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> Augmentation Q&A, Ask the developers and the authors
hobgoblin
post Jul 28 2007, 09:21 AM
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i would say that any potential tastelessness of those implant would come from how they get used within the individual group of players. sure there will be some initial jokes made, but one can think of them as the inevitable extension of cosmetic implants of all kinds done today.

hell, cyberpunk from r. talsorian have had the "mr. studd" implant for many years now, and its even available as a "ring" in V3.

i would say its time to grow up and accept that sex is a part of being human.
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Ol' Scratch
post Jul 28 2007, 09:24 AM
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My main problem isn't that they exist within the game world. My problem is why did they really need to be added to books aimed (metagamingly) at shadowrunners and players? Saying that such implants existed would have more than sufficed, but actually giving stats to them (in lieu of other potential material that may or may not have been cut out for size reasons, even)? It's just of... bleh.

I'm hardly a prude, too. I just don't see the point. "Hey guys, look! My cock can shoot out Seven-7 now, woo!" Meh.
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Vaevictis
post Jul 28 2007, 09:27 AM
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Excuse me, but...

Can you install cybergenitalia on a dikoted ally spirit?

:D
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hobgoblin
post Jul 28 2007, 09:29 AM
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hmm, i dont know. does a dikoted ally spirit have a essence stat?
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Rotbart van Dain...
post Jul 28 2007, 09:31 AM
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QUOTE (Doctor Funkenstein @ Jul 28 2007, 04:01 AM)
QUOTE (Rotbart van Dainig)
Eh, let's ask anyway: What happened to implanted medkits like the Med-Alert and Guardian Angel?

I saw a few references to them, but none of the ones I saw approach the (nearly overpowered) Guardian Angel system of old. Which is a good thing considering how First Aid works in this edition.

[...]

Keep in mind that standard medkits in SR4 have a limited AI and can function independently if hooked up to someone.

..what implanted MedKits? There are none, AFAIS.

(The Saviour Medkit is still there, but still no implant...)

QUOTE (Doctor Funkenstein)
Saying that such implants existed would have more than sufficed, but actually giving stats to them (in lieu of other potential material that may or may not have been cut out for size reasons, even)?

That's a point... but unfortunately, it was most likely a marketing decision.
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Vaevictis
post Jul 28 2007, 09:32 AM
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QUOTE (hobgoblin @ Jul 28 2007, 04:29 AM)
hmm, i dont know. does a dikoted ally spirit have a essence stat?

... maybe if it's inhabiting?

EDIT: Ooh! Maybe you could dikote a cybergenetalia and have the ally spirit inhabit that!

EDIT 2: Age old question solved: Yes, you can in fact have sex with a dikoted ally spirit.
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Fortune
post Jul 28 2007, 09:44 AM
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QUOTE (Vaevictis)
Age old question solved: Yes, you can in fact have sex with a dikoted ally spirit.

It was never really a question of if ... ;)
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Vaevictis
post Jul 28 2007, 09:55 AM
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I just had a vision of a cyber-penis inhabited by an ally spirit flying around (using levitate) and attacking things.

I really wish I hadn't.
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Ol' Scratch
post Jul 28 2007, 09:57 AM
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QUOTE (Rotbart van Dainig)
..what implanted MedKits? There are none, AFAIS.

(The Saviour Medkit is still there, but still no implant...)

Ah, you're right. It's the Savior Medkit I saw the few times I flipped through.

Would have been nice, but having an implant that had a good chance of auto-magically healing you several boxes of damage plus having a Trauma Damper and Blood Circuit Control System would have been way too much.

A Biomonitor/Nano-Biomonitor, the two previously mentioned implants and either a standard medkit hooked up to you or a Savior Medkit is already a crazy combo. Is more really needed with the SR4 rules?
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Fortune
post Jul 28 2007, 10:00 AM
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What does the Blood Circuit Control System do?
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knasser
post Jul 28 2007, 10:03 AM
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QUOTE (Doctor Funkenstein)
My question is: What was the rationale behind adding things like "cybergenitalia" and the Orgasm/Orgy spells to the game? What positives do they bring?[/quote]


Realism? It is certainly adds that.

Also, comedy? I think a "custody battle" based run between bickering divorcees might make a welcome change of pace amidst the gloom and crime. Let's say the wife bought it for an anniversary present and gets it in the settlement. It has emotional significance to the male party and the team is hired to get it back.

QUOTE
But just going out of your way to add it all in is... well, tasteless.


It may or may not be of interest to people, but how is it tasteless? I'm a little concerned by the fact that you liken it to fart and gay jokes. The former are childish (to me) whilst sex is an adult thing, And the latter should be avoided as a rule.

I think there is a strong distinction between the US and Europe in this regard. Most of us over here (Europe) just shrug and think nothing much of it. And I'm reminded of a line from the original London sourcebook that talks about the difference between the English and the US regarding sex being primarily oral - "In america, they talk about it more, before, during and after." :D

This could be an interesting topic for a spin off thread if anyone wants to criticise the inclusion of cyber-genitalia and orgasm in Augmentation.
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Ol' Scratch
post Jul 28 2007, 10:05 AM
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Basically the cyberware version of Platelet Factories. It reduces all Physical damage by 1 box, to a minimum of 1 box as well as making it easier to stay alive after you've run out of boxes.

Honestly, I'm not sure why it costs so much more than Platelet Factories. I just used it in my example because it's better than 'em by a bit, thus being a better example for a "sweet suite" of healing implants.
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Fortune
post Jul 28 2007, 10:08 AM
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Cool, thanks.
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Synner
post Jul 28 2007, 10:24 AM
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Seriously guys, can we get over the cybergenitalia jokes (we're all clever enough to think of our own. they're there so let's get over it and move on) and get back to what this thread is for.

I'm pretty sure I missed some relevant Qs in the preceeding pages so feel free to repost those.

QUOTE
A Biomonitor/Nano-Biomonitor, the two previously mentioned implants and either a standard medkit hooked up to you or a Savior Medkit is already a crazy combo. Is more really needed with the SR4 rules?

This combined with nanosymbiotes is why we felt Guardian Angel were ultimately unnecessary with the default rule set. If you really want SR4 stats for them I can try to dig up the writeup I did for nanocybernetics during development (though I would only suggest using them with the alternative (slower) Healing rules in Augmentation).
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Rotbart van Dain...
post Jul 28 2007, 10:38 AM
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QUOTE
A Biomonitor/Nano-Biomonitor, the two previously mentioned implants and either a standard medkit hooked up to you or a Savior Medkit is already a crazy combo. Is more really needed with the SR4 rules?

It's yet another box you carry around. (..and of course, there are characters out there that had them...) It was especially great for the Medic that had no-one to take care of him, and of course, for SpecOp-Types that were thankful for everything that was automatically taken care of.

Sure, I can houserule that you just buy a Nano-Biomonitor, the refills for Savior Medkits and a Nanite Hive to support them once they circle around... then use the Saviour Stats, activating when needed. But that's just a quick&dirty houserule.
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Kyrn
post Jul 28 2007, 10:39 AM
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QUOTE (Doctor Funkenstein)
My main problem isn't that they exist within the game world.  My problem is why did they really need to be added to books aimed (metagamingly) at shadowrunners and players?  Saying that such implants existed would have more than sufficed, but actually giving stats to them (in lieu of other potential material that may or may not have been cut out for size reasons, even)?  It's just of... bleh.

I'm hardly a prude, too.  I just don't see the point.  "Hey guys, look!  My cock can shoot out Seven-7 now, woo!"  Meh.

Actually, poison/disease spewing cyber-genitalia sound like a fairly interesting concept for a face adept assassin. Seduce target, nail target, implant delayed action poison/virus/nanites/dikoted ally spirit into target, and escape as target dies a grizzly death. At the very least it could make for a fun villain or henchman. As a PC it'd be niche, but the backing exists for it in fiction.
Of course if you go that route you have to get an oral slasher as well. What's her name, from Hardwired?


Oh, and on a serious note, how the hell does the Blood Circuit Control System interact with the Trauma Damper? They both specifically mention interactions with the Platelet Factory, but not with each other. Help?
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hobgoblin
post Jul 28 2007, 11:03 AM
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one more note about sexually themed implants. SR is a game where people carry guns, big guns, and do criminal actions for payment. in other words, its not a game to hand your kids and forget about it. but then i guess it comes down to cultural issues.
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Rotbart van Dain...
post Jul 28 2007, 11:10 AM
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Actually, kids are fitted with the natural variants from birth. :P

The only thing I'm not really fond of is the fact that so much Cosmetic Ware now costs Essence... the BBB had most of it for free.
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hobgoblin
post Jul 28 2007, 11:13 AM
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QUOTE (Rotbart van Dainig)
Actually, kids are fitted with the natural variants from birth. :P

The only thing I'm not really fond of is the fact that so much Cosmetic Ware now costs Essence... the BBB had most of it for free.

to the first part: true that, even if it seems its denied strongly in some parts of the world (attempting to prove that belief can move mountains?).

as for the second part: that interesting, and walks right into the old question, should a replacement hip joint cost essence?
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Aaron
post Jul 28 2007, 12:24 PM
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QUOTE (hobgoblin)
one more note about sexually themed implants. SR is a game where people carry guns, big guns, and do criminal actions for payment. in other words, its not a game to hand your kids and forget about it. but then i guess it comes down to cultural issues.

I think there is enough of a precedent in the cyberpunk corpus to justify the inclusion of sexually-themed content. The examples that immediately leap to mind are Y.T.'s dentata, "Ghost in the Shell," and the old Cyberspace game.

American puritanism aside, I really think that sex is an important part of a cyberpunk work. One of the questions raised in the genre is, "what is human?" Sex and intimacy are extremely human concepts, and the ability to describe it, express it, or twist it is important in exploring what it means to be human.
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hobgoblin
post Jul 28 2007, 12:42 PM
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hell, i believe that the backstory off molly had her work as a meat puppet to pay for her mods.

hmm, that makes me think of bio-drones. and bring cold shivers down my spine...
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Buster
post Jul 28 2007, 01:19 PM
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QUOTE (knasser @ Jul 28 2007, 05:03 AM)
Also, comedy? I think a "custody battle" based run between bickering divorcees might make a welcome change of pace amidst the gloom and crime. Let's say the wife bought it for an anniversary present and gets it in the settlement. It has emotional significance to the male party and the team is hired to get it back.

Oh man that's an awesome plot. Both hilarious and vicious.

I'll only say one thing about the topic and that's if they DIDN'T put cybergenitalia implants in the game, they would be obvious in their absence. Breast enhancement surgery is the most common cosmetic surgery in the U.S. and as soon as the tech is cheap for all other forms of "those kinds" of enhancements would become extremely common.
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jklst14
post Jul 28 2007, 01:49 PM
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1. The girl from Hardwired is Sarah. Awesome book by the way. Captured the flavor of rigging better than anything else I've read.

2. Not sure if this was mentioned earlier, but the fluff implies that the (meta)human mind can't handle > 2 cyberarms (page 56, Clockwork's comments).

3. Like the use of real curse words, I like the addition of more "adult" content in SR4. And I just thought of an idea for my next run. How does this sound:

The runners meet a known mobster, notorious for his foul mouth and the way he poorly treats his underlings. At the meeting, the mobster is wearing an oddly shaped hat. The mobster had gone to see a street doc for some personal enhancement. But having treated the doc like shit for years, the doc decides to get some revenge. When the mobster wakes up after surgery, the doc is gone and the mobster has a cyberpenis attached to his forehead instead of in it's proper position. The mobster then hires the runners to track down the doc.
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Dancer
post Jul 28 2007, 01:59 PM
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QUOTE (jklst14)
2. Not sure if this was mentioned earlier, but the fluff implies that the (meta)human mind can't handle > 2 cyberarms (page 56, Clockwork's comments).

This seems odd, considering the variety of weird drone shapes it can jack into without problems.
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hobgoblin
post Jul 28 2007, 01:59 PM
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I was thinking of neuromancer...
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