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> Recruitment: Sioux Wildcats
Tanka
post Nov 21 2003, 04:57 AM
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I'm not the head of the pack, as it were. :P

However, if you're just being silly and looking for my OK, go for it. :D

Or, if you're just confused... It's OK... We're here for you. Well, maybe not.

Either way, for those interested, John Eagle Eyes is done, with an amazing 2.37 Essence still in him. :cyber: I think the only thing he doesn't have is the kitchen sink, and he may or may not be working on that. :grinbig:
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Ol' Scratch
post Nov 21 2003, 05:10 AM
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QUOTE (tanka @ Nov 20 2003, 10:57 PM)
I'm not the head of the pack, as it were.  :P

However, if you're just being silly and looking for my OK, go for it.  :D

Or, if you're just confused...  It's OK...  We're here for you.  Well, maybe not.

Either way, for those interested, John Eagle Eyes is done, with an amazing 2.37 Essence still in him.  :cyber:  I think the only thing he doesn't have is the kitchen sink, and he may or may not be working on that.  :grinbig:

Oops, sorry Tanka... I got the names confused since you were posting so much. :D

Anyway, put me down for the Demolitionist, Moose... I'll start work on him in a little while. Might have him in tomorrow or the day after, depending on what comes up.

Out of curiosity, what's the standard armament for a Sioux Wildcat? What kind of weapons and armor are we normally issued? Do I need to buy all of my explosives or will it be supplied each mission? Do we need to buy our own personal comm units/transcievers? Do we live "on base," or do we need to buy our own lifestyle? Hopefully I didn't miss any responses when I scanned through all the posts made since I saw this this afternoon. :)
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HMHVV Hunter
post Nov 21 2003, 05:11 AM
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Well...

Ah hell, what's the harm? Worst that can happen: Another PBP game goes under. WOn't be the first time.

Alright, i'm interested.

What spots are still open?
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Digital Heroin
post Nov 21 2003, 06:23 AM
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I'm cooking up a comm specialist... can't really muster the right feel for a military shaman...
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HMHVV Hunter
post Nov 21 2003, 06:26 AM
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I had an idea once for a military combat shaman following the totem of wolf. He was Salish, but I think I can tailor him for the Sioux.

Just to ask: what kind of beliefs do the typical Sioux hold? Do they hate Anglos, or do they co-exist more peacefully than other tribes? What about general attitudes or political views?

Just trying to create a more interesting character.
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Digital Heroin
post Nov 21 2003, 07:35 AM
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Alright... almost done cooking up the stats for my linquist/stealth decker... managed to actually make him combat ready enough to justify spec ops as well... also kept to 5.77 Essence. I'm so tempted to have him SURGEd... dunno... will probably yank out my backup of YoTC, and do some rolls up.


One question: Wouldn't Souix be it's own language? There's a tribe, they likely had, and have brought back, their own dialect.

Er... yeah, and a list of Native Dialects'd help too... for reference...
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moosegod
post Nov 21 2003, 03:38 PM
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Well, we almost have a full complement.
Just need a medic.

The tribes each had their own language before the Anglos showed up, but now most of the major tribes speak Sioux, if they speak a Native language at all. If you have YotC, that has most of the info I'm working off of. Yes, you can be SURGE'd- but you don't have to pay the 5 points to be a changeling.

The Sioux act like the US for the Native tribes- sticking their noses where they aren't always wanted. Most of the other nations don't mind so much, however.

Standard issue gear? The heaviest armor will be light hardened military grade. Pretty much any type of gun you want, although they mostly use Shiawise Armaments gear or Ares. They are suspicious of Ares, however, because they know Ares backs the UCAS army. The UCAS and the Sioux Nation don't get along together too well- the Sioux are suspicious of the UCAS trying to reclaim their old territory.
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TinkerGnome
post Nov 21 2003, 03:50 PM
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Is the game still open to new players? if so, I'll submit a medic.
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Grey
post Nov 21 2003, 03:52 PM
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Everyone, for those of you taking cyberware, please try and fit the BattleTac Receiver into your list of cyber. Those of you not taking cyber, please buy the external unit as part of your gear. The cyberware is .2 essence and 30k nuyen, so it shouldn't be too hard to stick in there.

I'm going to be taking Small Unit Tactics and the BattleTac will give me a huge bonus in that, which in turn will give you all a bonus as well. I haven't decided if I'm gonig to take the Tactical Computer yet, but I will at the very least have a BattleTac Receiver.

(sidenote: for the Shamans, I don't know how you feel about this, but you may consider taking 1 point worth of cyberware and offsetting the magic loss with a Gaes. With one point you can get the cyber BattleTac, head radio, and a Smartlink. Pretty handy stuff for only lossing 1 essence.)
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Shadow
post Nov 21 2003, 05:09 PM
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I would sooner hack of your limb, then pollute my body with your foul technology!

Hehe. No really, I have never understood why a mage would get cyberware. It really would be like hacking off a limb. It isn't just a number, so I think I will passs. I am trying to make a Mountain Shaman work, he would specialize in manipulation spells (lightning, fire etc...).
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moosegod
post Nov 21 2003, 05:16 PM
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You should also pick up some "support" type spells.
Not necessarily Heal and Treat, since TinkerGnome is doing a shamanist, but increase reflexes, improved invis, etc.

Wait a minute. Mountain shaman? You realize that the Sioux live on the Great Plains, right?
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TinkerGnome
post Nov 21 2003, 05:19 PM
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Gives him a good reason to join an organization where you can travel a lot ;)
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Grey
post Nov 21 2003, 05:26 PM
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Shadow,

Will you be able to fit the external unit onto your equipment list?
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Shadow
post Nov 21 2003, 05:32 PM
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Well having grown up my entire life with in spitting distance of a mountain is hard for me to conceive an area without mountains. So your saying that there are no mountains at all, where they live. Hmm, ok so I will play around with some other ideas.

How about Mythic totems?
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moosegod
post Nov 21 2003, 05:33 PM
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I mean, you could do a Mountain totem, but it seems a stretch. I'm going to get YotC and my MitS and look it over.
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Shadow
post Nov 21 2003, 05:38 PM
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I only have MiTS so anything I would do would be from that. What about Mythics though?
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Ol' Scratch
post Nov 21 2003, 05:51 PM
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Okay, I've started messing around with the numbers to see if I could make my Adept Demolitions Expert/Scout/Tracker (complete with a ruthenium polymer full camo suit) idea work and it looks promising. :) So even if he's not busy blowing shit up, he'll still serve a useful function in the group.

I should have something tangible in to you by tonight or tomorrow, Moose.
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moosegod
post Nov 21 2003, 05:58 PM
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Dr. Funk- Sounds most excelletn

Shadow- Mountain would work, know that I looked in Shadows of NA. You'd just have to be Apache or Cheyenne.
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HMHVV Hunter
post Nov 21 2003, 05:58 PM
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Do you guys have room for the Wolf combat shaman that I mentioned? I didn't see anybody submit one of them.

I can have him done by this afternoon.
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moosegod
post Nov 21 2003, 05:59 PM
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Yeah. You'll be the last one.
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Shadow
post Nov 21 2003, 06:06 PM
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TKG asked for the medic slot...
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moosegod
post Nov 21 2003, 06:07 PM
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If you mean TinkerGnome, he got it.
If you mean somebody else, I screwed up.
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Grey
post Nov 21 2003, 06:07 PM
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Lets see if we can recruit Grendel to play a Rigger for us. :)
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Shadow
post Nov 21 2003, 06:09 PM
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I meant Tinkergnome.
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HMHVV Hunter
post Nov 21 2003, 06:09 PM
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QUOTE (moosegod)
Yeah. You'll be the last one.

Thanks.

I'll get him in by this afternoon (it'll take that long cause damn NSCRG can't handle the martial arts system right).

This is gonna be fun.
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