM
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#97
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GM of DOOM! Group: Members Posts: 3,893 Joined: 20-March 03 From: San Diego Member No.: 4,296 |
Critias - Billy knows that the Ragers are the major threat down by the docks. If you're a human, don't be out after dark, and don't be an elf that looks like a human.
From a larger perspective, the Bigio family and the Yakuza fought over Tacoma for a long time. Several years, in fact, from about 2062 to 2066. There was a series of skirmishes, blown up dock buildings, etc. until a final escalating series of actions where shadowrunners were brought in basically as mercenaries. The tussel ended with the Yakuza retreating to other districts of the 'plex, and the Bigio family in control of Tacoma and the docks. |
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Jun 25 2007, 06:26 PM
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#98
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GM of DOOM! Group: Members Posts: 3,893 Joined: 20-March 03 From: San Diego Member No.: 4,296 |
@ Method - The warehouse is pretty questionable from a security standpoint. There's a row of windows about 3 stories up that circle the main open area of the warehouse, just above the catwalk. The windows are mostly busted out and boarded up with wood that looks like broken up pallets.
There are 3 exits: 1 large cargo door about 3 meters tall and 5 meters wide, operated by an automatic/manual winch near the door, and 2 normal sized entrances, one near the cargo door, one in the back leading out of the offices. There are several small piles of rubble scattered around the main floor, likely leftover shipping crates and materials, and of course the offices. These constitute basically the only places to hide in the warehouse. Security system is pretty much non-existent. As for contacts, it's up to you. If it's a well known contact and you know the personality well and want to RP it, that's fine. Otherwise, I'm always happy to make up personalities for contacts based on the information I have ;) |
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Jun 26 2007, 03:28 AM
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#99
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Street Doc Group: Admin Posts: 3,508 Joined: 2-March 04 From: Neverwhere Member No.: 6,114 |
@Fenris: At this point in the game, I think it would serve the story better if you took the reins. I was thinking that Lean Geoffrey (my English fixer/fence) might be a good source of revenue for the group, but I wasn't sure if you had some other ideas in store for us. so if you can use him he's yours. If you had other ideas in mind, though, I will wait and enjoy. :D
Also, another quick question while we are waiting for BishopMcQ: At the start of the thread you wrote that you will state what you want to accomplish each week (which I think is a great idea BTW). What did you want to cover in week 2? Just wondering because I will be very busy later in the week and may not be able to post much. Thanks man (or woman? :?). I'm loving this game so far!! :D Edited for gender neutrality |
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Jun 26 2007, 04:14 PM
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#100
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GM of DOOM! Group: Members Posts: 3,893 Joined: 20-March 03 From: San Diego Member No.: 4,296 |
@ Method - My apologies, I meant you handling the actual RP elements. Of course I'd still need to set out potential runs, etc ;)
Goals for this week (thanks for reminding me) - Pick financing run, finish planning. |
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