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> Maxing out my Ally Spirit, Hehehehehehehehe....
Big D
post Oct 21 2007, 11:25 PM
Post #51


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Which means, paradoxically, that you're almost better off getting an extra one than upgrading an existing one.

I say almost, because if you're *really* throwing karma around, those spell and skill karma don't have to be repurchased on an upgrade, and allies get 2 extra dice on every skill and spell roll per point of force. OTOH, an extra ally is 4 more IP/turn.
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