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#226
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Mystery Archaeologist ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,906 Joined: 19-September 05 From: The apple tree Member No.: 7,760 ![]() |
And more importantly Bloodmagic in Earthdawn was basically physical drain, what Sr calls blood magic ED calls Death magic. |
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#227
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Banned Posts: 3,732 Joined: 1-September 05 From: Prague, Czech Republic Member No.: 7,665 ![]() |
Yes. And Mountainshadow was also the most powerful "death magic" user of the 4th world, and has in fact used the largest death magic effect in Shadowrun history.
Heh. That would be Peter Taylor and myself. Peter Taylor likes a scotch that can legally order its own scotch. I like my whisky like I like my women - 12 years old and mixed up with coke. :) -Frank P.S.: Was that too awful? |
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#228
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Moving Target ![]() ![]() Group: Members Posts: 515 Joined: 19-January 04 Member No.: 5,992 ![]() |
That was just awful enough. I've gotta give props to a guy who wants individual cyber-fingertips.
You could make the most brutal version of Inspector Gadget ever. And that'd be so awesome, it hurts. |
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#229
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Hoppelhäschen 5000 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,807 Joined: 3-January 04 Member No.: 5,951 ![]() |
Reference? |
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#230
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 6,748 Joined: 5-July 02 Member No.: 2,935 ![]() |
Some slight corrections here: Mountainshadow was acknowledged as perhaps the greatest living magician among the great dragons of Barsaive, but blood magic (and by extension, death magic) was not a particularly noted specialty of his. He could and no doubt did use it, but to what extant is unclear. As for the largest death magic effect in Shadowrun history...eh. If the specific event you're referring to is empowering the Dragonheart, then you are slightly mistaken: that is sacrifice magic. You could make a particularly strong argument that the Great Ghost Dance was the largest death magic effect in Shadowrun history. |
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#231
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Hoppelhäschen 5000 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,807 Joined: 3-January 04 Member No.: 5,951 ![]() |
BTW... Universal Sealant patches up holes. Surgical variants exist. What about bullet holes? ;)
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#232
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,430 Joined: 10-January 05 From: Fort Worth, Texas Member No.: 6,957 ![]() |
Sure, why not? Now if the hole were your only worry after being shot, you'd be all set. :) |
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#233
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Hoppelhäschen 5000 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,807 Joined: 3-January 04 Member No.: 5,951 ![]() |
Hey, nano-euqivalents to Paletet Factories would be cool. Those do nothing more than plug the holes faster, too.
Does Reprint render ritual links invalid, too? What about Masque? Does the Reprint treatment remove Masque and vice versa? ..what is the actual difference? |
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#234
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Midnight Toker ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,686 Joined: 4-July 04 From: Zombie Drop Bear Santa's Workshop Member No.: 6,456 ![]() |
What happens if someon gets the bright idea to have his Ally inhabit a cyberzombie?
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#235
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Uncle Fisty ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 13,891 Joined: 3-January 05 From: Next To Her Member No.: 6,928 ![]() |
They save the world.
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#236
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,246 Joined: 8-June 07 Member No.: 11,869 ![]() |
I think a believable house rule would be that the body of the cyberzombie is essentially already inhabited by the soul of the semi-deceased. Therefore: two's company, three's a munchkin. |
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#237
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,314 Joined: 26-February 02 From: Lisbon, Cidade do Pecado Member No.: 185 ![]() |
Yes. You can chose which are supported when they are initially installed.
We actually had something like that in an earlier draft and dropped it. We tried to avoid overly redundant systems when possible (even though they make sense) simply because we had limited space (and in this particular case we already had nanosymbiotes and TCS). For instance: we also had a "lymphatic system boost" at one point which that was essentially a bioware equivalent of O-Cells.
I'd let individual GMs rule on that but my advice is yes and no respectively.
To oversimplify Masque is the genetic equivalent of removing your fingerprints. Reprint is the genetic equivalent of getting an entirely new fingerprint (or at least something that reads as new). There are advantages and disadvantages to both. And yes, either cancels the other. |
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#238
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 ![]() |
Dunk knew of and probably encouraged the research into blood magic at Aztechnology. he had far, far, far, far, far to great a share in the corporation not to have. the thing is, blood magic in SR has gotten a pretty bad rap. yes, it's dangerous. yes, in the wrong hands, it can be used to hugely detrimental effect--literal end-of-the-world stuff.
it's also the most powerful form of magic in existence--powerful enough, maybe, to repel the eventual Horror invasion. and that's why he put blood magic research into the hands of Aztechnology, instead of working with less amoral--hell, less actively evil--researchers. the blood mage gestalt worked with a passion that some whiny save-the-children hippie could never match in a million years, even if the Horrors were willing to wait that long. Dunk needed some hard, pipe-hittin' casters who'd go to work on the problem with a pair of pliers and a blow torch. the Horrors are going to torture to death every single living being on the planet, which means there are no conceivable lengths that are too far to go to in pursuit of stopping them. |
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#239
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,556 Joined: 26-February 02 From: Seattle Member No.: 98 ![]() |
I like that way of looking at it. Makes a lot more sense than some of the other explanations I've heard for it.
And come on, folks... he may have been "Dunk the Friendly Dragon," but he wasn't human. |
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#240
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Shooting Target ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 1,784 Joined: 28-July 04 From: Cleveland, OH Member No.: 6,522 ![]() |
In general, the astral shadow aspect of genetics is poorly understood and theoretical. In the case of the limited number of metagenes where the association is understood, then, yes, electronic storage would be adequate.
I'd qualify an electronic sample as a "good" sample. Depending upon your GM's level of knowledge regarding genetics and in silico analysis and optimism for their future, he or she might not agree. (I'd assume that, in the vast majority of cases, the sample that's preserved for later use in Leonization is entirely electronic.)
Unless you've got one hell of an etiquette skill or one hell of a bribe. |
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#241
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,556 Joined: 26-February 02 From: Seattle Member No.: 98 ![]() |
I'd qualify having the patient right there on the bed/in the vat as having a 'good' sample.
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#242
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,479 Joined: 6-May 05 From: Idaho Member No.: 7,377 ![]() |
Not a question, just praise. I downloaded the pdf tonight and it just rocks my socks off. Fixed cyberlimbs right up, and added so much new stuff I can't believe it.....
Damn, I am wowed. |
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#243
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CosaNostra Deliverator ![]() ![]() Group: Dumpshocked Posts: 346 Joined: 29-January 05 From: Philadelphia, PA Member No.: 7,034 ![]() |
QUESTION: Does the Daredrenaline treatment (page 90) grant a +1 for magic drain resistance? The description says all willpower tests and mentions spell resistance specifically, but doesn't say anything about drain.
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#244
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,159 Joined: 12-April 07 From: Ork Underground Member No.: 11,440 ![]() |
ok some details I would like to ask questions about
Biocompatability Cost 10 10% essence reduction Cyberware or bioware but not Genetch So does this mean that the Cybernetic Nanowares would be affected if cyberware was chosen to be affected by it?ie Nanohives etc? |
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#245
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 ![]() |
Nanocybernetics are still cybernetics. Genetech and bioware are completely different beasts. (Answer: Yes, Nanocybernetics would be handled like cybernetics for the Essence reduction. A nanohive is a cyberware implant, just one that involves nanites.)
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#246
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Hoppelhäschen 5000 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,807 Joined: 3-January 04 Member No.: 5,951 ![]() |
Evil. Getting Smart Demolishers/Corrosives injected that activate once they leave your body makes you bleed like an Alien. Incidentially, that would solve my 'implanted Medkit' question, as simply injecting the Nanites of a Savoir medkit would keep them in your system, activated and directed by the Nano-Biomonitor, using the rules for the Savoir. Which of course means that while it works as a rating 6 Medkit, the Nanite Rating is just 2, degrading every use... so it won't last that long.
Thanks. Just looking for ideas how to rule Universal Sealant (surgical variant) when it comes up.
Ah, thanks. The disadvantage with Masque as I see it is that a full sequencing might still identify you.
So due to Essence hole rules, once you get one of those treatmeants, you are free to go back and forth without worries... cool. |
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#247
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Hoppelhäschen 5000 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,807 Joined: 3-January 04 Member No.: 5,951 ![]() |
Some Nanites are labeled 'Soft/Hard' while other are 'Hard/Soft'.
Does that represent any difference? |
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#248
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Moving Target ![]() ![]() Group: Members Posts: 360 Joined: 6-September 02 Member No.: 3,234 ![]() |
A question of mine has apparently fallen through the cracks, so I'll repeat it...
Assuming that one plays a high-power 500+ cps. game and therefore ignores the 35-pts limit for Positive/Negative Qualities as well at chargen, Can the Positive Qualities Biocompatability (bioware) and Type 0 System be combined and stacked, or are they incompatible different versions of the same condition ? Same question for the Genecrafted and Genetic Heritage Qualities. Can the Positive Qualities Biocompatability (either version) and Type 0 System be bought post-character creation, as the effect of genetic treatments, or they have to be inborn qualities ? I expect that since genetic treatments can mess with the genome so radically as to make the DNA signature unrecognizable, they could make the subject cells' non-allergenic, or the body more accepting of implants. |
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#249
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CosaNostra Deliverator ![]() ![]() Group: Dumpshocked Posts: 346 Joined: 29-January 05 From: Philadelphia, PA Member No.: 7,034 ![]() |
Since starting characters are limited to 35 points of Positive Qualities, then you technically can't buy both at chargen. |
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#250
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Moving Target ![]() ![]() Group: Members Posts: 360 Joined: 6-September 02 Member No.: 3,234 ![]() |
Please ignore that limit. Since I do use 500+ cp for characters, I do ignore the 35-pts limit for Qualities as well. My fault. In re-posting the question, I forgot to state that assumption. Here, I've edited the question to state the 35-pts limit is ignored. |
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Lo-Fi Version | Time is now: 18th May 2025 - 06:07 PM |
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