[Recruiting] Earthdawn Game, Curse you, fistandantilus3.0! |
[Recruiting] Earthdawn Game, Curse you, fistandantilus3.0! |
Aug 1 2007, 07:28 PM
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#126
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Uncle Fisty Group: Admin Posts: 13,891 Joined: 3-January 05 From: Next To Her Member No.: 6,928 |
she's going for human troubadour/wizard
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Aug 1 2007, 09:53 PM
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#127
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Mystery Archaeologist Group: Members Posts: 2,906 Joined: 19-September 05 From: The apple tree Member No.: 7,760 |
Ah ha! Finally found it. Page 101 of the Earthdawn Survival Guide
There you go, so we're actually meeting you half way ;). One consistent problem with ED and animal companions is that they never gave decent rules for improving a companion (mounts get a couple but thats it) and the talents were always a bit vague. |
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Aug 1 2007, 09:53 PM
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#128
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Moving Target Group: Members Posts: 172 Joined: 11-April 06 From: In cover, with good line of sight Member No.: 8,451 |
Don't worry, it won't last. It never does. Thats why I had an army, although that character was very much one who didn't do towns. This character is more of the opinion that, "I'm a beastmaster, these animals do what I say." Therefore them being in Kratas with me will be fine 8) |
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Aug 2 2007, 01:41 AM
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#129
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Uncle Fisty Group: Admin Posts: 13,891 Joined: 3-January 05 From: Next To Her Member No.: 6,928 |
I ahve to say, I'm realived to see a beastmaster who acutally wants to be a Master of the Beasts, instead of wanting to bed down with them, groom them, and prefer them to people. Sick of beastmasters like that. Bravo. Bonus points for metatron!
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Aug 2 2007, 02:08 AM
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#130
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Immortal Elf Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 |
I so misread that on my first reading. |
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Aug 2 2007, 02:52 AM
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#131
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Target Group: Members Posts: 34 Joined: 17-July 07 Member No.: 12,287 |
So Fist3.0,
Is there a formal process to getting into your game or do I just give you race/class idea and you give me the character creation structure that you are using? |
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Aug 2 2007, 03:26 AM
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#132
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Uncle Fisty Group: Admin Posts: 13,891 Joined: 3-January 05 From: Next To Her Member No.: 6,928 |
well you give write me up a resume' , but I think it'd be a lot easier to jsut pitch a character . :D
In contrast to Grinder, my method of char gen is 4D6, drop the lowest dice, and you roll the six main attributes, plus one free roll. That way if one roll bombs out at a 4, you can get a reprieve. I'll be seting the beginning LP in a while, since I don't want to start at 1st circle. |
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Aug 2 2007, 08:20 AM
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#133
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Mystery Archaeologist Group: Members Posts: 2,906 Joined: 19-September 05 From: The apple tree Member No.: 7,760 |
Mithras, Metatatron's previous beastmaster was a lot like that, gave my chracter no end of head aches trying to get him more socially active... |
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Aug 2 2007, 09:46 AM
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#134
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Great, I'm a Dragon... Group: Retired Admins Posts: 6,699 Joined: 8-October 03 From: North Germany Member No.: 5,698 |
Indeed. We gonna keep it and limit the number of beasties she can bound to her talent rank. |
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Aug 2 2007, 09:46 AM
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#135
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Great, I'm a Dragon... Group: Retired Admins Posts: 6,699 Joined: 8-October 03 From: North Germany Member No.: 5,698 |
I'll check it in the EPC/EGC. |
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Aug 2 2007, 09:47 AM
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#136
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Great, I'm a Dragon... Group: Retired Admins Posts: 6,699 Joined: 8-October 03 From: North Germany Member No.: 5,698 |
Troubadour/ Wizard is too close to Morgana, for my personal taste. One discipline should be changed - and no, Warrior is no choise. :D |
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Aug 2 2007, 09:49 AM
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#137
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Great, I'm a Dragon... Group: Retired Admins Posts: 6,699 Joined: 8-October 03 From: North Germany Member No.: 5,698 |
If you can convince me that a couple of flesh-eating predators can live in a city. Otherwise, the animals have to stay out of town - the skeorx at least. |
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Aug 2 2007, 10:07 AM
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#138
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Moving Target Group: Members Posts: 172 Joined: 11-April 06 From: In cover, with good line of sight Member No.: 8,451 |
It's not like they are going to go on a rampage through the city or anything... I am in control of them you know ;) :P
Hey, I'm living in a city...(character that is..) |
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Aug 2 2007, 10:09 AM
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#139
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Great, I'm a Dragon... Group: Retired Admins Posts: 6,699 Joined: 8-October 03 From: North Germany Member No.: 5,698 |
:D
Yeah, but your animals (controlled or not) need to be fed. With meat. And a skeorx is going to need some of it. |
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Aug 2 2007, 10:11 AM
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#140
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Great, I'm a Dragon... Group: Retired Admins Posts: 6,699 Joined: 8-October 03 From: North Germany Member No.: 5,698 |
My search-fu is strong today - found rules for increasing a familiars abilites (note that you can only have 1 familiar at a time, even though you may have more loyal animals).
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Aug 2 2007, 10:16 AM
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#141
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Moving Target Group: Members Posts: 172 Joined: 11-April 06 From: In cover, with good line of sight Member No.: 8,451 |
Aye, true. They can do their hunting outside the city, and I will have instilled in them a fear of attacking name-givers for food.
Hopefully there will be one or two helpful 'stable' boys (for want of a better word) that have some sort of provision for animals other than mounts, that I will be able to frequent and house the animals there. You know for those moments when it's inconveinient to have the animals outside. |
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Aug 2 2007, 04:21 PM
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#142
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Target Group: Members Posts: 34 Joined: 17-July 07 Member No.: 12,287 |
Fist3.0,
I will be picking up my books tonight and getting some ideas together for you. Are there any restrictions in terms of races or classes from the supplements? |
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Aug 2 2007, 04:37 PM
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#143
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Uncle Fisty Group: Admin Posts: 13,891 Joined: 3-January 05 From: Next To Her Member No.: 6,928 |
I generally stick to the racial restrictions, unless you can convince me otherwise. You'll have a hard sell to get an obsidiman Air Sailor for example. but some of the best characters are a-typical, so something off the norm is usually alright.
Metatron - A skeorx is a scary as beast, and has a pretty strong will. not to mention can tear a name giver apart very damn quickly. You might think you've got it under control, but the gate guards, and possibly the skeorx it's self, may have different ideas. And if you're trainign it to fear Name Givers, well, it isn't going to do you a lot of good in the way of defense in a place like Kratsas. If you let it wander, someone's just as likely to catch the exotic and feared beast and try to sell it for some pit fight. I honestly just think this is one that doesn't jive with our current setting. It'll cause whole loads of problems for you. |
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Aug 2 2007, 04:52 PM
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#144
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Great, I'm a Dragon... Group: Retired Admins Posts: 6,699 Joined: 8-October 03 From: North Germany Member No.: 5,698 |
The last time I had my players encounter a skeorx, 3 of the characters end up nearly dead and the last one with ~60 points damage before he was able to kill of the beastie.
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Aug 2 2007, 05:46 PM
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#145
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Mystery Archaeologist Group: Members Posts: 2,906 Joined: 19-September 05 From: The apple tree Member No.: 7,760 |
Yeah sounds a bit like the first time a party I was in met a Skeorx, we got hammered and ran, except the weaponsmith, who jumped in a nearby row boat (I have no idea) and disappeared off down the serpent river never to be seen again....
The next time a party met one the beastmaster dominated it and kept it asleep then went into seclusion until he had it bonded. (This was at about circle 5) Hey Fisty stop arguing against the Skeorx it will be on our side. Grinder, do you use MSN or similar as Metatron will find discussing it easier and quicker over that. |
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Aug 2 2007, 08:10 PM
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#146
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Uncle Fisty Group: Admin Posts: 13,891 Joined: 3-January 05 From: Next To Her Member No.: 6,928 |
Sometimes, our side, and yourside, are different things,in my experience. ;) But I'll just shut my mouth now. :) |
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Aug 2 2007, 09:23 PM
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#147
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Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
That'd be a first. ;) |
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Aug 3 2007, 12:37 AM
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#148
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Uncle Fisty Group: Admin Posts: 13,891 Joined: 3-January 05 From: Next To Her Member No.: 6,928 |
:lick:
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Aug 4 2007, 01:30 PM
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#149
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Great, I'm a Dragon... Group: Retired Admins Posts: 6,699 Joined: 8-October 03 From: North Germany Member No.: 5,698 |
I have ICQ (my laptop doesn't like MSN). Have the same nickname there. Don't have it run often though. |
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Aug 4 2007, 01:31 PM
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#150
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Great, I'm a Dragon... Group: Retired Admins Posts: 6,699 Joined: 8-October 03 From: North Germany Member No.: 5,698 |
Any news in this field, oh mighty Fisty o' Doom? :D |
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