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Oct 8 2007, 12:23 AM
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#51
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,159 Joined: 12-April 07 From: Ork Underground Member No.: 11,440 |
The description of the speargun is that it is powered by a CO2 charge.
The rigger 3 vehicle conversions are at this link http://www.knasser.me.uk/shadowrun.html Has most if not all of the Rigger 3 vehicles. But none of the weapons from Rigger 3 ie missiles and Naval guns have been converted. I will attempt to convert the Cyberpirates vehicles to SR4, most of them like Aircraft Carrier I hope are out of our league. :D I have web page that has conversions to SR4 from version 3 or lower. I like the patrol craft in the link you posted. IIRC there is one type of coastal patrol craft the USCG uses that in damn hard to get to roll over or sink. WMS |
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Oct 8 2007, 12:34 AM
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#52
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,978 Joined: 26-February 02 From: New Jersey, USA Member No.: 500 |
You will not be taking possession of an aircraft carrier. Ever.
Just to end that dream now.:D A thought re ships' flagging and registry: Remember that: 1. Some flags will be easier to get than others; 2. Whose flag who you fly determines who can come to protect you when all hell breaks loose (to pull an example from twenty years ago, there was a reason those Kuwaiti tankers had to be reflagged); 3. Whose flag you fly also controls whose law is operative as regards things aboard ship. There's more to it, but.:) |
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Oct 8 2007, 12:46 AM
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#53
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Moving Target ![]() ![]() Group: Members Posts: 249 Joined: 2-November 06 From: Bozeman, MT Member No.: 9,762 |
The crossbow ranges were an errata.
The corrected ranges (as appear in my version of SR4) are: Heavy Crossbow: short: 0-15 medium: 16-45 long: 46-120 extreme: 121-180 yeah Penta, you're entirely right about crossbows and strength, and at least the devs were smart enough to change it. This brings me to another topic: will we be using the errata'ed rules? on ammunition among other things? see this link for the current SR4 errata. Quick summary of the biggest changes (from my edition, corrected 3rd printing): Riggers no longer use their own stats, they use the matrix stats of the vehicle they are jumped into and their own skills Ammo types were gimped(except apds, stick-n-shock, tracer & regular) um... can't remember the other ones, but its all in there. Check it out. |
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Oct 8 2007, 02:04 AM
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#54
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,978 Joined: 26-February 02 From: New Jersey, USA Member No.: 500 |
We will be using the errata'd rules...All rules will be used as errata'd.
I am not the greatest at keeping up with the errata, and my PDFs are first-run copies, but I will do my best to keep up. |
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Oct 8 2007, 02:39 AM
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#55
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Moving Target ![]() ![]() Group: Members Posts: 368 Joined: 11-December 04 From: Michigan Member No.: 6,879 |
Still looking for players? If so i wouldnt mind jumping back into Dumpshock, its been a while.
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Oct 8 2007, 03:03 AM
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#56
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,978 Joined: 26-February 02 From: New Jersey, USA Member No.: 500 |
@Gremish: Neh, 7 is good.
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Oct 8 2007, 03:44 AM
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#57
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Moving Target ![]() ![]() Group: Members Posts: 102 Joined: 9-June 07 Member No.: 11,880 |
I think a CG bouy tender might be a good choice. Large enough to launch patrol craft or land a small copter on. I've got 10 years board ships in rl on the west coast. Cramp quarters is an understatment. A 50' vessel is cramped with 4/5 people on board. Another option would be a deep see Tuna boat 100' to 120'. Lots of hold space to convert to workshops
Just say if u want me to find some links? Dean |
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Oct 8 2007, 04:54 AM
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#58
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,159 Joined: 12-April 07 From: Ork Underground Member No.: 11,440 |
Penta approved CyberPirates gear
-----------------Damage--AP----Availability----Cost Speargun------6P-------=-1=---6---------------800/5 --AP-------------9P-------=-2=---8---------------10 Heavy Crossbow Ranges Underwater firing weapons ----------------------------------Damage--AP---Mode---RC---Ammo--Availability--Cost Colt M24A3 Water Carbine---5P------=-1---SA/BF-=-=--30[c]----10-----------1,000 uses SMG ranges FN-AAL Gyro Jet Pistol--------6P-------=-1---SA-----=-=--10[c]----8--------------600 AP and HE ammo available, uses heavy pistol ranges ---------------------------------------------------Cost------Avail Ink grenade-------------------------------------40---------6 Breathing Regulator----------------------------720--------4 Buoyancy Compensator and Weight Belt--475-------4 Face Mask and Snorkel-----------------------120-------4 Fins-----------------------------------------------90--------4 Scuba Tank (75 minutes each)--------------3,000-----4 Wet Suit----------------------------------------290-------4 Drysuit-----------------------------------------1,500-----5 Diving Armor (B4 I2 armor)-----------------1,750-----6 Dual Tank Manifold System (hold 2 tanks)-200-------4 Full Face Mask---------------------------------360-------5 Enclosed Breathing Helmet-------------------960-------6 OXSYS Artificial Gill-----------------------------3,250-----4 JIM Diving Exoskeleton (Armor Rating 6)--25,000-----8* +5000 per point of enhancement Str is 7 can be increased to a 10 at the costs above, has a -2 mod to reaction and agility, gets only 1 IP, can be rigged which removes the penalties. Rigger gets his rigger initiative, and dice Liquid Breathing Apparatus-------------------50,000----11* Will need a Simrig or a Datajack to communicate due to lungs are filled with liquid and Commlink modded for water operation. *GM approval is needed. WMS |
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Oct 8 2007, 02:56 PM
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#59
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,978 Joined: 26-February 02 From: New Jersey, USA Member No.: 500 |
Links are always good. If you want to try turning them into SR4 vehicle stats, even better. In a dream world, we could find stats for every kind of ship that sails the seas.:) |
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Oct 8 2007, 03:31 PM
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#60
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The back-up plan ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 |
Franklin, Human Male, CAS citizen
Ship's Medic (Mystic Adept-aspected Health) |
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Oct 8 2007, 04:09 PM
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#61
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The Dragon Never Sleeps ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 |
"Litany", Human Female Face, UCAS Citizen.
Cruise Director The easy girl with the easy smile and troubling past |
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Oct 8 2007, 05:20 PM
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#62
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,664 Joined: 21-September 04 From: Arvada, CO Member No.: 6,686 |
"Cuda", Elf, UCAS.
Wheelman/drone operator. |
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Oct 8 2007, 05:58 PM
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#63
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Man Behind the Curtain ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 14,873 Joined: 2-July 89 From: End of the Yellow-Brick Road Member No.: 3 |
Quick recap of the team so far:
Tarantula "Cuda", Male Elf, UCAS: Wheelman/drone operator. DireRadiant "Litany", Female Human, UCAS: Face; Cruise Director; The easy girl with the easy smile and troubling past BishopMcQ Franklin, Human Male, CAS: Ship's Medic (Mystic Adept-aspected Health) WearzManySkins Gunner Blythe, Dwarven Male, Bahamian African descent: Armorer, who acts and speaks like he has some military/paramilitary experience. Speaks English with an interesting accent, sorta British, but not quite. D Minor Skip Jones, {race?}, UCAS: Commercial diver; exp in submersibles and Demo Redjack Johnny "Rocket", Orkish Male, CAS: Hacker/Rigger; Former military (Navy) Narse Carlos Rodriguez, Orkish Male, Venezuelan: Tech-Wizard, loves everything technical/mechanical in nature. Speaks accented English. Knows his way around boats |
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Oct 8 2007, 05:58 PM
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#64
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,978 Joined: 26-February 02 From: New Jersey, USA Member No.: 500 |
BishopMcQ, DireRadiant, Tarantula...Everybody except Radjack, who jumped the gun:
I need sheets and histories too, y'know. Email them to me. |
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Oct 8 2007, 06:34 PM
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#65
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Moving Target ![]() ![]() Group: Members Posts: 413 Joined: 20-November 03 Member No.: 5,835 |
D'oh! :-) Away for the weekend, and awesomeness pops up. Being a privateer, instead of a pirate, is orders of magnitudes better. While I'm interested in playing, the team looks pretty balanced as-is. =) Any thoughts on niches that the team may be lacking? (Well, aside from a mage -- don't think I could do that well at all ;)) (I've been thinking about making a stealthy adeptish-type, which might work well for boarding actions.)
This of course assumes that there's still room for more -- is there? edit2 : Doh, just saw the "7 is enough" post above. Nevermind, and happy plundering. :yarr: |
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Oct 8 2007, 07:27 PM
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#66
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,978 Joined: 26-February 02 From: New Jersey, USA Member No.: 500 |
Actually...I've been getting pokes from plenty of people.
However, 8 is really going to have to be my limit. So...If you want in, it's first-come-first-served. Post your concept here. We have enough riggers, I think, to cover everything conceivable, unless said riggers/hackers are specialized. There are undoubtedly other roles aboard ship that could be filled, though. Remember that as a ship at sea, you're all going to need to do a lot of things which are handwaved on land for yourselves, or at least keep track of them. For example: Supplies. This includes provisions, fuel, etc.! Intelligence. A lot of the little things. Weather: will be a factor. ICly, the Caribbean is (mostly) covered by the various national weather offices (the UCAS and CAS both, for the record, maintain the National Weather Service as a governmental operation (Public fury nuked any chance of privatization in the early part of the 20th century, after private forecasters were caught "degrading" emergency forecasts to encourage subscriptions)), and there's generally cooperation among all parties on technical matters. Forecasts have not improved in accuracy - the Awakening messed with weather patterns worldwide, screwing forecasting models all to hell, and the Crash of 29 forced mass-rebuilding of the sensor networks (in a fit of enlightened self-interest, the corps actually did donate the gear and the cash to help set it up - everybody gets screwed by hurricanes, after all), which was completed in 2037. As such, it's only been in the last 30 years that a consistent, full-coverage collection of weather data has been resumed. Error rates and accuracy are at the same level as in 2007, mostly because nobody has again put forth the massive amounts of computer power that would be needed to improve it any farther. The 2070 Atlantic hurricane season was active but non-fatal (no storms made landfall, but 2 Category 4 and higher storms did develop), and January in the Caribbean region is almost perfect weather. |
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Oct 8 2007, 07:34 PM
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#67
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,978 Joined: 26-February 02 From: New Jersey, USA Member No.: 500 |
Forgot something: The weather babble means:
For :nuyen:500 per month, automated basic weather reports are sent to maritime customers via satellite or shore-to-ship databurst (within 12km of land) from the weather agency responsible for your region (for most of our purposes, either the CAS or UCAS weather service) @ 1200 UTC daily. An additional :nuyen:300 per month gets you more detailed and updated reports sent at 0000 and 1200 UTC daily, with a final :nuyen:300 getting you just as detailed forecasts sent at 6 and 18, as well. (More forecasts means you have more current weather data.) |
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Oct 8 2007, 07:57 PM
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#68
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Moving Target ![]() ![]() Group: Members Posts: 413 Joined: 20-November 03 Member No.: 5,835 |
Sweet. -=) Kyle "Kremit" DeGroot: Adept infiltrator/frogman. (Human; CAS) Descended from Dutch privateers that settled in southeast Asia, Kyle is no stranger to maritime life, nor to the violence of piracy. Having started his career as a young adolescent in the Hong Kong sprawl, he moved to the western Atlantic for a change of venue several years ago. While marginally acquainted with most aspects of seaborne "acquisitions", his skills really shine on boarding parties. |
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Oct 8 2007, 08:11 PM
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#69
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,978 Joined: 26-February 02 From: New Jersey, USA Member No.: 500 |
gknoy: Ding, you win. A page or two back is my email address. You have until 0001 EDT Wednesday to email me your sheet AND your history/background.
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Oct 8 2007, 08:36 PM
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#70
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,664 Joined: 21-September 04 From: Arvada, CO Member No.: 6,686 |
Just thought I'd point out, the yachts in the SR3->SR4 conversion are horribly overpriced. The first 2 are converted Yachts, the last is the yacht from SR4. Stats are: Handling, Accel, Speed, Pilot, Body, Armor, Sensor, Price
For roughly the same performance, the SR4 yacht costs 1/10th to 1/6th the price. Any reason we can't just buy the SR4 yacht (or a few of them)? |
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Oct 8 2007, 08:59 PM
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#71
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,978 Joined: 26-February 02 From: New Jersey, USA Member No.: 500 |
The SR4 yacht, per errata, is missing a 0 in the price. It should be 170k.
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Oct 8 2007, 09:03 PM
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#72
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,664 Joined: 21-September 04 From: Arvada, CO Member No.: 6,686 |
Ahh, Sounds good then! :) Sorry I missed that.
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Oct 8 2007, 09:10 PM
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#73
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Moving Target ![]() ![]() Group: Members Posts: 249 Joined: 2-November 06 From: Bozeman, MT Member No.: 9,762 |
yeah, order of magnitude pricing error
IIRC it wasn't the only one either the limo was supposed to have a 1 in front of the 20,00 newyen or something like that. I guess that none of the playtesters were buying the luxury vehicles. Also, I'd really like to see your guys' ideas about which ship, and where it should be registered/flagged. You can see my post on the subject somewhere above (but my ideas aren't that great, so come up with some of your own) Thanks! EDIT: I'd also really apreciate it if someone could post the size of the sports cruisers in Rigger 3 and/or if they are covered. I'm wondering if one of them would be large enough to be the primary vessel for the group or if we'd have to launch it from something else. |
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Oct 8 2007, 09:32 PM
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#74
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,978 Joined: 26-February 02 From: New Jersey, USA Member No.: 500 |
There should be, I hope, a description of them in R3? I think.
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Oct 9 2007, 02:22 AM
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#75
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The Dragon Never Sleeps ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 |
If I understand this, we are getting a big boat, from which we can have a couple little boats and dinghies? Landing are for our rigger's drones? Carry some of those jet skis?
Is the boat going to mount a cannon? Missiles? Or do we sneak up on everything and charm people to take a midnight swim? |
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