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Zen Shooter01
post Jun 18 2007, 06:51 PM
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I've noticed that many dumpshockers think that social skills are unbalanced. I wanted to say a few things about that.

Social skills are really important in any setting that's even slightly realistic. Even in places like real world Mogadishu or South Central LA, social encounters outnumber combat encounters by a wide margin. Social skills are how people get along.

The average citizen of the 6th World is a Face. Not a very good one, but a Face nonetheless. They use their social skills more often than any other skill they've got, any time they speak - or don't speak, because that gives a social impression, too. Social skills are essential to any character to keep people from calling the police. Seriously, calling the police. Walk into any 7-Eleven and say as much weird, spooky sh!t as you can think of, see what happens.

That said, though, don't hesitate as the GM to pile on the negative social skill modifiers. If a PC is asking someone to do something that will land them in jail, don't be afraid of saying minus 10. The first paragraph under Social Modifiers in SR4, pg. 122, says the gamemaster should apply modifiers as he feels appropriate.

And don't be afraid to make social rolls into extended tests. If you walk up to a stranger at a party and tell them to kill their children with poison, you're not going to get very far. But if you take them down to Jonestown and brainwash them thoroughly for a year, you can get a different result.

And don't forget about reputation - being influential in and of itself can make people hate you. Think of Britney Spears, Osama Bin Laden, Hillary Clinton. These are all widely influential and widely admired people who are also widely despised. If a PC can make people jump out the window by suggesting it to them, anyone who's seen it happen is likely to be suspicious of the character (or regard the character as a god).
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Posts in this topic
- Zen Shooter01   Social Skills   Jun 18 2007, 06:51 PM
- - Moon-Hawk   I can't speak for anyone else, but I think the...   Jun 18 2007, 06:53 PM
- - lunchbox311   Negotiation Basics   Jun 18 2007, 07:13 PM
- - WearzManySkins   QUOTE (lunchbox311) Negotiation Basics Lunchbo...   Jun 18 2007, 07:24 PM
- - sunnyside   @lunch. Avoid the URL tags here. They do retard...   Jun 18 2007, 07:26 PM
- - lunchbox311   My bad.... did not check the link ahead of time. B...   Jun 18 2007, 07:29 PM
- - sunnyside   Some people have a problem with the huge social di...   Jun 18 2007, 07:42 PM
- - Glyph   To me, the biggest problem with social skills is G...   Jun 19 2007, 02:36 AM
- - Geekkake   Similar to what Zen and Cain already said, the neg...   Jun 19 2007, 03:05 AM
- - Crusher Bob   Of course, the real problem is that SR4 is an esen...   Jun 19 2007, 04:03 AM
- - Geekkake   I don't have the sobriety or patience to resea...   Jun 19 2007, 05:18 AM
- - Critias   QUOTE (Geekkake) Add that to the fact that the sec...   Jun 19 2007, 06:08 AM
- - Glyph   QUOTE (Geekkake)I don't have the sobriety or p...   Jun 19 2007, 06:14 AM
- - Geekkake   This plays into a basic question of RPGs: Should a...   Jun 19 2007, 06:33 AM
- - bibliophile20   QUOTE (Glyph) QUOTE (Geekkake)I don't have the...   Jun 19 2007, 06:39 AM
- - Critias   QUOTE (Geekkake) This plays into a basic question ...   Jun 19 2007, 06:40 AM
- - Geekkake   I think Critias, again, raises a good point. Of co...   Jun 19 2007, 06:46 AM
- - sunnyside   I think the team method is what we all would like ...   Jun 19 2007, 03:30 PM
- - lunchbox311   QUOTE (Critias) one guy is trying to make a seriou...   Jun 19 2007, 03:41 PM
- - Critias   QUOTE (lunchbox311) QUOTE (Critias @ Jun 19 2...   Jun 19 2007, 05:14 PM
- - Moon-Hawk   Like they say on Fear the Boot. (no, I'm not ...   Jun 19 2007, 05:27 PM
- - djinni   QUOTE (Moon-Hawk) Like they say on Fear the Boot. ...   Jun 19 2007, 05:40 PM
- - Casazil   I have a player who plays a social adept he does r...   Jun 19 2007, 08:03 PM
- - Buster   You lost me on the last post. You're allowing...   Jun 20 2007, 01:51 AM
- - Glyph   I think he's talking about contact upkeep.   Jun 20 2007, 02:07 AM
- - Zen Shooter01   Casazil has a point about superfaces. If you'r...   Jun 20 2007, 02:34 AM
- - Casazil   @ Buster via Glyph I think he's talking abou...   Jun 20 2007, 05:47 AM
- - Magus   Yes that is my Social Adept Cas is talking about. ...   Jun 20 2007, 07:42 AM
- - Buster   QUOTE (Casazil) @ Buster via Glyph I think he...   Jun 20 2007, 12:28 PM
- - adamu   @Buster - it was in SR3 that they attached hard nu...   Jun 20 2007, 02:33 PM
- - adamu   Maybe I'll just throw in a comment here. It...   Jun 20 2007, 02:52 PM
- - Critias   Some of us gripe occasionally about the Sammies ha...   Jun 20 2007, 03:07 PM
- - Casazil   Yeah there are no real guidelines anymore. Think ...   Jun 20 2007, 03:12 PM
- - Critias   QUOTE (Casazil) No matter the contact food and fun...   Jun 20 2007, 03:18 PM
- - Ravor   QUOTE (Critias)Bein' a Contact is a two way st...   Jun 20 2007, 03:20 PM
- - Casazil   Tis true good sir I whole heartedly agree with you...   Jun 20 2007, 03:23 PM
- - Zen Shooter01   No way in frozen hell my contacts know my birthday...   Jun 20 2007, 04:13 PM
- - Critias   QUOTE (Zen Shooter01) No way in frozen hell my con...   Jun 20 2007, 04:28 PM


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