IPB

Welcome Guest ( Log In | Register )

32 Pages V  « < 12 13 14 15 16 > »   
Reply to this topicStart new topic
> Augmentation Q&A, Ask the developers and the authors
Moon-Hawk
post Aug 3 2007, 06:05 PM
Post #326


Genuine Artificial Intelligence
********

Group: Members
Posts: 4,019
Joined: 12-June 03
Member No.: 4,715



QUOTE (PlatonicPimp)
Ok, if that analysis is correct, why doesn't every peice of cultured bioware count as delta grade? How, if it's all grown from the patient's tissue and gene matched and everything, can there even BE standard greade cultured bioware?

Hehe.
IMHO, the path of maximum sanity is to decide that the term "cultured bioware" is just a holdover from previous editions. With bioware on the same greek letter scale as cyberware, it's a useless term, and everything will go a whole lot more smoothly if we just forget about it. :-)
Go to the top of the page
 
+Quote Post
Jérémie
post Aug 3 2007, 06:15 PM
Post #327


Moving Target
**

Group: Members
Posts: 138
Joined: 1-September 02
From: France
Member No.: 3,208



QUOTE (Wanderer)
It is a 30-pts quality. Picking it ensures you have little exceptional talent at anything else, but it also ensures you do have excellent potential to be turned into a full superhuman with relatively little expense. If you do mean to be ubersammie, it's definitely the Quality to take.

That's a flaw in itself. It's too bad that kind of Quality you take as a player, you will for non roleplay reason. In other word, that's a Deus ex machina thing imposed on your character for a player reasoning.

I would have written this as something one may develop after large amount of cybersurgeries for example. One can still have it at character creation (with the appropriate, but simple, background) but it can also develop it along the way; and both the player and the character are realistically in-synch with each other. It's also nicer on characters created before Augmentation was released.
Go to the top of the page
 
+Quote Post
ThreeGee
post Aug 3 2007, 06:21 PM
Post #328


Moving Target
**

Group: Members
Posts: 212
Joined: 30-November 04
Member No.: 6,858



QUOTE
I would have written this as something one may develop after large amount  of cybersurgeries


No reason why that can't happen, if the player can save 60 points of karma.
Go to the top of the page
 
+Quote Post
Wanderer
post Aug 3 2007, 06:31 PM
Post #329


Moving Target
**

Group: Members
Posts: 360
Joined: 6-September 02
Member No.: 3,234



Frank, your game-lingo semantic analysis is nice, informed, and eloquent about the fine points of game lingo, but sorry I fear it fails to address my point: I was not arguing about the meaning of the wording, I was putting the justification (or lack of it) into question for the interpretation you give of the rule. Taken what Type O is purported to do, the in-game biological justification this Quality is given, the way bioware is supposed to work, and the fact that neural bioware does exist in grades, the more we discuss this point, the more I get convinced that it is illogical for Type O to affect non-neural bioware and not neural bioware. Either grade A-D neural bioware does not exist, or Type O benefits it as well.

Even more, the more we discuss this point, the more I come to the realization and get convinced that one needs to be more radical: this distinction between somatic and neural bioware is an ugly legacy bit that is quite contradictory with real human biology, unnecessarily complicates game bookkeping, and adds really nothing to the game. Everything just flows smoother if this silly "cultured" stuff is scrapped. Bioware is bioware, it just comes in basic or standard grade, and A-D grades that do reflect increasingly perfect matching with the biology of of the individual, whatever place of the body you do implant it, nervous system or elsewhere. It is built in just the same way, it gets implanted and removed just the same way, works the same way, and affects Essence just the same way. The other way just adds bureaucratic madness to the game that needs triple somersaults from RL biology to be justified. And there is no real game need to do that, since cyberware, nonoware and geneware work quite fine and nicely without this stupid "cultured" distinction. If a writer or GM wants to make neural bioware more precious, just tinker with prices, Availability, or both. If this needs to be a house rule, so be it. It just brings the way bioware has evolved between editions to its final, natural consequences, doing away with legacy rules.
Go to the top of the page
 
+Quote Post
Whipstitch
post Aug 3 2007, 06:49 PM
Post #330


Runner
******

Group: Members
Posts: 2,883
Joined: 16-December 06
Member No.: 10,386



QUOTE (PlatonicPimp @ Aug 3 2007, 12:05 PM)
Ok, if that analysis is correct, why doesn't every peice of cultured bioware count as delta grade? How, if it's all grown from the patient's tissue and gene matched and everything, can there even BE standard greade cultured bioware?

I already covered that...

Tissue matching is the tip of the iceberg for making the body accept neural bioware. It's a bare minimum requirement because neural 'ware is so complex. The brain is plastic; in real life people have lost brain function in certain mental areas and then regained much of it because the brain rerouted itself to compensate. It literally changes itself around all the time. Brain plasticity is part of how children learn so easily at young ages. Theoretically, you could clone a brain from someone's own tissues, cram it in their skull and it wouldn't do a damned thing even if you kept the body from rejecting it because it's a blank slate. The brain models itself after it's own needs; it's not like a muscle where you connect this end to that end and stuff contracts and then your arm moves. Neural 'ware is tailored from day one to do a specific job and the higher grades would be tailored to mesh so well with the rest of your grey matter that your body would have to do a minimum of adaptation to make everything run smoothly rather than bombard you with random gibberish that the rest of your body doesn't know how to handle yet. It's hardly any more abstract than "Uh, the metal bits on this delta cyber arm are friendlier than the metal bits on that alpha arm." Honestly though, this has gone from questions about how the system works to "I think you guys were wrong to do it this way because it's not elegant." I also don't see how this clashes with human biology; by the logic Wanderer is using, it's like saying "We can make skin grafts for people just fine; we'll just do a brain transplant with the same techniques and everything will work out great."
Go to the top of the page
 
+Quote Post
FrankTrollman
post Aug 3 2007, 07:02 PM
Post #331


Prime Runner
*******

Group: Banned
Posts: 3,732
Joined: 1-September 05
From: Prague, Czech Republic
Member No.: 7,665



Wanderer and PlatonicPimp:

Cultured Ware must be made for the person in question. There is no resale market of cultured ware because every set of cultured ware is unique. It is not just unique in terms of biochemical signals and surface proteins, but also unique in terms of wiring. Your brain isn't a factory-made unit that is physically identical to other brains and running different "software" that makes you a unique individual. The wiring is the software and it is more than anything else what makes you a unique snow flake.

Now the question of how integrated that neural connectivity is will remain an open one. A cerebral booster could be a largely self-contained sub unit that connected to the existing neural structure in some minimally effective fashion (satndard grade). It could also be deeply integrated on every level of the brain connecting continuously to every part of the central nervous system (delta). Or something in between.

Just because something is grown from your cells doesn't necessarily mean that it fits well into your body. Unless of course, you're starting with something that is already essentially a symbiote like a liver - in which case it actually does mean that. Shrug.

-Frank
Go to the top of the page
 
+Quote Post
Wanderer
post Aug 3 2007, 07:02 PM
Post #332


Moving Target
**

Group: Members
Posts: 360
Joined: 6-September 02
Member No.: 3,234



QUOTE (Whipstitch)
QUOTE (PlatonicPimp @ Aug 3 2007, 12:05 PM)
Ok, if that analysis is correct, why doesn't every peice of cultured bioware count as delta grade? How, if it's all grown from the patient's tissue and gene matched and everything, can there even BE standard greade cultured bioware?

I already covered that...

Tissue matching is the tip of the iceberg for making the body accept neural bioware. It's a bare minimum requirement because neural 'ware is so complex. The brain is plastic; in real life people have lost brain function in certain mental areas and then regained much of it because the brain rerouted itself to compensate. Brain plasticity is part of how children learn so easily at young ages. Theoretically, you could clone a brain from someone's own tissues, cram it in their skull and it wouldn't do a damned thing even if you kept the body from rejecting it because it's a blank slate. The brain models itself after it's own needs; it's not like a muscle where you connect this end to that end and stuff contracts and then your arm moves. Neural 'ware is tailored from day one to do a specific job and the higher grades would be tailored to mesh so well with the rest of your grey matter that your body would have to do a minimum of adaptation. It's hardly any more abstract than "Uh, the metal bits on this delta cyber arm is friendlier than the metal bits on that alpha arm."

It is quite true that the brain is plastic as you state it (and a host of recent discoveries do indicate that it is far more plastic and capable of self-repairing even in adulthood, than it was thought in the past), but it is quite difficult to use this as a justification to make neural bioware more likely to create more of a damage to holistic integrity, or needing special cultured cells from the subject itself, quite the contrary. Following this line of thought, the worst neural bioware can do if integration does not work smoothily, it is that the new cells do not perform as best as they could. It is mostly a matter of giving the right stimuli and training to have new cells integrate with old cells perfectly.
Go to the top of the page
 
+Quote Post
Whipstitch
post Aug 3 2007, 07:08 PM
Post #333


Runner
******

Group: Members
Posts: 2,883
Joined: 16-December 06
Member No.: 10,386



Okay. So the brain retrains the new cells. What does that do? Would you like to buy some rating 3 Synaptic Boosters and then have your brain decide to reroute those expensive new cells to store all those awesome memories of last week's Combat Biker episode just because it doesn't know what else to do with it? I would think it'd it'd be easier to have the Delta Clinic experts go in and set everything up so your brain thinks reacting 4 times as fast as the average man is perfectly normal and that everything is already running A-OK rather than just doing the standard grade job and making your brain reshape itself without changing around the new hardware. Honestly, I don't see why you're fighting the idea that tailoring bioware to interfere as little as possible is beneficial. It's exactly the same justification used for every other chunk of 'ware in the game.

[EDIT] What the devs did isn't any different than just giving a list of 'ware that doesn't work with Type O or used 'ware, except they just call it cultured rather than non-type o compliant.
Go to the top of the page
 
+Quote Post
PlatonicPimp
post Aug 3 2007, 08:04 PM
Post #334


Running Target
***

Group: Members
Posts: 1,219
Joined: 26-February 02
From: Lofwyr's stomach.
Member No.: 1,320



So now we have different meanings of deltaware for basic and cultured bioware. Basic Bioware becomes higher grade the better it matches the target's biochemistry and genome. Integration has nothing to do with it (or else the type O wouldn't work at all, since it's all about biochem matching). But culuted bioware determines grade based on integration, not biochem.

Do I have it? does deltaware mean an entirely different thing for cultured bioware than it does for basic bioware?
Go to the top of the page
 
+Quote Post
Whipstitch
post Aug 3 2007, 08:13 PM
Post #335


Runner
******

Group: Members
Posts: 2,883
Joined: 16-December 06
Member No.: 10,386



Yeah, that's how I figure it, fluff-wise.
Go to the top of the page
 
+Quote Post
Buster
post Aug 4 2007, 12:20 AM
Post #336


Running Target
***

Group: Members
Posts: 1,246
Joined: 8-June 07
Member No.: 11,869



I was just reading the Augmentation preview, good stuff.

However, one question: Why does an Orientation System cost so much and cost a full capacity point when it's included free with the commlink? Why does SR4 p. 318 and 227-328 say that a commlink only uses "wireless" navigation, but a GPS navigation system is needed when wireless is unavailable such as in wilderness areas. I'm no doctor, but doesn't GPS use satellites and wireless transmissions? And isn't wireless communication everywhere (except underground or in otherwise blocked areas) due to satellites? So where could GPS navigation possibly work that "wireless navigation" could not?
Go to the top of the page
 
+Quote Post
FrankTrollman
post Aug 4 2007, 12:40 AM
Post #337


Prime Runner
*******

Group: Banned
Posts: 3,732
Joined: 1-September 05
From: Prague, Czech Republic
Member No.: 7,665



The Grid provides an internal navigation setup for everyone inside of it. GPS satelites orbit the planet and project location information to every point on it.

-Frank
Go to the top of the page
 
+Quote Post
Rotbart van Dain...
post Aug 4 2007, 01:16 AM
Post #338


Hoppelhäschen 5000
*********

Group: Members
Posts: 5,807
Joined: 3-January 04
Member No.: 5,951



It's all a bit technical, but a Comlink is perfectly able to use satellite GPS (or receive FM, AM etc.)... it's a soft-radio, after all.

The only real advantage of an Orientation System is the gyroscope compass that gives you an absolute direction reference.
Go to the top of the page
 
+Quote Post
Ol' Scratch
post Aug 4 2007, 01:35 AM
Post #339


Immortal Elf
**********

Group: Validating
Posts: 7,999
Joined: 26-February 02
Member No.: 1,890



The advantages of an Orientation System are the auto-mapping features as well as what is doubtlessly going to be the bonuses received when used with a Tactical Computer in Arsenal.
Go to the top of the page
 
+Quote Post
BRodda
post Aug 4 2007, 01:35 AM
Post #340


Moving Target
**

Group: Members
Posts: 663
Joined: 30-June 06
From: Memphis, TN
Member No.: 8,811



OK, as no one else has asked it...

How much will a body get you from an organ jacker? I'm assuming that the more intact the more it's worth. Also how long to I have to get the body to one before it unsellable? And if they happen to have cyber or bio do I use the basic 30% fencing price added to the price of the body?

I can imagine that a street sam that has been mindfried by a mage going for a pretty hefty sum. Assuming that they spent 100K on their cyber/bio that's 30K to the guy who brought him in. That's a YEAR low lifestyle with 6K left over to party with in a big way. Not including how much you get for the rest of him. :eek:

All I'm thinking now is that if you have a player who spent all their money on chrome and bio and lives a low or squatter lifestyle they might not want to advertise that to much. Otherwise people will be coming for MILES around just to kill them. Its even worth 10K to hire a good combat mage for the night to help minimize breakage.


*EDIT*
Also can you put autoinjectors anywhere? And it looks like they take no capacity?
Go to the top of the page
 
+Quote Post
Dancer
post Aug 4 2007, 01:35 AM
Post #341


Moving Target
**

Group: Members
Posts: 251
Joined: 29-April 02
Member No.: 2,659



The inertial compass works inside wi-fi shielded corporate properties, underground, etc. GPS doesn't.
Go to the top of the page
 
+Quote Post
FrankTrollman
post Aug 4 2007, 02:08 AM
Post #342


Prime Runner
*******

Group: Banned
Posts: 3,732
Joined: 1-September 05
From: Prague, Czech Republic
Member No.: 7,665



QUOTE
How much will a body get you from an organ jacker?


According to Glenn Swayne:
  • Off-the-Rack Cybernetics: 5% retail.
  • Basic Bioware: 20% retail.
  • Cultured or specialty ware: Nothing.
According to Kane:
  • Human Body (food): 3 :nuyen: per kilogram
Remember that the costs of implantation include the implantation costs and you get exactly zero of that back - so organlegging has a much worse return on the original cost than does reselling stolen watches or guns.

-Frank
Go to the top of the page
 
+Quote Post
Buster
post Aug 4 2007, 02:14 AM
Post #343


Running Target
***

Group: Members
Posts: 1,246
Joined: 8-June 07
Member No.: 11,869



Ah, miniaturized gyroscope = inertial navigator that can be used inside wifi blocked areas, gotcha. Thx.
Go to the top of the page
 
+Quote Post
BRodda
post Aug 4 2007, 02:15 AM
Post #344


Moving Target
**

Group: Members
Posts: 663
Joined: 30-June 06
From: Memphis, TN
Member No.: 8,811



QUOTE (FrankTrollman @ Aug 3 2007, 09:08 PM)
QUOTE
How much will a body get you from an organ jacker?


According to Glenn Swayne:

  • Off-the-Rack Cybernetics: 5% retail.
  • Basic Bioware: 20% retail.
  • Cultured or specialty ware: Nothing.
According to Kane:

  • Human Body (food): 3 :nuyen: per kilogram
Remember that the costs of implantation include the implantation costs and you get exactly zero of that back - so organlegging has a much worse return on the original cost than does reselling stolen watches or guns.

-Frank

So in my example the sam with 100K in cyber will net you 5K from the organ jacker. Not great, but not that bad. It will keep your standard ganger in style of a few months.

And I'm assuming the 3 :nuyen: is what I get if I don't get the body there in a timely manner. What is it worth if its other than "Food Grade" human? The fluff talks about a few hundred :nuyen:
Go to the top of the page
 
+Quote Post
Ol' Scratch
post Aug 4 2007, 02:17 AM
Post #345


Immortal Elf
**********

Group: Validating
Posts: 7,999
Joined: 26-February 02
Member No.: 1,890



75kg * 3-nuyen = 225-nuyen = "a few hundred nuyen." :)

That aside, you're basically getting them to dispose a body for you. In all believability, you should be paying them for the service with the organlegging being the reason why they'd take it off your hands, not the other way around. Be happy it works as it does. :)
Go to the top of the page
 
+Quote Post
BRodda
post Aug 4 2007, 02:21 AM
Post #346


Moving Target
**

Group: Members
Posts: 663
Joined: 30-June 06
From: Memphis, TN
Member No.: 8,811



QUOTE (Doctor Funkenstein)
75kg * 3-nuyen = 225-nuyen = "a few hundred nuyen." :)

Still think it should be a bit higher, but I guess that's the real reason why there are no fat guys in the Barrens.
I wonder if metatype and age affect the price. I'm sure that 3 :nuyen: from chain smoking and nova coke addict "Bob the Hobo" is fine. But that 30 year old elf who jogs 15 miles a day and only eats organic meals would probably go for much higher.
Go to the top of the page
 
+Quote Post
Ancient History
post Aug 4 2007, 02:21 AM
Post #347


Great Dragon
*********

Group: Members
Posts: 6,748
Joined: 5-July 02
Member No.: 2,935



Prices vary. A zobop might pay more if it's fresh and reasonably intact.
Go to the top of the page
 
+Quote Post
Rotbart van Dain...
post Aug 4 2007, 11:25 AM
Post #348


Hoppelhäschen 5000
*********

Group: Members
Posts: 5,807
Joined: 3-January 04
Member No.: 5,951



QUOTE (Doctor Funkenstein)
The advantages of an Orientation System are the auto-mapping features as well as what is doubtlessly going to be the bonuses received when used with a Tactical Computer in Arsenal.

Tactical 'Computers' are in Unwired, and possibly just a program, running on a comlink.

On the other Hand, Mapsofts feature the automapping stuff themselves, and anyone with an Edit program loaded ino his commlink can do the same.
And of course, if you got cybereyes, cameras, ultrasound or stuff, they are created pretty much automatically, as is direction reference.
Go to the top of the page
 
+Quote Post
Ol' Scratch
post Aug 4 2007, 12:30 PM
Post #349


Immortal Elf
**********

Group: Validating
Posts: 7,999
Joined: 26-February 02
Member No.: 1,890



Yes, if you sit there and manually edit it all in, hoping you get the details just right. Each and every step of the way.

An Orientation System makes accurate Mapsofts, and if you have a Radar Sensor, it makes them on the fly for rooms you haven't even stepped into yet. And regardless of what book it's going to be in, I can practically guarantee you that a Tactical Computer (which, if anything, is going to be a specialized commlink/transciever rather than "just a program") is going to gain benefits from the highly detailed, highly accurate, highly up-to-date information an Orientation System provides.

They've already proven that they're splitting concepts up between books (see: Jarheads). Sitting around whining about how "useless" something is because you haven't seen the full execution is pretty lame.
Go to the top of the page
 
+Quote Post
Rotbart van Dain...
post Aug 4 2007, 12:51 PM
Post #350


Hoppelhäschen 5000
*********

Group: Members
Posts: 5,807
Joined: 3-January 04
Member No.: 5,951



QUOTE (Doctor Funkenstein)
Yes, if you sit there and manually edit it all in, hoping you get the details just right.  Each and every step of the way.

No. You can set programs to auto-run. See Sniffer, Browse, etc.

QUOTE (Doctor Funkenstein)
An Orientation System makes accurate Mapsofts

No. Per RAW, it only comes with an integrated editor program that allows the user to create maps.
Mapsofts, on the other hand, automatically update themselves per RAW.

QUOTE (Doctor Funkenstein)
(which, if anything, is going to be a specialized commlink/transciever rather than "just a program")

Synner seems to disagree.

QUOTE (Doctor Funkenstein)
They've already proven that they're splitting concepts up between books (see: Jarheads).  Sitting around whining about how "useless" something is because you haven't seen the full execution is pretty lame.

No. The only thing proven is that they implement watered down versions like Increased Sensitivity, which is completely superseded by Audio Enhancement - for the sake of diversity.
That being said, having an implanted gyroscope and thus +2 to navigation tests is quite not 'useless'.
Go to the top of the page
 
+Quote Post

32 Pages V  « < 12 13 14 15 16 > » 
Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 27th February 2025 - 09:10 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.