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#501
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Hoppelhäschen 5000 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,807 Joined: 3-January 04 Member No.: 5,951 ![]() |
Actually, it's B - RAW never tells us that cyber armor is a bonus. |
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#502
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Banned Posts: 3,732 Joined: 1-September 05 From: Prague, Czech Republic Member No.: 7,665 ![]() |
I think it's somewhere in this Q&A actually. Cyberware armor works just like a Troll's natural armor point. It adds in damage resistance dice. -Frank |
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#503
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Hoppelhäschen 5000 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,807 Joined: 3-January 04 Member No.: 5,951 ![]() |
Not per RAW.
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#504
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panda! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 ![]() |
here we go again...
this forum needs to get fixed so that i can access my sig and alter it as i plan... |
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#505
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Moving Target ![]() ![]() Group: Members Posts: 358 Joined: 12-May 05 From: The nearest UV host near you... Member No.: 7,390 ![]() |
What is the lifestyle cost modifier for Digester Endosont?
It says in the description that you have to eat 50% less... and everything else that influence the quantity of stuff you eat adjust your lifestyle cost... except for this one... Thank you |
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#506
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 ![]() |
I was taking a closer look at the Nanotech chapter and found an oddity I'd like clarification on. Also have a few unrelated ones that I'll be throwing into this post as well.
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#507
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Banned Posts: 3,732 Joined: 1-September 05 From: Prague, Czech Republic Member No.: 7,665 ![]() |
-Frank |
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#508
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 ![]() |
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#509
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,650 Joined: 21-July 07 Member No.: 12,328 ![]() |
Question: Chemical Glands.
The third paragraph specifies that the gland can only produce 1 dose every 24 hours and can contain 4 doses. Under internal release it says it can 'constantly maintain the equivalent of one dose in the character's body' Does the specific internal release mechanism override the general 1 dose per 24 hours requirement? If not how does internal release at regular intervals work? |
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#510
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,219 Joined: 26-February 02 From: Lofwyr's stomach. Member No.: 1,320 ![]() |
Can a mage who becomes a cyberzombie still astrally project? My thinking is no, because of the binding issue, but RAW does not disallow.
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#511
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Moving Target ![]() ![]() Group: Members Posts: 695 Joined: 2-January 07 From: He has here a minute ago... Member No.: 10,514 ![]() |
Sub 6 essence means no more magic. If you tweak the rules to say an initiated mage still retains some magic as the essence drops below zero you have to deal with binding. If the novels are cannon you have the references from the Dragon Heart Trilogy. I won't spoil some of the best Shadowrun dime novels out there but sleep well at night knowing that the atrophied forms of astral cyberzombies will not be penetrating your wards. Doors on the other hand, that's a different issue. |
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#512
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Moving Target ![]() ![]() Group: Members Posts: 695 Joined: 2-January 07 From: He has here a minute ago... Member No.: 10,514 ![]() |
Sounds like it's just meant as a guideline, not hard and fast numbers to start up your own Kamikaze milking operation. I'd say it's pretty clear in that respect. |
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#513
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Moving Target ![]() ![]() Group: Members Posts: 695 Joined: 2-January 07 From: He has here a minute ago... Member No.: 10,514 ![]() |
I didn't think it was the main point, it's a platform for other stuff that happens to have a skinlink as well. Basically just means you can talk with your Altskin via skinlink rather than using a wireless connection. It's like one of those neat bonuses that you used to get from reading the runner text in the old catalogs. Transducers are messy. Dealing with all the crap of getting a voice print and such is messy. Technology is made to eliminate things that are messy. Just figure that when you got the thing surgically implanted into your head by tiny little machines a doctor ran an ultrasound scanner over your neck and created a digital representation of the arrangement of cords that was then fed into a computer that spit out a voice profile for you. You can take that description and add as many details as you want. Or remove details until it's "magic". Either way it works as stated, no one would even think about transducers if they didn't play SR3, so it's safe to say it all just works. Welcome to the future. |
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#514
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Moving Target ![]() ![]() Group: Members Posts: 410 Joined: 5-April 07 From: Vancouver, BC Member No.: 11,383 ![]() |
I think burnout had lost all his magic before he became a cyberzombie though. And when the spirit was in him he could cast a spell using it's magic. Would he have been the equivalent of a cyberzombie channeling a spirit? I'd assume that a high level initiate would still be able to cast spells as long as their magic was above zero. That would be an insane amount of karma though. you would have had to initiated to at least 13 grades and then raised you magic an equivalent amount. |
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#515
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,245 Joined: 27-April 07 From: Running the streets of Southeast Virginia Member No.: 11,548 ![]() |
Odinson, why 13 grades?
You only become a cyberzombie when your essence drops below 0. If you are a cyberzombie with an Essence of -4, then all you'd need is 11 or higher Magic to have a net positive Magic Attribute. But... the RAW also state that your Initiate Grade cannot exceed your Magic Attribute. So if you drop to -4 from 6, that's a loss of 10 points of Essence which has a corresponding loss of 10 points of Magic. In order to have a positive total, you'd have had to initiate and raise your magic at least 5 times. That puts you at Grade 5 & Magic 1. That puts you in violation of the above rule which means you lose those 4 grades and everything that came with them. I really don't see how any additional grades of initiation will help either. |
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#516
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,219 Joined: 26-February 02 From: Lofwyr's stomach. Member No.: 1,320 ![]() |
A cyberzombie has a magic of 1, which can never increase or decrease. The RAW does not say that magic is reduced to zero and then raised to one, it says it becomes one. So if you have any awakened qualities, becoming a cyberzombie would prevent burnout. At least by RAW. Some of the things Frank said earlier in this thread suggest this was intentional.
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#517
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Banned Posts: 3,732 Joined: 1-September 05 From: Prague, Czech Republic Member No.: 7,665 ![]() |
Yeah. So if you had a grade, it would drop to one and in any case you couldn't get any more grades. You're just going to have a Magic of 1 and it's never going to do anything funky after that. -Frank |
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#518
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,650 Joined: 21-July 07 Member No.: 12,328 ![]() |
What the heck is the point then? I didn't think of making a kamazkie milking operation actually, I was more thinking you could make an eversor assassin from WH40k. However, if you just take it as a "automatically dumps a dose once it can make a dose and there is no dose in the system" it doesn't really make any sense at all. You're going to wake up at 3am with a jazz hit. So if it doesn;t just constantly tank you up, what does it do? What does it do with something like long haul? Edit: ohoh, are you saying that it's not actually a rule, it's a 'GM use fiat here' moment? If so, then okay fair enough. I'd like a rule though :) |
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#519
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Banned Posts: 3,732 Joined: 1-September 05 From: Prague, Czech Republic Member No.: 7,665 ![]() |
The Internal Release Measured Dose option is a specific distinction from the normal rules governing dose quantities. Of course, being on Jazz or Kamikaze all the time would be fatal in extremely short periods of time.
But yeah, if you go for the internal release measured dose option you are simply considered to be "on the drug" every minute of the day. If you choose a drug with any meaningful side effects you won't last more than a few days, so don't choose one of those. -Frank |
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#520
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,650 Joined: 21-July 07 Member No.: 12,328 ![]() |
All the drugs in the book have fairly lethal side effects don't they, except psyche? Intresting! |
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#521
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Banned Posts: 3,732 Joined: 1-September 05 From: Prague, Czech Republic Member No.: 7,665 ![]() |
You could be on Bliss, Psyche, or Zen continuously without anything really horrible happening to you. Last I checked, Arsenal was going to have more drugs and some of them could be taken continuously without death. Originally Augmentation was going to come out after Arsenal, so that option made more sense (as is it's basically a "mage aid" for Hermetics). -Frank |
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#522
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Midnight Toker ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,686 Joined: 4-July 04 From: Zombie Drop Bear Santa's Workshop Member No.: 6,456 ![]() |
Actually, the rules are quite explicit about "crash effects" only occurring when the drug wears off. Since the Internal Release Measured Dose keeps your amount of the drug in your system constant, it never wears off. It is mechanically equivalent to a single dose that never wears off. Since it never wears off, there are no crash effects. |
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#523
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,219 Joined: 26-February 02 From: Lofwyr's stomach. Member No.: 1,320 ![]() |
So then, if the zombie was once a mage or an adept, are they still? Does a cyberzoombie who has the mage quality retain it, and if so, can he cast spells, summon spirits, enchant, or do any of that funky stuff with his magic of 1? Can a cyberzombie who was once an adept keep one point's worth of powers? Can they still bind weapon foci? Because the rule specifically says
as opposed to reduced to zero, burning you out, and and then becoming one. If I'm right, and they retain their powers, my origional question still stands. Can a cyberzombie mage astrally project? |
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#524
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 ![]() |
Yes.
Yes.
Yes.
Yes.
No, they are trapped in their bodies by the magics involved. |
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#525
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,219 Joined: 26-February 02 From: Lofwyr's stomach. Member No.: 1,320 ![]() |
Good, Just what I thought.
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