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> Useless weapons?, A look at some unlikely items
Zazen
post Nov 26 2003, 02:41 AM
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What do you think about a blowgun, then?
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Fortune
post Nov 26 2003, 02:43 AM
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Yet another example of the need for a [not in my game] smiley. :D
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Zazen
post Nov 26 2003, 03:06 AM
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Me either, I was just curious about where you draw the line with projectile weapons. I played in a game that had one and I thought it was pretty dumb.
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Phaeton
post Nov 26 2003, 03:07 AM
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QUOTE (Fortune @ Nov 25 2003, 09:43 PM)
Yet another example of the need for a [not in my game] smiley. :D

:D :grinbig: :D :grinbig: :rotfl:

...In all seriousness, though, does anyone think that smartlinking a grenade launcher would do anything? I think it would only matter if the grenades were definitely impact-activatable...
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Fortune
post Nov 26 2003, 03:13 AM
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IIRC, there are specific rules for how SmartLinks interact with Grenade Launchers.
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Arethusa
post Nov 26 2003, 03:26 AM
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They're called GrenadeLinks, and they allw you to time airbursts perfectly as opposed to worrying about impact detonation. They are rather sweet.
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Phaeton
post Nov 26 2003, 03:33 AM
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I thought Grenade Links just allowed you to fire an underbarrel grenade launcher and the weapon it's mounted on at the same time...Ah well. Mainly I was referring to whether you'd get a better target number with the launch. And if Smartlink II-ing a grenade launcher would be practical. I think it'd be hard to make a headshot with a grenade launcher...

Edit: Never mind. A friend explained what the grenade link does.

This post has been edited by Phaeton: Nov 26 2003, 03:38 AM
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mfb
post Nov 26 2003, 05:35 AM
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man, i wish. none of my characters would do anything in combat ever again, except simultaneously lay down suppressive fire and launch grenades.
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The Jopp
post Nov 26 2003, 09:45 AM
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How about this little useless toy then.

Bracer
Avail: 12
Cost: 1200
Damage: 6L
Ammo: 1
TN modifier: +1
Conceal: 7

The rules say No accessories. Does that include a SL that doesn't even take a mount? You have a base TN of 5+ and you can fire 1 round. I'd rather take the Puzzler with a SL2 and Hi-C rounds instead of the above toy.

So, does people ignore it when it goes through the MAD scanner and need a visual inspection with a TN of 7+ to see what it really is?

EDIT: I forgot, the damn thing needs a SEPARATE skill to use as well.
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