Perception range |
Perception range |
Aug 13 2007, 01:09 PM
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#1
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Shooting Target Group: Dumpshocked Posts: 1,755 Joined: 5-September 06 From: UCAS Member No.: 9,313 |
1. How far do vision enhancements work? IF use vision magnification do any of my other enhancements work at range of magnification?
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Aug 13 2007, 01:39 PM
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#2
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Technomancer Group: Retired Admins Posts: 4,638 Joined: 2-October 02 From: Champaign, IL Member No.: 3,374 |
I'm not sure exactly what you mean here. If you have vision mag, you can magnify distant images so they are clearer. Chiefly, the purpose is to circumvent range penalties in combat. If you have flare comp or some other enhancement, they would continue to work (unless damaged somehow) even if you were zoomed in.
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Aug 13 2007, 01:40 PM
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#3
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Canon Companion Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 |
They should stack for purposes of negating Perception modifiers.
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Aug 13 2007, 01:42 PM
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#4
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Shooting Target Group: Dumpshocked Posts: 1,755 Joined: 5-September 06 From: UCAS Member No.: 9,313 |
So all vision enhancements have a range/effectiveness of from here to the horizon? Essentially line of sight?
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Aug 13 2007, 01:50 PM
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#5
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Moving Target Group: Members Posts: 327 Joined: 28-January 06 Member No.: 8,209 |
Yup. Don't forget, all low-light and thermo are doing are using different information to generate a picture than your standard eyeballs would; low-light enhancing the contrast (for all intents and purposes) but still using visible light, and thermo using infrared instead of visible light - it's still working essentially exactly the same as normal vision does. It's only when you get into things like radar and ultrasound that you have an entirely different detection paradigm in play. |
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Aug 13 2007, 01:50 PM
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#6
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Great Dragon Group: Members Posts: 7,089 Joined: 4-October 05 Member No.: 7,813 |
provided they're not in a sensor package, basically yes.
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Aug 13 2007, 11:36 PM
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#7
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Running Target Group: Members Posts: 1,251 Joined: 11-September 04 From: GA Member No.: 6,651 |
I wonder if it should take a simple action per magnification device to zoom in on something. Hmm.
(For shooting purposes) |
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Aug 13 2007, 11:43 PM
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#8
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Dragon Group: Members Posts: 4,664 Joined: 21-September 04 From: Arvada, CO Member No.: 6,686 |
It does Wasabi.
SR4, 137. "Take Aim may also be used to line up a shot using an image magnification system (see p. 141); in this case the +1 Take Aim bonus does not apply (but range modifiers are neutralized)." Take Aim is a simple action. |
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Aug 14 2007, 01:21 AM
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#9
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Running Target Group: Members Posts: 1,251 Joined: 11-September 04 From: GA Member No.: 6,651 |
Fair! :-)
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Aug 14 2007, 05:14 PM
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#10
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Moving Target Group: Members Posts: 834 Joined: 30-June 03 Member No.: 4,832 |
Yes, keep in mind that ultrasound is only effective up to about 300 meters (1 or 2 second delay in images), and only combat effective at 30 meters(.1 or .2 second delay in images). Sound is SLOW compared to electro-magnetic radiation (light, thermo, radar) |
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Aug 14 2007, 09:13 PM
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#11
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Runner Group: Members Posts: 2,925 Joined: 26-February 02 Member No.: 948 |
The Radar Scanner is a good add-on with a range of 100 meters and depending on rating can see through concrete walls and some bunkers.
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